Tim Schafer Raises $1.3 Million - Update Again

Recommended Videos

weirdee

Swamp Weather Balloon Gas
Apr 11, 2011
2,634
0
0
One MILLLLLLLION dollars. rofl.

it's almost sad how traditional publishers have gone so far as to make the alternative so attractive.
 

asacatman

New member
Aug 2, 2008
123
0
0
Irridium said:
Radioactive Kitten said:
Taunta said:
Knew that comment wouldn't go down well, haha. Anyway, I looked on the kickstarter page (which recently passed 1 million) and you can buy the game for 15$. I didn't reaslise. So i'm okay with this, if they were just asking for the money, and you still had to buy it, it would have been annoying.

Oh and what I meant by 'Rich Americans' is that double fine is a niche studio, the kind that rich, educated people tend to play (yeah I'm generalising, sue me). But like I said, i've revised my opinion.
 

Sartan0

New member
Apr 5, 2010
538
0
0
Farther than stars said:
The project has raised nearly a million dollars already and it still has over a month left to be funded. Do I smell AAA adventure game?
I sure hope so!

bahumat42 said:
Anybody who opposes the big publishing system needs to invest in this to prove this is a valid way for indie games to take off.

Free the shackles of oppression!
Preach it brother! I have done my part and kicked in a donation.
 

josemlopes

New member
Jun 9, 2008
3,949
0
0
bahumat42 said:
Anybody who opposes the big publishing system needs to invest in this to prove this is a valid way for indie games to take off.

Free the shackles of oppression!
No, this will not work for everyone, you know that if you are a fan of Double Fine you WILL like their new game, you may not find it the best game ever but it will be worth the 15$ for sure. A indie team that only made one game before wont have this amount of followers because no one actually knows if they are capable of actually deliver anything worth the 15$.

The ones that can do this kind of stuff first need to prove themselfs capable of such tasks. (I would give money to developers such as: Valve, Epic Games, Naughty Dog, Rockstar, From Software, Volition, and maybe some other that I am forgetting, in case they wanted to do a game that wasnt being backed up financialy by a publisher, because I know that they would deliver something that for me would be worth 15$.)
 

JdaS

New member
Oct 16, 2009
712
0
0
Aw shit. Credit card only? Fuck. Went in ready to give up my $100 (via Paypal, some of us want to use money we actually have, not live in debt).
 

Ninedeus

New member
Feb 26, 2010
98
0
0
Man, I miss the comedy of ye olde point and click adventure games. There were times when I would literally hurt myself because I was laughing so hard. It was this level of quality entertainment that put them on the hearts and minds of so many people. So if they can keep up or improve upon the quality of classic point and click adventure games whatever theme they may be, then they will always get support.
 

DanDeFool

Elite Member
Aug 19, 2009
1,891
0
41
So, that's about an average donation of $40 US so far. Almost the price of a brand-new AAA title.

And this is before the game even exists.

Gotta say, I don't get it. I never liked point-and-click adventure games very much. But then again, my exposure to the genre includes such titles as King's Quest V and VI, and does not include such titles as Monkey Island 2 and Grim Fandango, so what the fuck do I know?
 

GothmogII

Possessor Of Hats
Apr 6, 2008
2,215
0
0
Seriously considering putting down the $250 for the signed promo poster. That's prime collectible material there, get one of those and take care of it for a few years and you'd be looking at selling it for $1000-2000 dollars, or more.
 

Radioactive Kitten

New member
Nov 16, 2009
45
0
0
DanDeFool said:
So, that's about an average donation of $40 US so far. Almost the price of a brand-new AAA title.

And this is before the game even exists.

Gotta say, I don't get it. I never liked point-and-click adventure games very much. But then again, my exposure to the genre includes such titles as King's Quest V and VI, and does not include such titles as Monkey Island 2 and Grim Fandango, so what the fuck do I know?
You should really look into the games LucasArts made from Monkey Island through Grim Fandango. Many consider that era to be the golden age of adventure games, which peaked with Grim Fandango.

From Monkey Island onwards, it was impossible to die or get stuck in a situation where you couldn't continue in a LucasArts adventure game, which is what I personally found annoying in older adventure games. I didn't like being punished for exploration and experimentation, but thankfully they found out that people might have more fun if they aren't worried about losing hours of work because they used the wrong items together.
 

Tentaquil

New member
Oct 21, 2011
86
0
0
Just dropped in to donate $15 dollars.

Hopefully it's as good as Myst. Freakin' love that game.
 

Trishbot

New member
May 10, 2011
1,318
0
0
I chipped in. This is blowing my mind.

