More or less this. I have experienced worthwhile DLC, but it's definitely rare.Art Axiv said:Yes! Polished expansions are a huge yes in my book! It's a fact that DLC never improved the gaming experience I've got from a game. I consider it a huge bottomless pit of low-quality gaming experiences.Traun said:No, I think he wants expansions...or equals.Jaranja said:So you want continual updates for free? Not going to happen.Art Axiv said:I wish there wouldn't be DLC.
It was also before selling a million copies was a standard. Budget have gone up, yes, but the market has expanded as well.Irridium said:Yes, there was a time when developers did fine without DLC. But that was before budgets ballooned into the $20,000,000 to $50,000,000 range, where one flop could mean the end of a developer.Traun said:Usually a work on an expansion starts somewhere around 1-2 weeks to a month before release. Not to mention that a lot of work is done by outside studios hired for specific task, so they work on part-by-part basis. Not to mention that they don't have to work on a sequal...or with the same studio (part of the CoD team may be redirected to work on Guitar Hero).Irridium said:That would require the game they just worked on to be a success. Which is something thats not easily predictable.Traun said:Or they could redirect them to work on another project...like they did for decades and are still doing so.Irridium said:They either can make DLC or the publisher can fire a chunk of the studio after the game reaches content complete.Art Axiv said:I wish there wouldn't be DLC.
They've been doing it for decades, believe it or not there was a time when studios did fine without DLC.
Why on earth would you have something against a reputable publisher not REQUIRING the consumer to pay for something they don't want, while still delivering an entire game? On top of that, it means a higher percentage of the profit from the game goes directly to the game's devs and publisher. I still agree with the above proposed model for FPS's, the "sell single and multi-player seperately", since some people (myself included) don't give a damn about multiplayer.RedEyesBlackGamer said:What I posted on Facebook about this 3 months ago:
"Apparently, THQ thinks that "the future of gaming" is releasing a deliberately unfinished game at a lower price point and completing it through DLC. That is one of the stupidest ideas I have ever heard. If I buy a game, it better well be a FULL game."
Pretty much my opinion now.
I've already explained it. I play RPGs almost exclusively. There is no "second part" of a game that I play. So cutting content for DLC would be pointless and greedy. And yes, it is (Shadow Naoto, really). Thanks for noticing.delanofilms said:Why on earth would you have something against a reputable publisher not REQUIRING the consumer to pay for something they don't want, while still delivering an entire game? On top of that, it means a higher percentage of the profit from the game goes directly to the game's devs and publisher. I still agree with the above proposed model for FPS's, the "sell single and multi-player seperately", since some people (myself included) don't give a damn about multiplayer.RedEyesBlackGamer said:What I posted on Facebook about this 3 months ago:
"Apparently, THQ thinks that "the future of gaming" is releasing a deliberately unfinished game at a lower price point and completing it through DLC. That is one of the stupidest ideas I have ever heard. If I buy a game, it better well be a FULL game."
Pretty much my opinion now.
Also, ... is...
is that Naoto Shirogane?
When was there ever a DLC that could be considered a genuine update? They're always just cash-ins. And I mean that for games I loved that had (in comparison to the rest of DLC content) decent DLC content (say, ME2). Not one of them felt like an actual update, they just felt like "oh here, go do a few more quests for 15$". I wish they scrapped the idea entirely and went back to expansions, several DLCs as a whole can at best hope to be AS good as an expansion and sadly, we view them as things that the developers are FAR less accountable for.Jaranja said:So you want continual updates for free? Not going to happen.Art Axiv said:I wish there wouldn't be DLC.
Well, yeah, just like any other company (see: the APB fiasco.) They still continually update their games. What's your point?Magenera said:Because Nexon works on micro transaction, and will drop a game if it is not making money.Iron Lightning said:Why not? Nexon's line of free-to-play games have been getting new content on a near monthly basis for no money at all.Jaranja said:So you want continual updates for free? Not going to happen.Art Axiv said:I wish there wouldn't be DLC.
I wish the DLC came with the game and nothing more and then we wouldn't have to keep paying little by little until a game you bought for £40 ends up at around £80's worth.Art Axiv said:I wish there wouldn't be DLC.