Why is it that people call what she said bullshit and passive aggressive when there are so many other statements about the same conference that draw similar criticism?When she gets passive aggressive and acts like Microsoft are doing a bad thing by not having a female protagonist that's the bullshit. There's nothing wrong with 50 developers making 50 games with male protagonists. They are not obligated to make games she likes. That completely goes against the idea that games are artistic statements.
Ive seen so many articles the past few days on how bored journalists were with all the shooter, sports, and car games Microsoft was displaying at their conference, many of which said similarly blunt statements about their lack of enthusiasm for what Microsoft is publishing/developing over twitter, none of which got the blow back that Anita's did. Both point out Microsoft isn't taking any assumed risks, some journalists also pointed out the all white male protagonist cast, but only Anita is getting pulled aside for her statement.
Anita was just stating her opinion like all the journalists were, and if the journalists are speaking about a larger trend of developers and publishers unwilling to bend to the times, or take risks, doesn't Anita's statement that there were no female protagonists in their line up match up with what the journalists are also saying? No developer or publisher is obligated to make the games journalists and feminists want to see, but that doesn't mean that the opinions of the feminist and the game journalist are unfounded bullshit.