number2301 said:
In brief (cause I'm on my phone and I hate virtual keyboards) the main thing the Wii did for me is prove that motion controls aren't anything more than a gimmick. I've not seen a single compelling core experience which required motion controls.
Well done Nintendo, the Wii printed money, brought people who were never gamers into your target audience, and had the other companies scrambling to copy you. But lets move on.
rob_simple said:
There wasn't a single game I played on the Wii that I wouldn't have enjoyed infinitely more using a normal controller. Even when the motion controls worked well, they never created immersion because there was no physical feedback save a tiny vibration and a sound effect.
I'm hoping that this whole motion control fad will wash over soon and we can go back to video games as recreational entertainment and not forced full-body cardio workouts.
Sorry, but motion controls are no more of a "gimmick" than the analogue stick or the mouse are, and not being required /= gimmick.
Sure, Skyward Sword could've been played on a dualshock or with a mouse and keyboard, but the problem is, it would've been shittier. There are plenty of games that used motion controls in a way that made the overall experience much more unique, and there are games that had mechanics that would've been awkward to control with anything but a gyroscope.
All the anti-motion controller talk I hear can be reduced to "I don't want to move when I play video games," which is fine, but it's a preference, and whenever anybody tries to bring any scientific reason as to why motion controls are wrong, they just sound really dumb to me.
Motion is the fundamental aspect of human control. All the games that we play are controlled by motion, whether you're moving your thumbs, your fingers, your wrist, or your entire body. The difference is in what we use to measure these movements and how acute and accurate these movements need to be, and I don't know about you, but just thinking about future possibilities (Kinect may not be a revolution, but it's a step in the right direction and it might give you some kind of idea of what the future may hold) makes the 360 controller look like quite the primitive piece of plastic to me.