The Sims 4 Review - More BooHoo Than WooHoo

Jimothy Sterling

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The Sims 4 Review - More BooHoo Than WooHoo

A solid game at its core, but it feels like little more THAN a core.

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Barbas

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Sounds like an utterly shriveled, diseased mouse dong of a game in comparison to its equally afflicted but more elephantine predecessors.
 

WonkyWarmaiden

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It's pretty sad that The Sims 4 just sounds like a crappier version of The Sims 2, considering that game came out a decade ago. I love the series so it really sucks to see it falling behind the times.
 

Mahorfeus

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Thank god they gave out The Sims 2 for free. With that, why should I even bother with this drivel?
 

shirkbot

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Well it sounds like my 1-man EA boycott continues. I regret not grabbing the Sims 2 when they were giving it out for free, but such is life. Thanks for the review Jim.
 

WonkyWarmaiden

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Mahorfeus said:
Thank god they gave out The Sims 2 for free. With that, why should I even bother with this drivel?
Yeah, I think that was the attitude of a lot of people when they saw just how sanitized the game was gonna be. I know it was for me.
 

small

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i should be the perfect customer for this. after all ive owned all the games and the expansion packs for each, and ive loved each version and sims 3 was my favourite. but sims 4 every piece of news made it sound worse and this review confirms what i was expecting and i wont be touching something thats an actual step back
 

Shayman

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Well, I'm glad I waited for your review Jim. EA wants AUD$90 for this shell of a game. I was thinking that I'd spend the cash on the Sims 3 expansions - then I felt sick at the thought of giving them more money... I'm not on the "worst company in America" train but bloody hell EA, enough is enough. We can see through your bullshit.

Also, every time I hear, read or say 'emotion' I hear it in Jim's David Cage impression. Thanks a lot xD
 

psychostudent

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Seems like EA didn't learn from the disaster that was SimCity.

Worst of all they knew that the Sims 4 is bad game so they didn't send any review copies to the press. Instead of taking more time to make a better game, they release a crappy and buggy game to make more money! And you know they are going to release tons of DLCs.

Incredibly small maps necessitating jumping from map to map. So yes faster load time per map but with the amount of times you move from map to map, the total load time is worse and it breaks the immersion of the game.

Making promises an never keeping them. Yes SimCity has smaller maps but we promise to give bigger maps soon! Let's hope they keep their promise for the Sims 4 and implement pools and toddlers in a FREE update and not a PAID DLC.

Can you tell that I'm still bitter about SimCity?
 

DirgeNovak

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"Recommendation: The Sims 3"
That was gold.

I'm not expecting a new Sims game to have everything the previous one and its expansions had. But when you start cutting stuff away from the core, that's where you can go fuck yourself. And it's a shame, because the new building tools look awesome, and that's my favorite thing in The Sims.
 

spartandude

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DirgeNovak said:
"Recommendation: The Sims 3"
That was gold.

I'm not expecting a new Sims game to have everything the previous one and its expansions had. But when you start cutting stuff away from the core, that's where you can go fuck yourself. And it's a shame, because the new building tools look awesome, and that's my favorite thing in The Sims.
Agreed, in fact i would expect a sequel to maybe even include some features from the previous game's expansions, not all but some. However making the base game even smaller then the last base game is just taking the piss.
 

Roofstone

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I am playing the sims 3 right now. Another week or two of hard work and I will have enough to finish my basement.

Yay for good sim games! They are fun.
Too bad this is not one of them. It is just... Not good. At least when held up next to sims 3, 2, heck, even 1.
 

DeathQuaker

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With the caveat I do not own the Sims 4 (I stopped buying EA products around the time Origin came out, although Origin wasn't the main reason) ------- what I understand is the issue isn't that the Sims 4 feels empty compared to prior games with expansions....

It's that the Sims 4 feels empty compared to prior BASE games.

I started looking up game features of just the BASE games, and you can see an obvious improvement largely from game to game, from Sims 1-3. There's not clear cut improvement for 4. There are SOME improvements -- beyond the obvious graphics and UI improvements which every game has had incrementally -- seems like the AI is a little better, building seems easier, there's more skills. In other places it seems like where something was given, something else, often something significant, was taken away. For example -- their new Create A Sim is more intuitive and offers more specific tweaking than ever, and there's some more voices and things like walk styles, BUT they took away the massively cool and helpful customization tool that was Create-a-Style (and I have a feeling they took away Create-a-Style because when people feel like they can ubercustomize their clothes so easily, they might buy less DLC). Create-a-Style also applied to house/furniture design and its loss is huge. The Sims from I think the Sims 2 on offered pre-rendered color variations so the fact that the Sims 4 offers that (albeit in a prettier interface) is nothing new and is in fact an obvious step backwards. There seems to be smoother evolution and development and skills for child and older skills, but babies have turned back into an object rather than a character again (which has not been the case since the first Sims, a 14 year old game) and toddlers have been removed entirely (and with them a whole subset of objects, skills, and challenges available in the previous games). There are simultaneously more and fewer careers -- 8 career options, all of which split in two different paths down the line, so technically there's 16 career paths (more than in any Sim game) but they're really just more choices in only 8 fields (fewer than in any Sim game -- the Sims 1 came with 9 careers; the Sims 3 base game came with 11 careers, 3 of which had dual paths).

Emotions are only new-ish -- Sims have always had moods, and how they work has grown more complex in each game. In the Sims 3, I can look at my Sims aspiration bar and see where it is, hover over it and see the emotion my Sim is feeling (angry, uncomfortable, sad, excited, happy), and indeed those emotions influence what wants appear for me to choose from --- that's actually nothing new, the only new thing the way the Sims 4 does it is it's shifted the focus toward it even more, and made that interface easy to interpret. Those improvements are a good thing, but they're not actually NEW, nor as innovative or game changing as the marketing materials make them out to be.

In the Sims 3 BASE game I can do pretty much all I can in the Sims 4, save for some largely superficial changes to Sim design itself, and a few skills. There's still loads to do -- and the kicker is, there's a larger and more interactive neighborhood to do it in.

It's also not clear to me from what I've seen if Sims 4 has bug and rock collecting which was a Sims 3 base feature and was a cool way to get your Sim cash without getting them a job. Also, to Jim (if he reads these) or anyone else who's got the Sims 4-- did they keep skill challenges and opportunities? Those were both introduced in the Sims 3 and helped make even base gameplay interesting. I've seen that the Sims 4 has achievements, but those are for players, not the Sims themselves (in the Sims 3, earning skill challenges unlocked new abilities the Sims could have). I see the Sims 4 kept aspiration awards which is cool, but what about things that help you earn short term goals like opportunities? Or is the Sims 4 just like Sims 1 gameplay (work, eat, talk, pee, sleep) without challenges to push you forward?
 

Llarys

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I watched Robbaz's review of Sim's 4, and he pretty much voiced all the same issues and complaints Jim did with the game.

HOWEVER, he voiced one thing about loading times that I feel is criminal that Jim didn't bring up:

WHY THE FUCK DOES THE GAME NEED TO LOAD 3-10 SECONDS IN ORDER FOR YOU TO CROSS THE STREET TO YOUR NEIGHBORS' HOUSE!!?? WHAT IS THIS? SONIC '06!??!?!



