Problem with that is, unlike the pattern held up by Water/Fire/Grass, Psychic type moves can't hurt Darks at all. Nothing, nada, Zero damage done. And by recent standards (where you gain a second type that is an advantage over your rival/become weak against the type you're powerful against) the psychic type would be at a greater disadvantage. Much more then Bulbasaur is to Charmander.Don said:These Pokemon seem to be more "real" to me, bearing a lot more detail than the normal cartoon type features previous creatures have born.
I'm a little disappointed that the triangle remains with fire-water-grass as its points. With Black and White as the game suffixes and a complete graphical overhaul I was hoping for innovation in something that would matter. As in dark-fighting-psychic becoming a focus.
It also slightly damages my hopes for a new type.
It isn't a surprise that nothing major changes wise has been announced so far, what with the recent article on HG/SS's sold units.
This is the same issue with Dark/Psychic/Ghost, as Ghosts aren't weak against psychic. The triangle they have now is simple to understand and simple to use especially for children playing Pokemon so they wouldn't change it.
Now those as secondary types to the starters as they reach their 3rd evolution? That'd be pretty cool.