See, publishers and big-name companies? You act all cynical towards us. You say we're thieves and pirates and WE have to prove our worth to YOU. You rip us off with on-disc DLC and online passes and terrible DRM and still you say we're terrible people.

I mean, Capcom continues to believe fans wouldn't buy Mega Man Legends 3 or a new Darkstalkers (or Ace Attorney). Nintendo of America continues to believe fans wouldn't support Xenoblade, The Last Story, and Pandora's Tower (or Mother 3). Sega continues to believe Shenmue 3 is a lost cause.

And then we have someone just go "hey, we hear you like these type of games. Publishers aren't helping us. Will you?" And we THROW THEM A MILLION DOLLARS IN A DAY!

That pleases me.
 

Monkeyman O'Brien

New member
Jan 27, 2012
427
0
0
27,588
Backers

$1,053,120
pledged of $400,000 goal

32
days to go
And it just cleared the 1 mil mark. Nice. Would love to know exactly how long it took them to hit 1 mil.

Ya know, heres one thing that I don't get about the gaming industry. Unless something makes major cash then its a failure. I recently watched A Evening with Kevin Smith and he states in that that he will always have a job because even his movies that dont do that well always at least make a profit. And as long as he makes even a little profit then studios will keep green lighting his ideas.
In games if you do not make enough profit then you can go fuck yourself and you are a absolute failure.
 

BehattedWanderer

Fell off the Alligator.
Jun 24, 2009
5,237
0
0
It's over a million! Christ's purple cotton panties, that was fast! It still has a month to go! Why am I so emphatic about this?!
 

mlooshka

New member
Nov 19, 2009
34
0
0
Seriously? Tim Schafer Point and Click. If there are five more beautiful words in the english language, I haven't heard them yet. 30$ from me in a freaking instant - honestly, I had to force myself to finish reading the article before rushing off to give them my money.

I do hope that publishers take note of this - niche doesn't need to mean "unprofitable". We WILL spend money if you give us quality. 1.1 mill in less than a day should prove that point nicely.
 

Otaku World Order

New member
Nov 24, 2011
463
0
0
Y'know, if nothing else, this story just shows that publishers are dead wrong to assume that PC gamers are all asshole pirates out to get something for nothing. Clearly there are plenty of gamers out there who are willing to lay out their cash just to get a game in development.
 

Ohlookit'sMatty

New member
Sep 11, 2008
951
0
0
NightmareLuna said:
Ohlookit said:
I'm sure the worst thing for the guys at Double Fine now is waiting the 33days for the kickstarter to end& watching Tim go insane as the amount donated keeps going up&up&UP!
Darn that creeping insanity that stems from getting too many donations... A common problem nowadays right? Or maybe this is just because of Tim... He dah man!

I chipped in with $15 dollars, all I could afford atm but I say you go Tim!
It is a sad thing to see all these wonderful people go insane from getting to many Kickstarter donation. Think we need to get a Kickstarter going in aid of those who have gone insane from too many kickstarter donations.

-M
 

thatstheguy

New member
Dec 27, 2008
1,158
0
0
One million dollars in a day and a half for a medium sized studio for a game from a genre that is decidedly dead in the eyes of publishers.

That blows my mind. I can't help but wonder what Activision and EA think of this. Seriously, those two could make serious bank on just the promise of a game, not even the game itself. This business model could be pretty deadly in their hands.
 

Davroth

The shadow remains cast!
Apr 27, 2011
678
0
0
Let's not fool ourselves here. This only works because it's Tim Schafer. If it was any other studio doing the same thing, they wouldn't even reach their goal after the full duration.

Not that I mind. I just wonder what they will do with all the additional money.
 

Limos

New member
Jun 15, 2008
789
0
0
thatstheguy said:
One million dollars in a day and a half for a medium sized studio for a game from a genre that is decidedly dead in the eyes of publishers.

That blows my mind. I can't help but wonder what Activision and EA think of this. Seriously, those two could make serious bank on just the promise of a game, not even the game itself. This business model could be pretty deadly in their hands.
The business model is about leveraging reputation and trustworthiness, into capital for game development.

Activision and EA have spent most of a decade destroying their reputation and making themselves completely untrustworthy. They are the Axis of Evil of the video game world. Would you chip in to Hitler's kickstarter project? I sure wouldn't.

Gwa ha ha, I am using the Godwins
Hitler Hitler Hitler


Davroth said:
Let's not fool ourselves here. This only works because it's Tim Schafer. If it was any other studio doing the same thing, they wouldn't even reach their goal after the full duration.

Not that I mind. I just wonder what they will do with all the additional money.
I don't know about that. I would support Obsidian, the guys doing Xenonauts, probably a gaggle of other smaller studios. If Codemasters promised to make me a new Overlord game I would definitely chip in.