My exuberant bluster aside, let's ignore the fact the game is bare bones for DLC purposes. Let's ignore the fact that it's arguably a weaker game than Sims 3 (and considering how much money people have sunk into Sims 3, there's no real incentive to get the new installment). Let's just look at the fact that this is a game that requires LOADING SCREENS TO CROSS THE STREET. What happens when they start adding DLC? What happens when they add pools ($5.99)? What happens when they add the future and the past ($24.75)? What happens when you build a castle with turrets, a knight barracks, and a full garrison of troops (priceless)? The game will start chugging like Youtube on dial-up. These loading screens and loading times need to be addressed, and addressed PRONTO.
 

JarinArenos

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Mahorfeus said:
Thank god they gave out The Sims 2 for free. With that, why should I even bother with this drivel?
The Sims 3 was a better game in basically every respect. Pick it up on sale, or maybe wait for them to give it away when The Sims 5 comes out.
 

TripleDaddy

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It feels like a throwback to Sims 1, where you never left the house. There's really no reason to go outside. You use the library until you can afford a computer and the gym until you can afford a weight machine, and you never leave your neighborhood again. There are no cars so you just teleport everywhere, even if you're just going one lot over (which means another loading screen). My understanding is that the open world of Sims 3 was a cpu and gpu crusher the more custom content and DLC you added, so I understand the desire to scale that world back but I think they went too far. Or that world will slowly open up at $29.99 a pop. It looks fantastic and while there's some wonkiness with the camera controls in build mode (you can't edge scroll down with an item selected), the ability to build a fully furnished room with two clicks is nice and some of the emotional states are truly funny. My Sim was family oriented and his spouse's job started a day earlier than his, leaving him alone for a whole day. By 3 pm he was curled up under the blankets in bed, crying. So ronery. But Jim's right. There really isn't much game in this game.
 

blackrave

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Toddlers?
They removed toddlers?
.
.
.
[facepalm]
.
.
.
[facepalm]
.
.
.
[facepalm]
.
.
.
Wait a minute!
Why am I hitting myself?
I should try to beat stupid out of their heads.

But seriously, Sims4 doesn't have full reproduction cycle for sims themselves?
O_O

Can someone please post a pic, animated gif or video that could express my current feelings?
I simply am speechless.
 

Barbas

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blackrave said:
(...)But seriously, Sims4 doesn't have full reproduction cycle for sims themselves?
O_O

Can someone please post a pic, animated gif or video that could express my current feelings?
I simply am speechless.
Here you are - this little quote has gotten me through some hard times, dude.
http://listenonrepeat.com/?v=XhI0OVs_zj0#God_DAMNIT

More tabs = More fun.

[small][sub]"You ever hear of a place called Vietnam, Larry?"[/sub][/small]

Weeelllll, this wasn't really much of a surprise. Glad there was an earlier leak of the cut content to warn people off it.
 

INVALIDUSERNAME

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Loved the Sims 3. Hell, I still play it from time to time. I remember the first time I pulled the map back and saw that you really could just go anywhere you wanted? It was great. Felt like a genuine followup to what the 2nd game had done.

And now its sequel, like 5 years later, has less then the Sims 2, which is 10 years old. Shit's pathetic and, every other company, they ain't gone be no GOTY Edition. So if you want the "COMPLETE EDITION" somewhere down the line, get ready to fork over $100+.

I'll stick with 3.
 

PirateRose

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So when are they releasing the Sims 3 ultimate collection? Hopefully they'll price is reasonably.
 

Cousin_IT

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Shame it will probably sell like hotcakes, since every dad trying to connect with his daughter will buy it, & once he's got her the basegame the expansions/DLC will become the triennial "I'm paying attention to you" gesture for the next few years.
 

killerbee256

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Mahorfeus said:
Thank god they gave out The Sims 2 for free. With that, why should I even bother with this drivel?
I still play the sims 2 from time to time. Mansions and gardens stuff is the last EA product I've ever bought.
PirateRose said:
So when are they releasing the Sims 3 ultimate collection? Hopefully they'll price is reasonably.
If history is a guide when the sims 5 comes out.
 

Rad Party God

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Pretty much sounds like my experience with vanilla Sims 3 compared to vanilla Sims 2 when it came out back in '08, but much, MUCH worse. Granted, Sims 3 with a few expansions definitely surpasses even Sims 2 with all it's expansions, but I won't be jumping into that bandwagon again, "fool me once" and all that.

I'll be sticking to Sims 2 & 3 EA, thank you very much.
 

nameless023

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(Note: This is coming from someone that has a slight addiction problem to the Sims games, having spent almost as much time playing TS3 as other games like Skyrim or an MMO)

Well, I kinda saw that coming. The game is not bad but it's not good either. I knew well enough that the game would feel like it was missing content when compared to the older games and their dlc extravaganza, but it does feel like it EA/Maxis went a bit too far in the cutting back content.

I read somewhere a good explanation of why the Create-a-Style feature from TS3 went away: the fact that you could customize almost every single item and texture in the game means that it has to spend a lot of resources loading every single texture and it tends to hit the game's performance quite a lot (specially on the larger cities or near the end game when you have a big mansion and hundreds of items need to individually load each custom texture). Same for the open world feature, it makes little sense to spend resources having the whole city loaded and other sims walking around if you're going to spend most of your time on your house.

But there's other features that I have no idea why they removed. Sure, toddlers were annoying in TS3 but I don't see a reason why they would remove them from the game (or turn babies into objects), and pools? why on earth would you remove pools?

And as someone else mentioned, the fact that you have to go through loading screens for everything (like visiting the house next door) is annoying as hell.


I'd say it's better to wait for it to either go on sale or for the expansion packs to come out bundled with the game. Otherwise don't bother.
 

Jimothy Sterling

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"Recommendation: The Sims 3"

I lol'd.

Seriously, stick with either The Sims 2 or The Sims 3. Sims 2 has a stronger modding community, Sims 3 has a better base game. Most people prefer The Sims 3. Don't get this drivel. Literally the only good thing I've heard about it is that the new body customizations of the Sims is actually pretty cool. Thats not enough to warrant getting a hollow shell of a game though. Even The Sims 2 had more base content.
 

Attercap

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If the rumors are true (and some people have connected the dots pretty well based on developer statements [http://honeywellsims4news.tumblr.com/post/63437610043/more-corroboration-for-patrick-kelly-the-sims-4]), Sims 4 was originally supposed to be an online game (probably until the whole SimCity debacle). When I was playing it with the online aspect in mind, I could almost sense where online aspects would come into play--especially why each building forced its own load.

I preferred Sims 3 open world and Create-a-Style to Sims 2 (though the former game did have more innovative gameplay). Sims 4 does feel like a shell and as I'm playing I do keep thinking that, even after 2 days, I'm ready for DLC (or for the modding community to bolster the game).

Like so many EA projects of late, the game feels rushed out the door, despite years of development work, and that's probably because of a shift in gears once the game was no longer going to use an online audience.
 

Imeera

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shirkbot said:
Well it sounds like my 1-man EA boycott continues. I regret not grabbing the Sims 2 when they were giving it out for free, but such is life. Thanks for the review Jim.
Your not alone. There are at least 6 of us now!
 

Imeera

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PirateRose said:
So when are they releasing the Sims 3 ultimate collection? Hopefully they'll price is reasonably.
What part of "Made By EA" would make you think you could use the word "reasonably" in there? How about "not as extortionate as their other games"?
 

