A lot of things I'm not going to lay out in detail here as I wrote already a 3 or 4 pages long in depth review about the problems (and good things which is the difference between DX:HR and the bottomless crap-shit Bethesda tossed out recently). In general it lacks a lot of what made Deus-Ex Deus-Ex. The story is not even remotely interesting. Multi-path is non-existent. You get a lethal/non-lethal path but essentially they are just the same only with the name "kills" replaced by "stuns" on weapons without any real effect. Aug system is also lackluster as there is no choice involved (you get anything important 1/4 into the game) and no blocking. It's limitations and choice that allows character development and that make Deus-Ex interesting. Not to mention the stupid take-down and cover-system crap. In Deus-Ex taking down somebody means working for it and it can actually fail. In DX:HR it's one-button-never-fail. Adam is cut-board flat without any variance while JC has been a round character. The boss fights I don't lay out. They know they fucked it up and will change it in the future (another difference to Crap-thesda... they don't even notice how much they fucked it up).Vault101 said:what was so horrible about Human Revolution?Odjin said:I can't agree with the OP. Seeing on what they did to Deus-Ex with DX:HR (urks) I'm not so looking forward to what they might do to the Thief series. They broke my Deus-Ex heart already... please don't break now also my Thief heart #.#
Huge question here for me. I have the original game, box and all, from back in the day. I have tried to re-install and play it, but something is just wrong with the video. This isn't uncommon (see System Shock 2), but I have to know did Andy re-install the original game to a modern system (like Win 7) or did he "re-install" a new version from say Steam? Anyone know? Andy?Andy Chalk said:Thief 4 Promo Video Sneaks Out
There are few games that can get me charged up like Thief. I recently reinstalled the original Thief: The Dark Project from 1998 - a game that's older than some high school students, in other words - and was delighted to discover that it remains as playable, intense and flat-out brilliant as ever.
You need to install the correct codec. I believe that's true of every version, including GOG and Steam, but they may have fixed it by now.tcurt said:Huge question here for me. I have the original game, box and all, from back in the day. I have tried to re-install and play it, but something is just wrong with the video. This isn't uncommon (see System Shock 2), but I have to know did Andy re-install the original game to a modern system (like Win 7) or did he "re-install" a new version from say Steam? Anyone know? Andy?
thats all good and well...but if the new theif was at the same leve of Deus Ex:HR then it wouldn't be a bad thingOdjin said:A lot of things I'm not going to lay out in detail here as I wrote already a 3 or 4 pages long in depth review about the problems (and good things which is the difference between DX:HR and the bottomless crap-shit Bethesda tossed out recently). In general it lacks a lot of what made Deus-Ex Deus-Ex. The story is not even remotely interesting. Multi-path is non-existent. You get a lethal/non-lethal path but essentially they are just the same only with the name "kills" replaced by "stuns" on weapons without any real effect. Aug system is also lackluster as there is no choice involved (you get anything important 1/4 into the game) and no blocking. It's limitations and choice that allows character development and that make Deus-Ex interesting. Not to mention the stupid take-down and cover-system crap. In Deus-Ex taking down somebody means working for it and it can actually fail. In DX:HR it's one-button-never-fail. Adam is cut-board flat without any variance while JC has been a round character. The boss fights I don't lay out. They know they fucked it up and will change it in the future (another difference to Crap-thesda... they don't even notice how much they fucked it up).Vault101 said:what was so horrible about Human Revolution?Odjin said:I can't agree with the OP. Seeing on what they did to Deus-Ex with DX:HR (urks) I'm not so looking forward to what they might do to the Thief series. They broke my Deus-Ex heart already... please don't break now also my Thief heart #.#
Eventually I played Deus-Ex through over 8 times each time differently and it never had been the same. DX:HR I player 1 time through and on the second I got so bored I deinstalled it half-way through because there is just no variation and anything else than their "the-one build" plays like somebody shoved a stick up your rear. It's their first try at Deus-Ex though so chances are they learn from the mistakes and rip out all the crap for DX4 getting back to the glorious Deus-Ex game mechanics which changed the game world like next to no other game did.
I'm not familiar with the Theif universe but that would be WAAAAAY too much of a stretch with crosbows/bows or even old timey gunsCrossLOPER said:I just hope they don't turn it into a stupid shooter or something.Vault101 said:thats all good and well...but if the new theif was at the same leve of Deus Ex:HR then it wouldn't be a bad thing
because Deus Ex:HR was by no means a bad game
It's not a bad game but falls way short compared to DX1. I most certainly can't recommend it to anybody in the shape it currently is... especially without proper modding support to fix all the flaws.Vault101 said:thats all good and well...but if the new theif was at the same leve of Deus Ex:HR then it wouldn't be a bad thingOdjin said:A lot of things I'm not going to lay out in detail here as I wrote already a 3 or 4 pages long in depth review about the problems (and good things which is the difference between DX:HR and the bottomless crap-shit Bethesda tossed out recently). In general it lacks a lot of what made Deus-Ex Deus-Ex. The story is not even remotely interesting. Multi-path is non-existent. You get a lethal/non-lethal path but essentially they are just the same only with the name "kills" replaced by "stuns" on weapons without any real effect. Aug system is also lackluster as there is no choice involved (you get anything important 1/4 into the game) and no blocking. It's limitations and choice that allows character development and that make Deus-Ex interesting. Not to mention the stupid take-down and cover-system crap. In Deus-Ex taking down somebody means working for it and it can actually fail. In DX:HR it's one-button-never-fail. Adam is cut-board flat without any variance while JC has been a round character. The boss fights I don't lay out. They know they fucked it up and will change it in the future (another difference to Crap-thesda... they don't even notice how much they fucked it up).Vault101 said:what was so horrible about Human Revolution?Odjin said:I can't agree with the OP. Seeing on what they did to Deus-Ex with DX:HR (urks) I'm not so looking forward to what they might do to the Thief series. They broke my Deus-Ex heart already... please don't break now also my Thief heart #.#
Eventually I played Deus-Ex through over 8 times each time differently and it never had been the same. DX:HR I player 1 time through and on the second I got so bored I deinstalled it half-way through because there is just no variation and anything else than their "the-one build" plays like somebody shoved a stick up your rear. It's their first try at Deus-Ex though so chances are they learn from the mistakes and rip out all the crap for DX4 getting back to the glorious Deus-Ex game mechanics which changed the game world like next to no other game did.
because Deus Ex:HR was by no means a bad game