The Wii's life is almost over, what are your concluding thoughts?

MaxiP62

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Just Plain Lazy said:
MaxiP62 said:
Just Plain Lazy said:
Hmmm... Tempting, tempting. I do need something new to distract my mind from being booooooored like it usually is. x3

Though I did just get Pokemon: White Version, since I thought that might kill loads of time like it did when I had silver on the GBA... I only just realized ALL the Pokemon are different and I don't really care for them. D: xD
Yeah I've noticed that, the newer Pokemon really aren't as... loveable as the old ones :( the GBA ones were probably the last good ones in my opinion!
Wish I looked around harder for Soul Silver now, since that's just the only game of Pokemon I use to play and at least knew what the Pokemon's names where without forgetting them the second the fight was over. XD

Also thankies for the friend add. ^_^
Yeah I was wanting to pick up Heart Gold/Soul Silver at some point, come to think of it I might start looking now :) The originals were some of the best in the entire series!

And back at you :) Fun Fact: Your the first friend I've got on here xD
 

targren

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MaxiP62 said:
Nintendo Wii 2006-2012
what are your thoughts on the white little box?

Did you like Nintendo's direction?
Can motion controls be the future of gaming?
Did the lacking specs affect your opinion of it?
Despite its setbacks, where the exclusives up to standard?
Did you own one?
Overall, what are your opinions on it?
In order:

* No
* If they are, then I need a new hobby. Gimmicks are bad enough, gimmicks that cause me physical pain? No thanks
* No, the modest power has nothing to do with it. Disappointing games with horrible controls had everything to do with it
* The exclusives were certainly NOT up to standard. Nintendo's alienation of 3rd party developers continued into the new generation, and its 1st party properties were uninspiring at best, capping with the first Zelda game since release (excluding CDi licenses) that I didn't even bother to play.
* Yes
* It had one or two good years in the middle of its lifespan.
 

Rylingo

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MaxiP62 said:
Did you like Nintendo's direction?
In some ways yes, in some ways no. I liked that they extended the had to new demographics. I disliked how they stopped caring about their original fans and ignored all feedback from them.

MaxiP62 said:
Can motion controls be the future of gaming?
Yes. I don't really mind them. I love using them on shooters. Motion controls have given me the chance to play console shooters. I usually avoid them because I despise dual analogue controls in this genre. I am useless when using dual analogue for this task.

MaxiP62 said:
Did the lacking specs affect your opinion of it?
I don't care about poor graphics. The lack of patches are annoying. What I care about most are the games and its clear that the consoles spec put off a lot of third party developers.

MaxiP62 said:
Despite its setbacks, where the exclusives up to standard?
Some were.

Galaxy 1&2: Alright. Not my favourite 3D mario games. The motion controls were completely unneccessary.
Mario Strikers: Fantastic. A great step up.
Mario Kart: Meh. Not good enough. Not a fan of how they setup the online.
The Conduit: Outclassed. Would have been considered fantastic if released a generation ago.
Skyward Sword: Good. A welcome addition to the series. Getting more stick than it deserves.
Super Mario Brothers Wii: Terrible. Stop putting 3D mario controls in 2D games. Wall jumping needs to GTFO as it makes things to easy.
SSBB: Not bad. Should have been better. Online doesn't work for me.
Punch-Out: Fun game but not worth full price. If you see it in the second hand section, snap it up!
F-Zero: WTF IS IT?! When I buy nintendo I expect my franchises!

MaxiP62 said:
Did you own one?
Yes.

MaxiP62 said:
Overall, what are your opinions on it?
The motion controls made me enjoy FPSes again but forcing waggle controls into games for no reason also caused frustration. Waggling isn't innovative and it doesn't make you feel anymore part of the game. Its just an non-precise button!

Modern Warfare Reflex was so much fun.
 

dark-mortality

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My thoughts? "Welp, Twilight princess was good, No More Heroes great, and I still have to finish Super Paper Mario... The controller, after all this time, still sucks though."
 

madster11

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Well considering i still use my PS3 and 360 regularly while my Wii has sat and gathered dust since like a month after i bought it, my concluding thoughts are:
-Motion controls are stupid bullshit
-Low resolution graphics are useless with big, 1080p TVs
-Seriously, you can't even see 1/2 the shit in Zelda from the crappy textures
-Also, 50,000ft of sensor bar cable is incredibly annoying to deal with

And last but not least, there's a special place in one of the lower tiers of hell reserved for the person or people who thought the wii-mote and chuck was in any possible way a good idea.
 

Vault101

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I honestly think it was a peice of crap

personally for me though..Im sure some casual gamers liked it
 

johnnnny guitar

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Well I didn't own one but the things were everywhere. I only really liked 2 games on it which where No more heroes 1-2 everything else eehhh just wasn't really that fun (IMO) but I really really loved No more heroes hell I might buy a Wii just for NMH2.
I don't know I'm just not that into nintendo stuff some of the mario stuff was okay I guess and about motion controls I think they are alrght when used well and built from the ground up with them in mind however 90% they are just cheap shovelware and no they aren't the future of gaming like microsoft keeps saying.
 