Idsertian

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Well, that was a shocker, wasn't it? EA screwing up a well-loved game? Who knew? And still the idiots that blindly follow EA and Maxis like they're gods will buy this shit up, along with the 5 dozen EP's and SP's that are no doubt coming, feeding the beast that is EA's greed.

Meanwhile, I took Sims 2 off of EA's hands when they were giving it all out for free on Origin, and I'm having a blast.

It really is a hell of a condemnation when a reviewer says "Play the last game, it's better", but that's kind of come to be expected with EA, really. Dead Space and Mass Effect are two titles that come to mind.
 

Rattja

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Well I used to enjoy The Sims a lot back in the day, upon reading this I thought, "hey let's just check out Sims 3 they've got to have a edition out with all the dlc and stuff in it right?"

*Opens origin, searches Sims*
Haha, WRONG!

I... what the... 160$ for a bunch of simpoints? Everything there at the price as a a full game?
Yeah......not happening.
I knew it was bad, but not THIS bad. Don't even dare to think about what they have planned for this one.

This is insane actually, considering I just grabbed Civ 5 with everything for about 19$ off steam. Something is very wrong here.
 

Mahorfeus

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JarinArenos said:
Mahorfeus said:
Thank god they gave out The Sims 2 for free. With that, why should I even bother with this drivel?
The Sims 3 was a better game in basically every respect. Pick it up on sale, or maybe wait for them to give it away when The Sims 5 comes out.
Truth be told, while I do enjoy what I have played of the franchise, The Sims is not something I have ever been particularly keen on spending my money on. I cannot really argue that The Sims 3 is not better, but I suppose my point is more that The Sims 2 in its current state is a decidedly superior product compared to The Sims 4. And yet, it did not cost anyone who grabbed it recently a dime.
 

RavenTail

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First we lose Simcity. Now EA kills The Sims. If not for Civ: Beyond Earth coming out I'd be going nuts.
 

SlightlyEvil

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Attercap said:
If the rumors are true (and some people have connected the dots pretty well based on developer statements [http://honeywellsims4news.tumblr.com/post/63437610043/more-corroboration-for-patrick-kelly-the-sims-4]), Sims 4 was originally supposed to be an online game (probably until the whole SimCity debacle). When I was playing it with the online aspect in mind, I could almost sense where online aspects would come into play--especially why each building forced its own load.
The Sims, as a franchise, makes far more sense to me as an online game than SimCity. That way, your family of Sims would be just one aspect of a much bigger world. Of course, no one would have hated SimCity the way they did if an offline mode existed at launch. Really, Diablo hit the perfect model for this sort of game over a decade ago: give people a single-player mode, get them to go online by the online being even more fun to play with other people.

(And then Diablo III happened...)
 

geldonyetich

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While some may argue that it's unrealistic to expect all the expansions and DLC from The Sims 3 to show up in the sequel, I'd argue it's equally unrealistic to try and turn back the clock on everything we've gotten used to and not expect anybody to notice.
I like ya, Mr. Sterling, but do you realize it's no longer "unrealistic" after they've successfully done this in the Sims 2 and The Sims 3, right? It's certainly, "Chintzy," but not, "Unrealistic."

Sims can now multitask, able to play on their phone while chatting
My favorite was when one whipped out their phone and browsed the web while peeing.

By far this game's biggest crime? It's boring, and The Sims should never be boring
Games should not be boring. The Sims series in general, however... well, it's always been sort of Zen in its focus on everyday monotony.
 

DeathQuaker

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nameless023 said:
I read somewhere a good explanation of why the Create-a-Style feature from TS3 went away: the fact that you could customize almost every single item and texture in the game means that it has to spend a lot of resources loading every single texture and it tends to hit the game's performance quite a lot (specially on the larger cities or near the end game when you have a big mansion and hundreds of items need to individually load each custom texture). Same for the open world feature, it makes little sense to spend resources having the whole city loaded and other sims walking around if you're going to spend most of your time on your house.
The weird thing with that is while yes, Sims 3 games took awhile to load, once everything was loaded.... everything was loaded. So gameplay went pretty smoothly, even on a lower end game. Five years of technology and graphics engine development later, they should have been able to figure out how to streamline existing gameplay rather than go back to the 2005 way the Sims worked.

Attercap said:
If the rumors are true (and some people have connected the dots pretty well based on developer statements), Sims 4 was originally supposed to be an online game (probably until the whole SimCity debacle). When I was playing it with the online aspect in mind, I could almost sense where online aspects would come into play--especially why each building forced its own load.
That probably explains a lot of the issue with the Sims 4. But IIRC The Sims Online did really poorly and even though online games have improved in scope and possibility, I can't see an online version of the Sims doing much better now. Thank god they didn't stick with the plan--but they should have known better to start with. Of course we're talking about EA, it's foolish to expect them to learn from the past.
 

RaikuFA

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My girlfriend got this game. She's actually loving it. Though shes a diffrent Sims player and enjoys building houses and creating Sims. Both make her very happy. So I guess this one's more for Minecraft type sims fans.
 

ThunderCavalier

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The PATENTED EA Guide to Making Money

Take a Game Franchise you own!

Make the plainest possible template you possibly can - the more stuff you can cut out to add to DLC, the better! Bonus points if it's something that you can "claim" is optional but in reality every single hardcore fan of said franchise will leap to buy it (Protheans, full Vehicular Warfare, Toddlers, etc.).

Dish out DLC at regular intervals, advertise how much it adds to the gaming experience.

Swim in the resulting money pool.

Reset every year. Close companies that do not give enough money and bury the franchises in the dirt.

You have now made money (and possibly sold your soul to the Devil).
 

Malpraxis

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Jul 30, 2013
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I got the game. I'm playing it right now. Made the Evil Family, consistent of just one bloke with a large chin and defined jaw. Started the secret agent route, and married a foxy redhead, who was just rotten and evil to the core. Put her to work in the criminal career, since it seemed to be her style. My secret agent went the evil path and became a Super Villain, with his wife being a Mob Boss. We have an adorable home filled with Evil career rewards with a dungeon where we trap people to level up our mischief and evil ways.

We both reached the top. I don't know where to go from here. I'll probably play it again in a year when the obvious 300 expansions are on sale, but I think I got my money's worth.
 

orangeapples

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So, it sounds like a Sims game. The game will be "fine" after a few years of DLC content. ALL of the Sims games are pretty meh without their expansion packs.
 

Sight Unseen

The North Remembers
Nov 18, 2009
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Shayman said:
Well, I'm glad I waited for your review Jim. EA wants AUD$90 for this shell of a game. I was thinking that I'd spend the cash on the Sims 3 expansions - then I felt sick at the thought of giving them more money... I'm not on the "worst company in America" train but bloody hell EA, enough is enough. We can see through your bullshit.

Also, every time I hear, read or say 'emotion' I hear it in Jim's David Cage impression. Thanks a lot xD
In his youtube Squirty Play of the Sims 4, when that part came in the tutorial, he read the entirety of the section in David Cage's voice. It was awesome xD
 

Ikajo

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I picked up my copy of The Sims 4 today and spent the day enjoying myself immensely playing the game... They are just so funny to watch. I even ventured out of my usual comfort zone and made my sim a family with hubby and child... I actually really like this game. I didn't become bored...
 
