Assassin Xaero said:
I can't tell if you're just ignorant or you are being extremely sarcastic. The "big un's", as you call them, are the ones that are doing the rehashed sequels every year. Homefront - not really a sequel. Metro 2033, not a sequel. Saints Row has had sequels, but from what I've heard, it is a pretty awesome game.
Homefront is one of the worst games this year. It's a Call of Duty clone that attempts to cash in on the recent "bland, uninteresting shooter" craze. Instead of supporting studios that innovate and push the industry forward THQ contributed to the downfall of the industry.
Metro 2033 was a good game that suffered from poor A.I. The game was obviously rushed out. If the developers were given more time a truly great masterpiece would have entered the market.
Saints Row is apparently a good game but unfortunately lacks any sort of PC support. Have you played the port? It's fucking horrendous.
THQ is exactly like all the other major publishers at work right now. All they care is about money. As a publisher who's attempting to gain the "major publisher" cloack they should be focused equally on innovation and original ideas in order to push the industry forward rather than backwards. As it stands, they're doing the exact opposite by rushing games and copying other.
The Cheezy One said:
Actually, while what you said works for EA and Activision, I find that while playing THQ games, I get the idea that they give the developers quite a bit of free reign, so they can make good games. Like I said, see STALKER, Saints row, and company of heroes. Also bear in mind that publishers are how smaller developers can make AAA games without their own capital. Yeah, most GDs have enough money to finance their own games, but not that long ago, they couldn't. If you think you could live on Flash games and XBLA, then good for you.
The above applies to your post as well. Company of Heroes has no sequels but it does have 2 extremely shitty expansions.
I'm not saying we should live on indie games, even though I'd quite enjoy that since it would breath innovation into a rather stagnating and full of shit industry. What I AM saying is that publishers should focus more on innovative and original ideas instead of rehashing the same shit over and over again or in the worst case scenario ruin a perfectly decent franchise. Look at what's happening to Bioware ever since they joined up with EA. Mass Effect pretty much ended after the first game but seeing its popularity EA decided to revive the series and pretty much shit all over everything that made it GOOD. Activision is currently in the process of regurgitating another Call of Duty and publishing billions of sequels which in turn shit all over originality, innovation etc.
The indie scene is currently doing much better. We see innovative games all the time that most people rarely pay attention to instead choosing to spend their cash on supporting the death of gaming as a medium. Hell, last I checked from the indie scene came a whole new genre. When's the last time you saw that happen? Hell, when's the last time you saw an innovative and original game hit retail? Almost ALL the games in the past 2 years have been SEQUELS and the moment there are more sequels that original IP's is the moment gaming as a medium starts dying. Unless we turn this around there WILL be a crash. People will eventually get sick of eating the same shit year after year.
Is it really to much to ask that games don't go past one sequel? Is it really to much to ask for developers and publishers to focus on innovation and originality? I much prefer the indie scene. At least indie games contribute to making gaming a better medium as a whole. At the very least, the indie scene is not focused on profits. Whilst I understand that companies are created to make money, being greedy will not in any way benefit anyone.