Thief Will Feature a "Less Goth" Garrett - UPDATED

kailus13

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Mar 3, 2013
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This news has taken me from "cautiously optimistic" to merely "hoping this doesn't kill the franchise". The entire point of the game is being sneaky and running away if you get caught, how do they not understand this?
 
Jan 27, 2011
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Huh? How is that LESS goth that before?!

He looks MORE goth! Oy...I'm getting VERY worried...

*crosses fingers* Come on, Eidos Montreal...You did a phenomenal job with Deus Ex. Do the same with Theif...Make me proud that awesome devs live in my home town...Don't screw this up...please...
 

Longstreet

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Jun 16, 2012
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Andy Chalk said:
"We wanted to bring him more for the modern audience of today's console market," Cantin said. "He's now in the game doing more action moves and that's how we wanted the costume and the suit to reflect that."

more mainstream. "For example, black nails and things like that - we don't have that any more. We want to make him a little bit more mainstream on that,"
Oh god.

They are gonna fuck this up so bad.

10 bucks sais glorified cod shooter with, if we are lucky, a bow and arrows instead of guns. Linear as hell and Mu chemical romance cover music.

Do they even KNOW what goth actually is? The old garrett sure as hell wasn't

Edit,
TheDoctor455 said:
Or that evil mage from Looking for Group.
But that mage was/is awesome. Haven't read that in a LONG while now but he was my favorite character in that whole thing
 

fezgod

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Dec 7, 2012
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Remember the ESO trailer that had that one assassin jumping around and throwing knives? Based on what 'Garret' looks like, that feels like the tone of what this game will feel like - a Thief game only in name.
 

somonels

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Oct 12, 2010
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They must have started with the Crow but diluted him with the teen angst solvent and dressed him in designer sulkerware. Is he going to kill targets by switching their cassetes to his personal mixtapes?

Making fun of emos is still cool, right? I've been away for a bit.
 

josemlopes

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Jun 9, 2008
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rhizhim said:
after update:

you fucking twit!

why would you even mention this if it was something your team was struggeling with internally?

its 100% clear that people would get this wrong.
I loled, it was really dumb to compare it to something that we dont know about while there is something with the same name.

"No, not that Garret! THIS Garret, the one we never talked about."
 

elilupe

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Jun 1, 2009
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All I will say on the matter, is that if this new game is bad, I will not be able to stop myself from crying.
 

Longstreet

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Jun 16, 2012
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After the update there are two possibilities.

They were actually talking about their new design of garrett which they changed but thought everyone knew about. The whole something might be clear as day for you but might not be for others thing happens then.

OR

They realise they fucked up, and are now changing the design a bit all while using this as a cover story.


A little bit of faith is restored but they are on thin ice now.
 

Norrdicus

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Feb 27, 2012
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elilupe said:
All I will say on the matter, is that if this new game is bad, I will not be able to stop myself from crying.
Fill your water arrows with tears and then sneak inside Eidos?
 

Mike Fang

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Mar 20, 2008
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Oh God, I'm getting a sickening feeling...

I'm a long-time fan of the Thief series. I've always thought it had a perfectly good story; not everything was given away immediately in it, and as the games progressed you found out more and more about the city Garret lived in and the factions that controlled it. Garret evolved as a character (somewhat) and the gameplay was simple but challenging. It was a perfectly fine formula, and if they're going to concentrate on story in this game, that can work, so long as they don't make radical, unnecessary changes to the rest of it. Maybe there will be more going on during the in-game periods that directly affects the plot instead of keeping it regulated to just cutscenes. That would be fine with me, just so long as they don't fuck up what already works.

BUT...I fear that's exactly what they're going to do. I'm worried they're going to make it linear as shit with almost no sense of exploration or free-roaming. Some people come down a bit on Thief: Deadly Shadows, but while I admit the levels weren't as sprawling and encouraging exploration as the previous two, it was still fun and had a certain amount of exploration. Maybe not as much as it could have, or should have, but nonetheless it was fun. If they turn thief into a predetermined path of linear corridors with no organic hiding or use of cover and shadows, make lockpicking a God damn QTE or pre-baked, one-button action...I'll be imitating Noah "Spoony" Antweiller and calling "BETRAYAL!!!!"