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JarinArenos said:
Mahorfeus said:
Thank god they gave out The Sims 2 for free. With that, why should I even bother with this drivel?
The Sims 3 was a better game in basically every respect. Pick it up on sale, or maybe wait for them to give it away when The Sims 5 comes out.
Not in *every* respect, I would say. For instance it completely did away with the Memories system and with the Career-specific items. Also it never bothered to release an "Open for Business"-style EP which was a big absence IMO.
 

JarinArenos

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MasterOfHisOwnDomain said:
JarinArenos said:
Mahorfeus said:
Thank god they gave out The Sims 2 for free. With that, why should I even bother with this drivel?
The Sims 3 was a better game in basically every respect. Pick it up on sale, or maybe wait for them to give it away when The Sims 5 comes out.
Not in *every* respect, I would say. For instance it completely did away with the Memories system and with the Career-specific items. Also it never bothered to release an "Open for Business"-style EP which was a big absence IMO.
Fair enough. Open for Business was an expansion I never played. I don't recall the specifics of the Sims 2 memories system, but sims 3 had a mechanic that could be described as such, recording a scrapbook of "first [X]" events of your sim's life. It was part of their social networking patch, so I mostly ignored it, but it was there.
 

Seracen

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Sims was never really my thing, but many of the arguments presented in the review are points I hear reiterated with every release of the series. My friends constantly lament how previous versions were more robust, that despite the (relatively minor) veneer of better polish, the content is actually LESS.

Companies are supposed to learn and improve with each new iteration. The only lesson learned here seems to be how to monetize more efficiently (ie: rip off the consumer). Ostensibly, I imagine that the best version of Sims might actually be Sims 2 (what with all the expansion packs available, with the game, on the cheap...and little to no DRM to boot).
 

Gerishnakov

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The way EA manages the Sims francise looks more and more with each release like the Reaper cycles from Mass Effect; allow a galactic civilisation (version of The Sims) to develop to almost complete 'maturity', destroy reaping the benefits, and start all over again.

JarinArenos said:
Mahorfeus said:
Thank god they gave out The Sims 2 for free. With that, why should I even bother with this drivel?
The Sims 3 was a better game in basically every respect. Pick it up on sale, or maybe wait for them to give it away when The Sims 5 comes out.
Sims 3 did away with the true ability to play out a game over an entire neighbourhood. The only way to do this in TS3 was to turn off aging, taking any semblance of challenge out of the game entirely - which I believe is the direction EA wants to take The Sims anyway.
 

masticina

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Yeah it kinda looked like this would happen. I guess get ready for the 17 DLC packs that cost the low low price of $30 each. I mean you want the game complete right, it only will be $510 or about that price. That isn't to bad right hell we even through the update to get toddlers in for free. Come in come all and see the great The Sims 4.

Its, a shame, oh well in the end you don't require to buy it or you don't require to buy all the DLC packs. It is just a shame to see where The Sims is going that is all.
 

Ticklefist

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Don't believe it. You'll likely enjoy The Sims 4 a lot more than you will The Sims 3 vanilla. And your computer will run it better, too.
 

gamegod25

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psychostudent said:
Seems like EA didn't learn from the disaster that was SimCity.

Worst of all they knew that the Sims 4 is bad game so they didn't send any review copies to the press. Instead of taking more time to make a better game, they release a crappy and buggy game to make more money! And you know they are going to release tons of DLCs.

Incredibly small maps necessitating jumping from map to map. So yes faster load time per map but with the amount of times you move from map to map, the total load time is worse and it breaks the immersion of the game.

Making promises an never keeping them. Yes SimCity has smaller maps but we promise to give bigger maps soon! Let's hope they keep their promise for the Sims 4 and implement pools and toddlers in a FREE update and not a PAID DLC.

Can you tell that I'm still bitter about SimCity?
EA never learns from it's mistakes, they may get slightly less offensive about their practices but they always find a way to fuck up and fuck over gamers.

While it's hard to expect the game to have as much content as the previous with it's countless expansions, the big issue (which I could see a mile away just looking at the previews) was that it just doesn't offer enough new stuff or improvements in exchange. Unless your David Cage I don't think the new emotions system is a big deal. There is just no reason for this to exist and (even if it weren't EA with their penchant for abusing DLC) you know there is a bunch of DLC content already in the pipeline that was left out of the base game. Maybe in a year or two it might be worth a buy when it's on sale and bundled with a bunch of DLC packs....maybe.
 

chozo_hybrid

Jund 'Em Out!
Jul 15, 2009
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Mahorfeus said:
Thank god they gave out The Sims 2 for free. With that, why should I even bother with this drivel?
I'd never played a Sims game, so I was happy when they did that, have enjoyed it thus far. Was never sure if it would be the sort of game for me. In small bursts, it seems to be.

Sad to hear the state of this one though, such a shame.
 

Ironshroom

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Shayman said:
Well, I'm glad I waited for your review Jim. EA wants AUD$90 for this shell of a game. I was thinking that I'd spend the cash on the Sims 3 expansions - then I felt sick at the thought of giving them more money... I'm not on the "worst company in America" train but bloody hell EA, enough is enough. We can see through your bullshit.

Also, every time I hear, read or say 'emotion' I hear it in Jim's David Cage impression. Thanks a lot xD
EA is a failure of the game design
 

Jimothy Sterling

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I remember the general consensus about Sims 3 is that is was "slightly better looking compared to Sims 2 but complete shit in every other way"

so seeing sims 3 propped up as the better alternative is pretty enlightening.
 

Shayman

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Sight Unseen said:
In his youtube Squirty Play of the Sims 4, when that part came in the tutorial, he read the entirety of the section in David Cage's voice. It was awesome xD
HOW did I miss this?! To Youtube! :p
 

Flankhard

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shirkbot said:
Well it sounds like my 1-man EA boycott continues. I regret not grabbing the Sims 2 when they were giving it out for free, but such is life. Thanks for the review Jim.
Make that 2. I have still not signed on to Origin. All AULAs say the same: "The AULA is subjective to change". If they can change what you sign on to, there's got to be some mutual trust... some love even. And EA have not made love to me in a loooong time. They just tease me with these booty call games that I know is going to make me feel used and robbed.

They need to hire someone that knows the meaning of old expressions like "Shooting yourself in the foot", "Don't sell the fur till you've caught the bear" and "Don't shit where you eat".
 

Xannieros

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I'm going to have to say I am done with EA.

Battlefield 4 - Broken for about a year, widespread crashes and bugs.
Simcity - Do I need to say anything.
Sims 4 - Gutted and a step backwards, while not releasing review copies.
Titanfall - Over-hyped and featureless, dull within a day. Shoddy afterthought campaign.
Dungeon Keeper - Mobile money grab, a shameful take on the classic.

I can say I saw the complaints coming after I saw the list of things they took out.
Open world was a really nice and fitting addition to Sims 3. Taking that out alone made me not want to buy it. To me, the Sims is just a name that people will throw money at. It feels like minimal effort for a big payout.
 

shintakie10

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undeadsuitor said:
I remember the general consensus about Sims 3 is that is was "slightly better looking compared to Sims 2 but complete shit in every other way"

so seeing sims 3 propped up as the better alternative is pretty enlightening.
The problem with pretty much every iteration of Sims is that its not put up against old base games. Instead its put up against the entire backlog of expansions plus the base game.

