THQ Kills Red Faction

axeman157

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Jul 17, 2011
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They just had to bring out the ancient evil cult stuff in RF: Armageddon, just like what Yahtzee said about Condemned 2!
 

puffy786

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Jun 6, 2011
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Well THQ is really falling on its arse. First Homefront was a failure and now this. THQ might as well completely leave the FPS section and go back to making licensed kids game.
 

Nouw

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Mar 18, 2009
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Couldn't they instead try and improve it instead of killing it off? Oh well, more attention to Warhammer 40,000!
Sir Ollie said:
Looks like the only franchise they're doing well on is Warhammer...and they're milking that :(
MILKING???
HERESY!HERESY!HERESY!HERESY!HERESY!HERESY!

Sorry mate, my Black Rage took over me. Could you please explain how they're milking the franchise? It has heaps of potential in it and they never release a samish version of the latter game again.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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ultimateownage said:
How to be THQ:
Step 1: Find yourself with surprise hit open world destruction game.
Step 2: make sequel to that game that is the complete opposite to what people enjoyed.
Step 3: be surprised by low sales.
Step 4: learn nothing, phase out series.
So true.

Making Armageddon the way it was (going from an awesome destructible sandbox to a dull trudge through a tunnel) and the following decision to axe the series are two of the stupidest business decisions I've ever seen from a games company.
 

BrotherRool

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Oct 31, 2008
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I think the more open world format of Guerilla was a better method. If they'd combined that with an increase of health, the cool weapons of armageddon and most importantly, the reconstruct tool, as well as based more missions inside building areas, it would have been an amazing game.

I was in the queer position where I find the demo of Guerilla more entertaining than the game, because on the demo there's less consequence to death and it's easy to reset and destroy another building again. They should have probably made the map smaller too