Veldel

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MaxiP62 said:
number2301 said:
In brief (cause I'm on my phone and I hate virtual keyboards) the main thing the Wii did for me is prove that motion controls aren't anything more than a gimmick. I've not seen a single compelling core experience which required motion controls.

Well done Nintendo, the Wii printed money, brought people who were never gamers into your target audience, and had the other companies scrambling to copy you. But lets move on.
I see what you mean, but here are examples of core experiences that used motion controls (pointer included) well:
- Red Steel 2
- Zelda: Skyward Sword
- Metroid Prime 3
- Zack & Wiki
- Warioware: Smooth Moves
- Pikmin 2 (Wii controls worked much better than Gamecube)
minus party games id have rathered a controller sense i cant stand em, now red steel i didnt play but my comparison NMH played better on ps3


OT: I tried my best to like it but motion controls just suck it was decent console and only a few good games making it not worth a purchess that and my sister has one

P.S. Mario Party sucks after 3 imo
 

GiantRaven

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I see it like I do the PS2 - a console with some really good games that also has an overwhelming amount of shit on it due to it's popularity.
 

SilkySkyKitten

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It was an interesting concept that had great potential and actually had quite a few good games too (despite what many people here might claim). However the Wii was plagued by having a library almost filled to the brim with shovelware, misguided third party support, inferior versions of titles you could find on the Xbox and PS3, and a whole slew of other annoyances. And this is coming from someone who actually likes the Wii and has defended it in the past...

I still have my Wii and am not considering selling it at all, but in the end as a whole the Wii was a massive pile of wasted potential packed into an underpowered shell of a console. I still enjoyed it and believe it had more than just one or two good games like some people will try to claim, but it really wasn't a "good" console in the end when push comes to shove.
 

Rheinmetall

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For me, overall negative:

Positive:
Wii remote in certain games was really fun. It made crappy and insultingly half-baked games, like Wii-sports to be actually fun for a while.
Compatibility with GameCube games. If you think that Sony and Microsoft are almost hostile towards backwards compatibility, kudos to Nintendo that treated gamers with some respect.
Wii attracted non gamers, or people that rarely played games and actually succeded to make them interested in games. If you think of it, they succeeded the impossible.

Negative:
Last generation graphics. Graphics are always important, regardless if most gamers publicly denounce them.
Wii remote and nun chunk were a real pain for those old fashioned guys like me that prefer the traditional controler, and don't see gaming as a gym session.
Relatively limited libtrary of games and obsession with the same old-new Mario games, over and over.
The same argument that was used in favour of Nintendo is also an argument against them: Nintendo started a very bad trend for the games industry in general: The "how to attract the casuals" campaign.
 

Magikarp

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I love that little white box to death, and I'll be sad to see it go. I'll still be playing some of the bigger games (like Monster Hunter tri) on & off for a while, & I might even look into its back catalogue to see if there are any gems I've missed.
 

juyunseen

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I had a wonderful time with my Wii.
I got to play the surperior versions (in my opinion) of Twilight Princess and Okami, thoroughly enjoyed the Goldeneye reboot, loved Super Smash Bros Brawl to death, and loved that it proved that HD graphics arent needed to be on top.

But the motion controls arent what sold me on the system. Sure they looked fun at first, and worked for what they did, but what really sold me, something that Sony and Microsoft utterly failed at, was that the Wii wasn't just a Wii. It was a,
Gamecube,
N64,
Snes,
and an NES.
All with spotless emulation. Sure I couldnt put my cartridges into the Wii, but I could still play Castlevania, Secret of Mana, Ocarina of time, and Wind Waker, alongside my Wii games.

Great console that will forever sit alongside my PS2 and Snes. My 360 may someday be sold, but I'm keeping my Wii.
 

go-10

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it played Radiant Dawn, Twilight Princess, and Skyward Sword... that's it
 

go-10

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it played Radiant Dawn, Twilight Princess, and Skyward Sword... that's it
 

Batou667

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The Wii was a bit of a face-palm factory. I really do feel sympathy for any kids who were bought this and tried defending it as a "proper" console to their PS3 and 360 owning friends. The sad thing is, the Wii - just like the DS - had the potential to cater for a variety of markets, and ended up predictably just falling back to the well-trodden territory of casual-friendly party games, gimmicky brain-training and Wii Fit pseudo-games, games for girls and toddlers, and Yet More Bloody Mario.

The Wii encompassed both the peak and decline of interest in motion control, and I think we can safely say that this particular gimmick has jumped the shark (memo to Microsoft: give up on Kinect until that god-damn face and voice recognition that bastard Molyneux promised us works properly). The Wii-U looking to touchscreen as its gimmick can hardly be called an innovation in this age of smartphone and tablet saturation.
 

-Dragmire-

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The Wii introduced a wide variety of people to gaming, and I see that as a positive thing.

As for the problem of diluting the market:

Eventually people will get bored of the same old crap and we'll start seeing new, unique stuff again. It just might take a while.