Its a pretty unfair standard to live up to honestly.

However in this case the problem isn't that the base game for 4 doesnt match up against 3+expansions. The problem is that the base game for 4 doesn't really match up against the base game for 3. That's a problem.
 

immortalfrieza

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shintakie10 said:
The problem with pretty much every iteration of Sims is that its not put up against old base games. Instead its put up against the entire backlog of expansions plus the base game.

Its a pretty unfair standard to live up to honestly.
I don't know about everybody else, but I don't consider that a unfair standard to live up to. Each sequel should have everything the previous base game did and at least the most noteworthy stuff from every expansion for the previous game right out of the gate and then put in stuff that we've never seen with future expansions. Instead what we get is a game that cuts out as much as EA thinks they can get away with just so they can sell back to us the same stuff we already bought as expansion pack content over and over with each sequel. The Sims 4 is just EA not even bothering to pretend to hide the fact that they're obviously ripping off their customers by doing this.
 

Shadow-Phoenix

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Xannieros said:
I'm going to have to say I am done with EA.

Battlefield 4 - Broken for about a year, widespread crashes and bugs.
Simcity - Do I need to say anything.
Sims 4 - Gutted and a step backwards, while not releasing review copies.
Titanfall - Over-hyped and featureless, dull within a day. Shoddy afterthought campaign.
Dungeon Keeper - Mobile money grab, a shameful take on the classic.

I can say I saw the complaints coming after I saw the list of things they took out.
Open world was a really nice and fitting addition to Sims 3. Taking that out alone made me not want to buy it. To me, the Sims is just a name that people will throw money at. It feels like minimal effort for a big payout.
Except EA didn't develop Titanfall, Respawn did entirely, I can agree with the rest but lets not pull the "it was EA's choice in everything whether you like to believe it or not" line, it was all Respawn, EA merely published it.
 

Kajin

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The worst part is they could probably release the expansions with triple the content at a third of the price and they'd make more money from fans who would be willing to pay out for a proper expansion instead of the glorified, overpriced DLC that they've been releasing for the last decade or so.
 

DeimosMasque

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I find it interesting that the Sims 3 had seemless towns with little loadings screens yet the Sims 4 is back to the old Sims 2 way of loading screens for every section of the city that isn't your home.

That seems like a HUGE step backwards.
 

Sol_HSA

was gaming before you were born
Nov 25, 2008
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shirkbot said:
Well it sounds like my 1-man EA boycott continues. I regret not grabbing the Sims 2 when they were giving it out for free, but such is life. Thanks for the review Jim.
It's not a 1-man boycott. EA makes boycotting themselves really easy with origin.
 

immortalfrieza

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Kajin said:
The worst part is they could probably release the expansions with triple the content at a third of the price and they'd make more money from fans who would be willing to pay out for a proper expansion instead of the glorified, overpriced DLC that they've been releasing for the last decade or so.
No, the worst part is not only is EA going to do exactly what you mentioned there's probably still going to be millions not knowing or caring that they are being screwed over that fall for this yet again while while those who do give a damn about the quality of their video games and not being screwed over are going to be the ones that suffer most for it.

However, yes, the video game industry seems to be one of the only industries that doesn't seem to get that giving their customers what they want and giving them value for their dollar, while at least not obviously screwing them over in the process will get them far more money than trying to exploit them in every way they feel they can get away with. Even worse is the fact that the video game industry is one of the only industries that can get away with this.
 

Cal Shackleford

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I kind of feared that this recent iteration of the Sims wouldn't be up to par. From Sims 1 to 2, 2 to 3 there were massive changes in engine as much as anything else that allowed for one to overlook the content "reset" that comes with the franchise.

Sadly Sims 4 looks more like a step to the side and back, maybe once the expansions start rolling in there will be enough meat to the game, but as it stands it looks like it could've spent a few more years in the developmental oven.

On a brighter side, do like the changes to create-a-sim, looks really nice, but hardly justifies it as it stands. Especially considering the price. Crazy idea time, considering Origin, as a good faith incentive when the expansions start coming out - and assuming they're going to be similar to the preceding ones ("holidays," "hobbies," "night life," "pets" etc) - there's scope for offering discounts to those who have the corresponding expansions for the previous versions linked to their accounts.
 

Sansha

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Nov 16, 2008
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WonkyWarmaiden said:
It's pretty sad that The Sims 4 just sounds like a crappier version of The Sims 2, considering that game came out a decade ago. I love the series so it really sucks to see it falling behind the times.
Yep, this is what I was thinking - it sounds more like Sims 2 HD re-release.

Which I'd be totally all over if that's actually what it is.
 

Alexis dale

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I do not get why people a down on this game it's kinda sad really. This game has a lot just in base game than other pervious games but still it's not great game for most of you people. Sure you
Have your opinions n I have mine I not asking you to veiw my but do tell me all these new things are not making in a good game. First cas is amazing it's not hard to make a sim it's actually fun making different sims like in previous games. Now cool things in base game sims in my opinion are about socializing mostly and this game gave that n much more so many old interaction and than new ones like a lot of new romance options I've seen and more interaction for parents to the kids I like the express love one hug than look at them with so much love n little more cute little thing there it's just great than kiss on the kids cheek and brought bk snuggle on the couch with parents also on the couch couples can tickle, whisper and look in each other's eyes while holding hand. Tell me was tending a bar and mixology in base game of others?? Could kids have little goals at home to raise skills for school?? Could kids hangout on top of monkey bars n most likely talk to another sim if they're up there too? Did kids have a stuff you that they could talk to hug play also talking to it raises the social skill they have??? Did kids have motor skill it's a athletic skill in its self?? The drawing on activity is in here sure it was in previous games but you can choose what u draw so I've found people,vehicle and shape. Did base games before have rocket ships??? Did they have punching bags??? Did they have advance multitasking??? The funny cook animations from cutting finger dropping thing in mixtures or just standing there when your starting thing what am I supposed to do with this n this than the fires sure bad emotion but I had a cake in the oven stove caught fire I got to save yes save tht cake n it was good quality!! It's was a birthday cake soo I was ecstatic. Could kids play the violin???? Did base game have a microphone???? Did they have a bonsai tree you could shape??? Did they have postcards??? Did they have they have a future cube like that eight ball think it's call ask question than get answer???? Even kids can use it. Did they have a visable video gaming skill??? Programming skill??? Did they have a junior wizard starter set basically chemistry set but was that in a base game??? Big doll house not little small ones??? Kids can mold clay was this ever in for kids??? The kids clothes those a great I have too say better than any game in my opinion now bk the what they have. Pirate ship and star cruiser jungle gym??? Not sure but monkey bars in any other base games??? Ohh the penguin tv??? soo cute. Did they have base games a jukebox???? Did they have old fashion music player?? Did they have secret bookcases??? Did they have planter box for gardening???? And ppl say it's not an open world is wrong it's partly in you neirghbour hood it's small but still open you can go any where there with in the area collect stuff and there is bencha and grill there n most importantly sims in sims 3 I hardly saw ppl out like a those town not in sims 4 ppl mostly around to socialize with unless night time understand able should be home.Bk too thing in base game n not in old sims game did they could you make curve fences in any other base game??? Did they have spandrels ?? Did they have friezes and exterior trims??? Could you raise a foundation underneath a whole god damn house??? Move a whole house???? Different wall heights??? Move windows and painting n other items up n of own walls???????? On a computer stuff, research pick up lines,watch funny videos ?? Have a pen pal??Order books plant seed??? Write jokes?? In programming skill atm level five I can freelance work/hack stuff/make plugin/make virus/ mod games/ practice the skill??? Now cooking, have discovered all on this but atm scrambled eggs, grilled cheese (classic), white cake, chocolate cake, hamburger cake (I got the extra content game), eggs and toast, chips and salsa, blt, fish tacos. Only level 2 so not a lot. U can eat pretty much anywhere on table could standing up probs bed to haven't tried. I've found I like playing child now more than sims 2 and I did not like sims 3 children. Did sims base in previous get to write song at a high level??? Have comedy skill?? Mischief skill??? Cupcake factory??? Spa bath in other base game??? Analyze plant sample??? New teen careers barista, manual labour, babysitter (finally!!!!!!!) , retail empolyee, fast food employer like come on ppl this game is more jam packed than any sims base game!!! Sims catch fire put them selves out or put out in shower. The motion monitor gaming mat in a base game I think not!!! Did they styled rooms in base game I think not. There is soo much too do ppl in the base game I am just shocked at ppl downing this great game these ppl made and it's going to get ever better n better in the years to come. I could talk more but I said a lot already n I want to go bk playing this amazing game. This game is not empty is at all is where I'm leaving it at.
 