As for the redesign...well I guess it could have been worse, but frankly I don't think they needed to make him look like a damn vampire wearing eyeliner and dress him like a cookie-cutter rogue out of any generic fantasy game. Not that his original design didn't sort of have that look to him anyway, but it wasn't quite so...blatant. The difference is subtle, but it's there, particularly with that face-hugging lower mask. That, to me, just sort of says "I'm obviously trying to hide my identity."

And yes, they need to get Stephen Russell back as the voice of Garrett. If they don't, it's going to be a major letdown. Without him, they might as well just retire Garrett and hand the torch over to a new character (SPOILERS: Like what they hinted at in the end of TDS.)
 

wildpeaks

S.T.A.L.K.E.R.
Dec 25, 2008
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DVS BSTrD said:
I bet there will be cover based shooting and regenerating health.
And only savepoints because you can't call yourself AAA if you have quicksaves, it's for those dirty indie developers x.x

And I'd love to see the original if *that* is the less goth version o_O
 

sageoftruth

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Jan 29, 2010
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Kilo24 said:
Well, I can't say that I'm too optimistic. One major thing that was very interesting about Garrett's character was that he was aspiring to be nothing more than a thief, but he kept getting dragged into heroics. Thief 2 undermined that a little, Thief 3 a good bit more (partially due to declining writing quality.) It's hard enough to build a character like that once; I really doubt the abilities of people who aren't the original writers to do so again. Particularly when the character is becoming more ninja-like.

That also was unique (and still is) among games - you played a thief, not a sneaky melee fighter with two daggers who picks locks and disarms traps. In the first two games, it was a matter of professional pride to kill no one. The Dishonored influence undermines that; although it had rewards for not killing people, the majority of the abilities were focused around the opposite.

There is also the matter of writing the Hammerites and Pagans. Especially the Pagans, which - with their speech quirks and tree-hugging proclivities - could have easily become a joke instead of the delicately balanced mixture of whimsy and savagery they were in the first two games. Of course, the reboot might cut those factions out (probably to its detriment, since they are a critical part of the setting.)

Edit: And I watched the linked video. I was somewhat heartened by hearing them saying that he wasn't really trying to be a hero.

Then... what the hell?!?! The Joker from the Dark Knight is an inspiration for Garrett?! I honestly have no bloody idea how they drew a connection between the two. And I felt a little more hope die inside.

sageoftruth said:
...

God forbid! I could not think of a worse game to have QTEs.
I can. "Press X to not be eaten by a grue!"
Nice. I think I'll forward that to a friend of mine.
 

Kreett

Constant Contrarian
Nov 20, 2009
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Andy Chalk said:
There are a couple of things to keep in mind here. One, Eidos Montreal took on Deus Ex, a project fraught with risk, and nailed it. Human Revolution was a proper, full-on and entirely satisfying DX game, and that buys the studio a LOT of credibility. Two, as others have mentioned, the look is less important than the man, and the man will be dependent upon The Man - Stephen Russell. I'm willing to put up with a lot, but if Stephen Russell isn't back on board it's going to be a problem. Remember when Rockstar first announced that it wasn't going to use James McCaffrey for Max Payne 3? Leaving out Russell would probably be even worse. A Robert Smith-esque Garrett I can handle, but the real test will be when the cast is announced.

I'M NOT FREAKING OUT
And if Garret was voiced by, let's say... Nolan North. How would you react?
 

Seneschal

Blessed are the righteous
Jun 27, 2009
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Okay, the update sounds a bit more promising, though I hope the image in the article is the rejected, previous version. If that's the revised one, I'd hate to see what the original looked like.
<spoiler=probably like this> http://www.nuclearblast.de/en/rp/img/bands/immortal.jpg