So, yeah... is it simply a matter of time before you have to buy Day-1 DLC in order to get Sims in The Sims?
Eh, the problem was that not paying the money rendered the game unplayable. If they're going to do that then the option to just buy the damn thing should have been available. Instead, they made it a F2P that was entirely hobbled as a game without money and the individual pricing was too steep to make it viable to pay anything close to what would have been retail price and enjoy the game.MCerberus said:Oh, in case any of you missed it with Poolgate:
EA has "Apologized" for Dungeon Keeper mobile... by saying that their price points were messed up. Yah, they go the route that pretty much goes 'well the young people are used to being fleeced because we keep fleecing them'. And the guy takes about 6 paragraphs to say this and says nothing about shady reviewing practices.
http://www.eurogamer.net/articles/2014-06-25-will-ea-learn-from-the-terrible-dungeon-keeper-mobile-game
The point is that people here don't want to see this franchise die, they want to see it expand, improve, and become better with every new sequel - Like it's supposed to. EA should want this as well, but they are once again putting excessive profit and time/budget quotas above quality of their product - A practice they have been reveling in for at least 15 years.rutger5000 said:What's the fuss about. I've never bought or played sims 3, and I have managed to live regardless. I imagine that I can do the same with sims 4. I get that you guys are fans, but you'll have to realize that sometimes franchises get killed off. If EA isn't selling a reasonable product for a reasonable product, than just don't buy their product.
Really? Did you really say that? Just mentioning the title Witcher creates hype. Witcher is one of the most community hype PC RPG's following modded Bethesda games. It's hype train has only gotten longer as it's acquired bandwagon followers. Witcher has become one of 'the games' to have. So, you pretty much just told him to ignore Witchers games, but acquire Witcher games.Scrumpmonkey said:Pr0 said:SnipDisregard over-hyped guff, acquire Witcher games.Vault101 said:Snip
To be fair Obsidian, Bioware and Bethesda have all dropped their share of bollocks over the past few years. I don't like the Bethesda 'style' of RPG that much to be honest but i also thought Dragon Age 2 was like some kind of joke release so what are you gonna to do?
THIS. I think at this stage The Sims needs competition. An alternative. It would probably never be as big as the Sims, but there is a want for this kind of game...From a developer/publisher that is invested in giving you a full experience without expecting the customer to buy several expansion packs.DeathQuaker said:I think an indie developer could make a respectable profit if they started developing a life simulator in a different vein... go deep rather than broad. Don't worry about the housebuilding or whatever, but get into the details of building a person's relationships or careers, with lots of choices to make (not just random opportunities or skill challenges), for a handful of careers. Make a game with a fully fleshed out family or street, rather than a world full of mannequins. I'd back it if someone kickstarted it.
Getting a bit personal there. I'd shrugged it off if that happened. I'd like to play the other S.T.A.L.K.E.R. but I only played the first, if the others sucked than that'd be a bummer, but nothing more than that. Same for the Elder Scrolls and what they did with Sid meisers civ 5. Sucky sequels don't change the enjoyment I had from the earlier version.Hero in a half shell said:The point is that people here don't want to see this franchise die, they want to see it expand, improve, and become better with every new sequel - Like it's supposed to. EA should want this as well, but they are once again putting excessive profit and time/budget quotas above quality of their product - A practice they have been reveling in for at least 15 years.rutger5000 said:What's the fuss about. I've never bought or played sims 3, and I have managed to live regardless. I imagine that I can do the same with sims 4. I get that you guys are fans, but you'll have to realize that sometimes franchises get killed off. If EA isn't selling a reasonable product for a reasonable product, than just don't buy their product.
Just not buying the product is fine to say when you don't personally care for it, but I had a looksie through your previous posts and I see you like the Stalker series (which is kind of appropriate since that's a really creepy stalker thing for me to do)
How would you feel if the next Stalker game started removing aspects of the game that had always been available in previous games, and selling them back to you: If they removed the ability to mod, took out several key weapons, turned certain areas into 'pay to access' only etc. - Started referring to the full price game as the "base version" and selling gameplay content that was available for free in previous games to the tune of several hundred dollars to access the full game.
I'm sure you would be annoyed, and want to speak out against the practices, both for the sake of the franchise you liked, and the sake of any future franchises that the company may be tempted to ruin in such a way if this strategy proved profitable.
I see where you are coming from, but I think there's a distinction to be made between being unable to deal with disappointments in your hobby if something doesn't go your way, and criticizing the negative business practices companies experiment and push out at the expense of the customer and to the detriment of the product they are selling.rutger5000 said:Honestly if you get worked up because a franchise doesn't developed the way you'd like, than you're going to have loads of problems with dealing the disappointments you're going to face in life.
This treat is 5 pages long. To me that is too much attention for this kind of a problem. Yes EA is deliberately selling a faulty product, so they can overcharge on additions to fix that product. Yeah I suppose that sucks if you're a fan of the games, but I don't think it's something you're supposed to get worked up about. Simply act like sims 4 (and perhaps 3) never came out, and that the franchise came to a satisfying end several years ago. Problem solved.Hero in a half shell said:I see where you are coming from, but I think there's a distinction to be made between being unable to deal with disappointments in your hobby if something doesn't go your way, and criticizing the negative business practices companies experiment and push out at the expense of the customer and to the detriment of the product they are selling.rutger5000 said:Honestly if you get worked up because a franchise doesn't developed the way you'd like, than you're going to have loads of problems with dealing the disappointments you're going to face in life.
Sure, if this was purely an artistic issue it could be argued that we were just dealing with the disappointment badly, but it's an issue with the deteriorating value of released games - the view of the full price game as a 'base' model (Maxis' words to describe The Sims 4) to be added onto through microtransactions and DLC that customers have to pay through the nose for, not a fully functioning game in its own right but a starter kit that you must flesh out with your wallet.
There's a difference between complaining about superficial elements in a game that can be objective, and complaining about deliberately destructive business practices aiming to make the consumer pay more for a worse product.
But the problem isn't solved because EA will just take this exploitation method and exert it on another franchise. And another. And another.rutger5000 said:This treat is 5 pages long. To me that is too much attention for this kind of a problem. Yes EA is deliberately selling a faulty product, so they can overcharge on additions to fix that product. Yeah I suppose that sucks if you're a fan of the games, but I don't think it's something you're supposed to get worked up about. Simply act like sims 4 (and perhaps 3) never came out, and that the franchise came to a satisfying end several years ago. Problem solved.
Welcome to the Club. The Membership Card is in the mail, please pull up a rocking chair, or lawn chair and have a seat. The cane is of course complimentory to all new members. Now repeat our motto "Get off my lawn". Practice this until it sounds cranky and as if you are about to cough up a lung.FFHAuthor said:Am I so F'ing old that I can actually say 'I remember when the new game in a series meant more features, not less.'?
AM I THAT OLD?
11 full expansions, (ie they added new gameplay, often of questionable quality) 9 "Stuff Packs" and 6 or 7 Towns. And then there is all the stuff only available for points on the Sims Store.A-D. said:Seriously though, no you arent the only one to remember those times, which ironically arent over yet, its just when it comes to The Sims as a series this seems to be a fact that each new game has less features than the previous one but equally has more expansion packs. I mean look at Sims 2, it has 8 Expansion Packs, how many does Sims 3 have?