DeathQuaker

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Hey Alexis dale, glad you're enjoying the game. Unfortunately, your post is very hard to read. It might make things easier for people to read it if you break things up and punctuated it a little more clearly. It would especially be helpful to see the features you enjoy put in a bulleted list rather than a big wall of text.

I can't get at everything you're writing because it's hard to understand, but it looks like yes, the game does include some awesome items and confirms what other people have said, that Sim interactions and AI overall has generally improved. I think it also is just a given that any new Sims game is going to have better character creation and house building tools.

A few of the items (just a few mind) you list though, yes, actually were in other base games -- just for a few examples, yes, prior base games did have toys that helped children raise social as well as skills; yes, Cooks did cut themselves while cooking if they had low skill with a funny animation; yes, teens could get part time jobs including working retail, as barista, etc.; yes, there was a base game jukebox (IIRC, as far back as the Sims 1); yes, in Sims 3 they would pre-style your house furnishings if you wanted (although no, you couldn't buy room by room, and that is a cool new Sims 4 feature).

Personally, however, I think it's unfortunate however that a lot of what's new and good comes with a tradeoff with things lost. You can interact more with a child, great, but you've lost the toddler (and all the toddler interactions and skill development with it--including, yes, effectively some motor skill development) life stage entirely, and that seems unnecessary. Some of the new items sound really cool, but it's come at a significant loss of major and important items like cars, pools, and dishwashers. My favorite thing in Sims 3 base game was the open world, because it was tremendous fun to explore the big huge world and find hidden things and objects to collect--I spent (and still spend) hours and hours just running my Sim around town looking around and finding stuff I never noticed before; the more limited Sims 4 world largely disallows that, with much fewer areas to explore (I have heard there are two secrets you can find though).

Still, your post is one of the first places I've seen a detailed list of new and interesting features, so again, I hope you have some time to write it out more legibly, as it were.
 

Andrew_C

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While some may argue that it's unrealistic to expect all the expansions and DLC from The Sims 3 to show up in the sequel, I'd argue it's equally unrealistic to try and turn back the clock on everything we've gotten used to and not expect anybody to notice.
Sims fans are used to the new game not including what was in the expansions. What is cheesing many off is that Sims 4 has far less than was in the Sims 3 and Sims 2 base games, and toddlers and pools being missing was more of a last straw than anything.

Here is a short and incomplete list of what is missing or downgraded from the previous base games:

1) No more open world
2) Neighbourhoods are limited to less than 25 lots, separated into 5 areas, separated by loading screens (there are about 40 empty houses & lots in the Sims 3 base world and 97 lots in total)
3) No usable vehicles.
4) Sims disappear off-screen for work and school
5) No terraforming.
6) No basements (not even with cheats)
7) Houses are limited to 3 stories (Sims 3 allowed 5 stories)
8) No shops, not even as Sims 3 style rabbit holes.
9) The traditional Law Enforcement, Military, Medicine, Business, Politics, Sports and Science career tracks have been removed.
10) No Create a Style or colour wheel and very limited customisation options.
12) No repairman, fireman, nanny, baby sitter or burglar NPC's.

and of course

13) No toddler life stage
14) No swimming pools
 

Kajin

This Title Will Be Gone Soon
Apr 13, 2008
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immortalfrieza said:
Kajin said:
The worst part is they could probably release the expansions with triple the content at a third of the price and they'd make more money from fans who would be willing to pay out for a proper expansion instead of the glorified, overpriced DLC that they've been releasing for the last decade or so.
No, the worst part is not only is EA going to do exactly what you mentioned there's probably still going to be millions not knowing or caring that they are being screwed over that fall for this yet again while while those who do give a damn about the quality of their video games and not being screwed over are going to be the ones that suffer most for it.

However, yes, the video game industry seems to be one of the only industries that doesn't seem to get that giving their customers what they want and giving them value for their dollar, while at least not obviously screwing them over in the process will get them far more money than trying to exploit them in every way they feel they can get away with. Even worse is the fact that the video game industry is one of the only industries that can get away with this.
How is an actual, properly priced expansion a rip off? How is it just as bad as the overpriced, tacked on afterthought that is the DLC level content they've been pushing on us? If the developer slaving under the crushing boot of EA actually puts time and effort into delivering something actually worth purchasing to add to your game as an expansion at a later date, how is that just as bad as the DLC that EA had been releasing for Sims 3? If they spend the time and effort making a proper game to purchase, and then later on spend the time and effort making a proper expansion that adds whole new depth to your game instead of just a couple bells and whistles, wouldn't such a game be worthy of being bought?

Granted, given EA's track record I don't see the "EA Expansions" as being anything other than just a few tacked on bells and whistles unworthy of being purchased.
 

Alexis dale

New member
Sep 5, 2014
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DeathQuaker said:
Hey Alexis dale, glad you're enjoying the game. Unfortunately, your post is very hard to read. It might make things easier for people to read it if you break things up and punctuated it a little more clearly. It would especially be helpful to see the features you enjoy put in a bulleted list rather than a big wall of text.

I can't get at everything you're writing because it's hard to understand, but it looks like yes, the game does include some awesome items and confirms what other people have said, that Sim interactions and AI overall has generally improved. I think it also is just a given that any new Sims game is going to have better character creation and house building tools.

A few of the items (just a few mind) you list though, yes, actually were in other base games -- just for a few examples, yes, prior base games did have toys that helped children raise social as well as skills; yes, Cooks did cut themselves while cooking if they had low skill with a funny animation; yes, teens could get part time jobs including working retail, as barista, etc.; yes, there was a base game jukebox (IIRC, as far back as the Sims 1); yes, in Sims 3 they would pre-style your house furnishings if you wanted (although no, you couldn't buy room by room, and that is a cool new Sims 4 feature).

