shadowuser10141 said:
Bruce said:
shadowuser10141 said:
Bruce said:
Isn't this the exact same argument that was used by people sneering at the Retake Mass Effect movement? That it would set a horrible precedent for games companies?
The Retake Mass Effect movement was a bunch of self-entitled morons who thought Mass Effect belonged to them.
What precedent are you talking about? The artistic license of video game developers?
Bioware decides what goes into their games and only Bioware.
Entitled is one of those funny words, it says more bad things about the person using it than the people its being applied to.
Are you going to explain why Bioware owes you a new ending?
What you said sounds like a feminist anti-debating tactic.
No, it is a reflection on the fact that people who go on about other people being entitled are generally the number one reason why everything sucks. People
are entitled to complain about things they don't like, they
are entitled to try and fix things.
Mass Effect was hardly an important issue, but the fact that people got off their duffs and actually did something about something they cared about is to be applauded. Those who go on about people being "entitled" like that is a problem, what do they achieve? Nothing more than causing a slagging match.
As to Bioware 'owing' people a new ending, the fact that those protesters got that new ending was ample enough demonstration of that.
But that is aside the point of precedent - that ending was supposed to set one if you remember. Has it really changed much? Have games suddenly become worse or even less respected as an artform (not that gaming has a lot of respect to start off with)?
Not really. Risks are still being taken - just look at Bioshock Infinite, that was a very risky ending and it still happened. Story driven games still come and go, and good games are still being made. Every prediction of how the protest would harm the industry has turned out to be, well, complete tosh.
And I see the same thing with the whole Sarkeesian mess. Her criticism may lead to interesting new IP, maybe a few developers take it to heart and try to find different ways to achieve emotional investment, but nobody is going to force every game to have a female protagonist, nobody's going to make anybody give up Battlefield.
Getting more strong female characters, getting a bit more variety, is that really a bad thing? Is it really a bad thing that female gamers, a growth market that could mean more quality IP gets developed, that could lead to a greater number of more interesting studios, are making their wants known? Why is the idea that maybe, just maybe, games should target a genuinely broader market such an anethema?