Barbarian - smashy smashy smash! I'm having a pretty good time, though I'm not exactly that hard to please and I've never been overly-critical. So,...*raspberry*
Lying eh? I'd be insulted, but I don't give a fuck.PercyBoleyn said:I was about to take you seriously for a moment there but then I realized you're just lying so yeah, have fun. I'm off to play Torchlight 2.Exocet said:Lackluster gameplay, I would like you to show me how, because last I checked, it was muct more engaging than D1 and D2's combined, being able to used more than 2 skills/spells and all.
.Exocet said:Why are people complaining about the skill system?
I think I infinitely better than D2's system, where you dumped points into crappy skills so you
hold the shift button, that stops you from moving while attackingBluebellForest said:As for combat, I'm having difficulties clicking on my target rather than walking towards it, and not being able to move the camera or zoom to my chosen level can get annoying.
To be fair, if you play on at least veteran, you NEED all those potions. I went into one of the first dungeons with 20, and came out with 0, plus I was down to 1/4 health.JadeWah said:TL2 spells from lvl1 are flashy aswell, but even worse then just flashy; they are crap in terms of dmg. Why use a spell that does 30% weapon dmg, when i can just autoattack for 100% dmg?Zeh Don said:The Torchlight 2 Beta Gameplay on Youtube is more interesting.
And who's brainiac idea was it to make splash dmg on weapons anyway? Gah!!
The artworks is more cartoonish then D3, to the points it's hard to target mobs, cause they blend in too much.
The music in TL2 is nice, but voice acting is fucking horrendous aswell.
So if you think that pot-spamming, autoattacking your way through mobs is fun, then go TL2.
captcha: "that's enough" yeah, it is
There is no reason to make more than one character in normal, sure, but there is in hardcore.saltychipmunk said:Now the current build of diablo 3s skills system is by far the worst , and here is why.
It has absolutely NO longevity. blizzard has traded the future of diablo3 for accessibility.
there is no reason to make more than one of any character. your stats will be the same , your skills will be the same loot is transferable and the levels are nearly static in layout.
I hate to say this , but the only reason diablo 2 is alive after 12 years is because of how restrictive the skill system was.
once i have all 5 classes , ill probably be done with diablo 3 for good.
another problem is that because of the over simplification of the skill system , the loot system has lost major depth.
the unique items in this game are a disgrace. they are quite literally shitty versions of rare items. I have gotten 30 rare gloves that all have better stats before I got even one magefist.
Blizzard has forgotten the whole reason for why diablo2's loot system was so addicting, why rune words and uniques were so desirable. BECAUSE said items actually did stuff that was UNIQUE.
what is so unique about what amounts to a RARER rare item with fixed stats that are shared with RARE items that are much more common?
and then there is the artizen system. It is completely broken. I read some where that it would literally take around 200 billion gold just to craft a level 14 gem from level 8 gems
it has not even been a month and I already don't bother picking up any kind of gem.
the black smith is just as bad , it takes an absurd amount of gold and ingredients to craft stuff.
here is an example:, rare helm takes 4000 to craft , 20 magic items worth of regents and then 5 rare regents , depending on the magic items this could be around 1000-5000 gold wasted by breaking them down. now there is not even a godo chance you will get what you want and this doesn't even factor the training.
i can get higher level rare gear with the desired stats on the auction house for as low as 5000 gold. so summarize 10 - 15 k to craft, and you might not want what u get , vs 5000 gold to get what you want.
yeah some one at blizzard id NOT think this stuff through now did they?
the you don't need time to tell you anything. prices for everything is dropping like a rock.Exocet said:
The tough artisan's mechanic reflects exactly that. Those willing to put more hours into the game are rewarded with items that better reflect how they play.
Sure, you could get an item off auction house that's close to your personal ideal, or you could craft over and over until you have the exact item you want.
It's a different take on the economy, and only time will tell if it's any good.
By the way, trading accessibility for longevity is not the worst thing in the world. People who love the game will still play it, and people who want to try out the game can do so easily, without being flooded by complicated info, that Diablo vets consider common sense.
I did play on Veteran with all four characters.Syzygy23 said:To be fair, if you play on at least veteran, you NEED all those potions. I went into one of the first dungeons with 20, and came out with 0, plus I was down to 1/4 health.JadeWah said:TL2 spells from lvl1 are flashy aswell, but even worse then just flashy; they are crap in terms of dmg. Why use a spell that does 30% weapon dmg, when i can just autoattack for 100% dmg?Zeh Don said:The Torchlight 2 Beta Gameplay on Youtube is more interesting.
And who's brainiac idea was it to make splash dmg on weapons anyway? Gah!!
The artworks is more cartoonish then D3, to the points it's hard to target mobs, cause they blend in too much.
The music in TL2 is nice, but voice acting is fucking horrendous aswell.
So if you think that pot-spamming, autoattacking your way through mobs is fun, then go TL2.
captcha: "that's enough" yeah, it is
Also, the whole "do X% of your weapon damage" thing eventually allows you to do MORE damage than your weapon, it requires you to invest points into it though.
Because the economy in a game that's not even a week old is already supposed to be stable?saltychipmunk said:the you don't need time to tell you anything. prices for everything is dropping like a rock.
at the start of the game legendary items went for 100 k - a million gold.
now i see 50+ pages of these legendary items many of which go as low as 10k.
gems are even worse they crashed almost instantly.
rares are only doing well because of their variety.
as for the artizens ... they are only viable if the items they make are cheaper than the auction house items. and they are not, most stuff you can get from any artizen is 3 4 even 10 times more expensive than what you could get on the AH.
all things considered they are already dead weight existing only to remove gems from sockets and making staffs for the pink pony level.
I did not such thing. Maybe I wasn't clear, so let me make my point again. Those who love the game will still be playing in a couple years, and those who want to try the game won't be intimidated.saltychipmunk said:also they are trading longevity for accessibility , you got those two words mixed up in your response.
Remind me when those rune words were released, since they are the cornerstone of your argument. Was it on the release disk of vanilla Diablo 2? Maybe in a patch later on.....Ah, no. It was in an expansion pack, released an entire year after. Not present 5 days after release.saltychipmunk said:and it is a major issue. Here is the thing , playing a game is an investment. A game needs to convince people to invest time in it. This is why rune words in diablo 2 took 2 years to find the items for. You did not need them , but they were there as something to work too.
alas here blizzard has removed alot of those incentives that are critical to longevity. hell I don't even see an expansion for this considering how they ended the game.
this game will lose 90% of its population in a year I promise
Every time I am in a co-op game, even if I want to listen to the dialogue, someone else is skipping it.KatML said:Diablo 2 was my first real gaming experience, so I had high hopes for Diablo 3. I've been enjoying the gameplay -- the most important part -- but the story is so terrible that it detracts from the whole experience. I know that Diablo isn't about story at all, but rather about the sexy, sexy loot, but the story isn't just lackluster -- it's so bad that it's almost painful. There are too many reasons to list, so I'll just leave it there.
Anyone else feel this way?
But why? This is whats confusing me a great deal.5ilver said:Bottom line:
Would I reinstall and replay D2? Yes, despite Act 2 and 3.
Would I reinstall and replay D3? No, never.