Personally, however, I think it's unfortunate however that a lot of what's new and good comes with a tradeoff with things lost. You can interact more with a child, great, but you've lost the toddler (and all the toddler interactions and skill development with it--including, yes, effectively some motor skill development) life stage entirely, and that seems unnecessary. Some of the new items sound really cool, but it's come at a significant loss of major and important items like cars, pools, and dishwashers. My favorite thing in Sims 3 base game was the open world, because it was tremendous fun to explore the big huge world and find hidden things and objects to collect--I spent (and still spend) hours and hours just running my Sim around town looking around and finding stuff I never noticed before; the more limited Sims 4 world largely disallows that, with much fewer areas to explore (I have heard there are two secrets you can find though).

Still, your post is one of the first places I've seen a detailed list of new and interesting features, so again, I hope you have some time to write it out more legibly, as it were.


I've actually don't know where to begin this fixing the I have a learning disability my writing is always been bad no matter how hard I try to fix it. Sorry that you and others found it hard to read it. I just want a list out on this post that wasn't so negative. I hear mostly negative about this hardly any good. Also another thing they add was teen can mess around in the bed kinda like woohoo even way animation as a woohoo. Forgot to mention that in list.
 

immortalfrieza

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Kajin said:
How is an actual, properly priced expansion a rip off? How is it just as bad as the overpriced, tacked on afterthought that is the DLC level content they've been pushing on us? If the developer slaving under the crushing boot of EA actually puts time and effort into delivering something actually worth purchasing to add to your game as an expansion at a later date, how is that just as bad as the DLC that EA had been releasing for Sims 3? If they spend the time and effort making a proper game to purchase, and then later on spend the time and effort making a proper expansion that adds whole new depth to your game instead of just a couple bells and whistles, wouldn't such a game be worthy of being bought?
When it's none of these things is when it's a rip off. All the Sims expansions have been overpriced for the amount of content they provide, split into a dozen or more different expansions when 2 or 3 would have been plenty, and largely includes only content that that was already in previous expansion packs in the series and thus is just selling us the same crap over and over again with very minor changes at best. The DLC EA has is just even worse than this.

Granted, given EA's track record I don't see the "EA Expansions" as being anything other than just a few tacked on bells and whistles unworthy of being purchased.
Which is my point.
 

Jimothy Sterling

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Rattja said:
Well I used to enjoy The Sims a lot back in the day, upon reading this I thought, "hey let's just check out Sims 3 they've got to have a edition out with all the dlc and stuff in it right?"

*Opens origin, searches Sims*
Haha, WRONG!

I... what the... 160$ for a bunch of simpoints? Everything there at the price as a a full game?
Yeah......not happening.
I knew it was bad, but not THIS bad. Don't even dare to think about what they have planned for this one.

This is insane actually, considering I just grabbed Civ 5 with everything for about 19$ off steam. Something is very wrong here.
simpoints are to buy items that are too advanced for modders to make, or worlds. Stuff like buildable rollercoasters and a moving tractor to help harvest your produce are all bought with simpoints.

The problem is they are 99% useless unless you unlock the game to its full and unstable potential (read: take off all the limits on the game, load all lots at once, and load every sim at once and track their stats and motives while removing the sim limit on lots.)

The sims 3 only has about 6-8 expansions. The rest are for fanatics of a certain brand like Katy perry or Diesel clothing.

When you have all the expansions, its a very good game that does WAAAAAY more than the sims 1-2 and offers WAAAAAY more freedom than anything before.

Sure it was heavy on PCs, but that's because of how vast it tries to be.

but the sims 4? It still runs like shit because EA can't cull useless data for shit. The sims 4 STILL has the same performance issues as the sims 3, and it deals with MUCH LESS than the sims 3 even in its base form.

They didn't make it less demanding. All its doing is saying that our modern PCs can't render all this emotion that the sims are conveying.

David Cage would be proud.
 

Rattja

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Ultratwinkie said:
Rattja said:
Well I used to enjoy The Sims a lot back in the day, upon reading this I thought, "hey let's just check out Sims 3 they've got to have a edition out with all the dlc and stuff in it right?"

*Opens origin, searches Sims*
Haha, WRONG!

I... what the... 160$ for a bunch of simpoints? Everything there at the price as a a full game?
Yeah......not happening.
I knew it was bad, but not THIS bad. Don't even dare to think about what they have planned for this one.

This is insane actually, considering I just grabbed Civ 5 with everything for about 19$ off steam. Something is very wrong here.
simpoints are to buy items that are too advanced for modders to make, or worlds. Stuff like buildable rollercoasters and a moving tractor to help harvest your produce are all bought with simpoints.

The problem is they are 99% useless unless you unlock the game to its full and unstable potential (read: take off all the limits on the game, load all lots at once, and load every sim at once and track their stats and motives while removing the sim limit on lots.)

The sims 3 only has about 6-8 expansions. The rest are for fanatics of a certain brand like Katy perry or Diesel clothing.

When you have all the expansions, its a very good game that does WAAAAAY more than the sims 1-2 and offers WAAAAAY more freedom than anything before.

Sure it was heavy on PCs, but that's because of how vast it tries to be.

but the sims 4? It still runs like shit because EA can't cull useless data for shit. The sims 4 STILL has the same performance issues as the sims 3, and it deals with MUCH LESS than the sims 3 even in its base form.

They didn't make it less demanding. All its doing is saying that our modern PCs can't render all this emotion that the sims are conveying.

David Cage would be proud.
Oh I see, so that's how it works. It is tempting to pick up, but the price is just too insane to justify it in any way. So guess I'll have to wait for a complete edition or... you know... do the thing they don't want us to do.
 

Jimothy Sterling

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Rattja said:
Ultratwinkie said:
Rattja said:
Well I used to enjoy The Sims a lot back in the day, upon reading this I thought, "hey let's just check out Sims 3 they've got to have a edition out with all the dlc and stuff in it right?"

*Opens origin, searches Sims*
Haha, WRONG!

I... what the... 160$ for a bunch of simpoints? Everything there at the price as a a full game?
Yeah......not happening.
I knew it was bad, but not THIS bad. Don't even dare to think about what they have planned for this one.

This is insane actually, considering I just grabbed Civ 5 with everything for about 19$ off steam. Something is very wrong here.
simpoints are to buy items that are too advanced for modders to make, or worlds. Stuff like buildable rollercoasters and a moving tractor to help harvest your produce are all bought with simpoints.

The problem is they are 99% useless unless you unlock the game to its full and unstable potential (read: take off all the limits on the game, load all lots at once, and load every sim at once and track their stats and motives while removing the sim limit on lots.)

The sims 3 only has about 6-8 expansions. The rest are for fanatics of a certain brand like Katy perry or Diesel clothing.

When you have all the expansions, its a very good game that does WAAAAAY more than the sims 1-2 and offers WAAAAAY more freedom than anything before.

Sure it was heavy on PCs, but that's because of how vast it tries to be.

but the sims 4? It still runs like shit because EA can't cull useless data for shit. The sims 4 STILL has the same performance issues as the sims 3, and it deals with MUCH LESS than the sims 3 even in its base form.

They didn't make it less demanding. All its doing is saying that our modern PCs can't render all this emotion that the sims are conveying.

