Jagged Alliance 2 has to be one of my favorite Turn Based games. There are also a lot of good mods for that game if you get tired of playing the vanilla version of the game.schubi said:In the '90 i was primarily a PC gamer, so i could choose from a huge amount of turn based strategy games from Panzer general to UFO to Jagged alliance. Now that i focus more on consoles, the pickings are slim at best. Sure there are games like Advance wars, FF Tactics, and other JRPGs feature tactical combat, but mostly it doesn't feel the same. Is the genre slowly folding?
But didn't you realize that Final Fantasy 7 has the same "system" since the first game? The only difference was that the Active Time that was added starting with 4.Jagers1994 said:Civ series and FF7 are really the best turn based systems out there.
That's already implemented in a lot of games. For example, in the game (dofus arena) I reviewed here: http://www.escapistmagazine.com/forums/read/326.85677 .Okay here is what i've heard. You have a set number of points each turn, and you can spend them on attacks. For example: Fire 1 point, Fira 2 points, Firaga 3 points.
Note this is only what i've heard. I have no Idea, how many points you can spend each turn. For all I know, it's a new mana system.
I have a 2.8gig processor and Silent Strom still takes a minute or two to take a turn. But it also depends (in both games) on how many enemies and npcs are on the map. And I also recently started playing FFT for PSP. I played the heck out of the original PSX version, but a lot of people have been complaining about the slow down in the PSP version that occurs when you use most any ability or spell. If you are having trouble you should learn JP Boost from the Squire class for everybody and spend an hour or so leveling up your jobs until you can either get better spells or just make everyone a Dragoon and with Items and Throw Item and you'll be pretty much unstoppable. I leveled up to a level 28 by the end of the second chapter and I'm having trouble beating the end of the third at level 35. Even though I'm a higher level than them they still do more damage.goodman528 said:The Jagged Alliance 2 system is my favourite. Because it has very fast turn resolution (unless it bugs out, which does happen every few hours). Compared to the more recent Silent Storm series, JA2 resolves a turn in a few seconds, while SS takes a few minutes (on my laptop).
Civ series is good and simple, but Civ 4 ruined the game for me when on big maps in the modern era, a turn takes forever to resolve. I prefer the SM Alpha Centauri system where turns resolve almost instantly even late into the game, and multiplayer turns can resolve simutaneously (I bet you didn't know that before!).
Final Fantasy Tactics (PSP) is growing on me also, but unlike the Civ and JA2 system where I feel the action is intense and I really need for it to be broken into turns to make proper decisions, in FFT I think the turns just drags on a lot. This could be because I'm still early in the game, and all of the attacks are soooooo weak.
Good call, hadn't thought of that. Heroes is awesome on that part. And Temple of Elemental Evil does it really good as well.hefajstos2 said:Heros of Might and Magic, it explains itself.
That sums it up for me.Gantoris said:Although i love many of the games mentioned here like Civ, Galactic Civ and the Total War series for me the greatest of great turn based games is Jagged Alliance 1/2. Massively underrated squad based combat games that almost no one has ever played, i strongly recommend giving JA2 a try if you haven't i seriously doubt anyone will be disappointed. Also along a similar vien and almost as awsome are the first two UFO games (UFO: Enemy Unknown and XCOM Terror from the deep) which gave me weeks of joy back in the days, as did the original Fallout games.