David Cage would be proud.
Oh I see, so that's how it works. It is tempting to pick up, but the price is just too insane to justify it in any way. So guess I'll have to wait for a complete edition or... you know... do the thing they don't want us to do.
The game already had its last expansion.

You can pick up each expansion for 7 bucks each on a sale on steam. If you buy the sims 3 on ssteam, you can use the same CD key to register on origin too. You don't need to buy them all, but here are what they do.

University life:

Adds degrees. Adds social circles (and higher level jobs).

Adds social media mechanic AND career.

Adds drugs (renamed, you can grow them for personal use).

Adds beer.

Adds brand new lot types like coffeehouse (both rabbit hole and interactive) and arcade.

HUGE expansion to science and technology based characters.

Gives science and tech based characters shit loads of OVERPOWERED items like science machine (clone rare items, pets, people) and the brain washer chair (change all of your traits).

Social media is used to run your own website, and create content for it.

For example, a news site relies on you doing newsworthy things like exploring a tomb in World Adventures, going to the future (ambitions or into the future), talking to ghosts, etc. You can posts pictures too of celebrities.

You get either ad revenue or donations. You can make this a career like painting.

The sites you can run are: Personal blog, news site, review site. Only one site can be run at any one time. All of them tie into other expansions.

if you are a rebel, you can use your social media followers for either protests or to beg for free shit. Just like real life.

Pets:

adds pets and pet based careers.

Adds wild animals. Horrible drain on resources, I suggest you use population control and switch wild animals off. They are too stupid to NOT get stuck somewhere without the NRAAS mods.

Ambitions:

Adds interactive jobs, more crafting, robots made of scrap, and recognition from the city for a job well done. So you can re-enact ghost busters and get rewards doing it. Full blown ceremony at the town hall too and special items to place in the home.

Improves the medicine career.

Small expansion to the crafting system for technology based players.

Ties into fame system.

Nightlife: adds fame system, "rabbit hole" careers, vampires. Fame system ties into ALMOST every other expansion.

World Adventures:

Adds india jones and Lara Croft style adventures and puzzles.

Adds HUGE LIBRARY of brand new collectables and 3 cities to visit. Includes rebuilding ancient relics to use in your house like a sarcophogus that can let you recruit a mummy into your household. Adds winery mechanic.

Adds apartment building lot types.

Ties into fame system and social media.

Supernatural:

Adds moon phases.

Adds spells.

adds broomsticks.

Adds werewolves, zombies, fairies, and gives vampires extra abilities on top of Night life.

HUGE expansion to the collectable and crafting system for magic based players for alchemy, etc.

Seasons:

Adds aliens and alien tech.

Adds weather and seasons. Ties into attendance of resorts.

adds temperature simulation.

adds festivals and annual contests.

adds season specific events, and holiday decorations.

Generations:

Adds age specific events (mostly text based).

Adds physical rewards, memorabilia, trophies, etc that your sims get through life to decorate your boring house.

Adds seriously OP lifetime rewards like the inheritance, and the motive-mobile (freeze all needs while driving).

Island Paradise:

adds diving.

adds house boats.

adds resorts you can run.

adds a special neighborhood to showcase all of it.

Showtime:

Adds interactive shows. Ties into nightlife like the DJ and singer.

Adds real honest genies, no assholes. No limits.

Adds new skills, new careers.

Into the future:

Adds 3 futures you can visit and change.

Adds lineage, everything you do effects the future descendants. Even stuff from the expansions.

Adds buildable robots that get extremely overpowered if you use them to tutor your kids from the get go or to create infinite items without needed to worry about lifespan. NOT the same as the scrap bots.

HUGE expansion to tech based players (again).

Adds indoor greenhouses (special carpets that grow plants).

Adds shit loads of futuristic items straight out of Mass Effect.

WARNING: The Island Paradise neighborhood requires NRAAS bug fixes to work. Otherwise it WILL freeze and crash every 2 seconds. In fact, all large custom maps like Red Country and Los Angeles require NRAAS.

Special note: All expansions work better together than they do alone. In the sims 3, there is HIGH expansion synergy that drastically improves the whole experience.


Otherwise, you can look at what Robbaz has done with the sims 3 to see if its worth the money. Here is the one with the rollercoaster and bakery premium items.


I suggest watching the whole series to see if its worth your time.

EDIT: Also, ambitions adds a self employment machanic that allows painters, sculptors, and even expansion skills like wine making and bot building into something you get recognized for if you do good work. It also gives you tips on how to succeed. This ties into the fame and social media system.
 

Requia

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This actually made me want to play Sims 3, what kinda pricetag am I infor for enough DLC to make it worhtwhile?
 

RealRT

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I can't even be angry at EA for this because they gave me Sims 2 (aka "the only one I've ever been remotely interested in because it came from a time when EA games were great (NFSU2, Battle for Middle-Earth, et cetera) and I saw articles about it in a magazine") with all the expansions for free.
 

immortalfrieza

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Ultratwinkie said:
Lazy Game Reviews has a Sims 4 review up recently too. He actually manages to make it look not half bad, but I'm still not getting it until it gets in the bargain bin in a few years, if I ever.
 

Clive Howlitzer

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Ultratwinkie said:
Lots of stuff
That NRAAS stuff that you refer to, is that a required mod essentially for the game to work properly? I did a search for it and noted that it included a list of individual mods.
 

Jimothy Sterling

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Clive Howlitzer said:
Ultratwinkie said:
Lots of stuff
That NRAAS stuff that you refer to, is that a required mod essentially for the game to work properly? I did a search for it and noted that it included a list of individual mods.
It adds error traps.

What happens is that the sims world is so vast and ever-changing (placing buildings, changing households, and general loading of lots when you move the camera around) that AI gets stuck.

I had wild horses get stuck inside a gym swimming pool. What NRAAS does is reset sims and animals when that happens.

Stuck sims create a problem because the game throws itself into a feedback loop trying to fix the problem of bad pathfinding. So the game freezes when it can't get a sim to move.

NRAAS adds a feedback loop stopper, which any game developer should have already put in. This is EA, and they don't give a shit.

Secondly, it deletes unused items. Sims buy cars by the hundreds, and that bogs down your PC to keep track of all these items. I played a single save for about 20 hours and NRAAS found over 1,500 unused cars. It was a small map.

yeah.

EA didn't put data culling in the sims 3, so it bloats and bloats until you can no longer run it or load it. NRAAS adds data culling and resets.

The sims 4 has the same issue, it just takes longer to get there. EA didn't "fix" anything, its just a band aid to delay people realizing it runs like shit.

So to recap these fix bugs with the general game:

error trap
overwatch

NRAAS story progression expands and fixes the crappy EA story progression, which has proved problematic because it was the cause of the car bug. So you can have actual progress and stories from your sims like a vampire cult, vampire hunters, gangs, hookers, etc.

Its all modular, so you can decide what factions you want in your town.

NRAAS master controller and debugger is there for any bugs you encounter that the above mods don't fix.

NRAAS isn't really necessary outside of Island Paradise, but it maakes the game so much more stable that it becomes a question of WHY you don't use it.

NRAAS only helps you. Though don't expect him to save you in the sims 4, because he says he is done fixing EA's bullshit if they won't put actual effort in and saw the sims 4 debacle coming a mile away. He only supports the sims 3 now.