It didn't. They asked for 400,000 which was doubled in a little over half a day and more than tripled before two days. I think the rest is all about gamer enthusiasm (a good thing) and curiosity as to how far the number can go. Not saying the pace will remain like this for the duration of the Kickstarter period, but if the current numbers are any indication, the final tally could very well be well beyond Guinness-worthy.anonymity88 said:Crazy to think that a point and click adventure game would need more than 1 million to get off the ground.
But in your quote, you said that it was probably infeasible, if not worse than our current situation. Unless you were predicting that you were wrong in your first prediction...Jabberwock xeno said:Called it.
Well, not this, but the method used to get the money:
http://www.escapistmagazine.com/forums/read/7.336886-Lawyer-Destroys-Arguments-for-Game-Piracy?page=21#13668796
I suggested that instead of paying for a single copy of a game to pay the devs for their work, you pay the devs directly to fund the game, which then would be devolped based on the amount of money funded, then released for free.
I meant more on the large scale of the entire industry doing it.weirdguy said:But in your quote, you said that it was probably infeasible, if not worse than our current situation. Unless you were predicting that you were wrong in your first prediction...Jabberwock xeno said:Called it.
Well, not this, but the method used to get the money:
http://www.escapistmagazine.com/forums/read/7.336886-Lawyer-Destroys-Arguments-for-Game-Piracy?page=21#13668796
I suggested that instead of paying for a single copy of a game to pay the devs for their work, you pay the devs directly to fund the game, which then would be devolped based on the amount of money funded, then released for free.
Ahh ok. Well either way its mind-blowing. ;Dfieryshadowcard said:It didn't. They asked for 400,000 which was doubled in a little over half a day and more than tripled before two days. I think the rest is all about gamer enthusiasm (a good thing) and curiosity as to how far the number can go. Not saying the pace will remain like this for the duration of the Kickstarter period, but if the current numbers are any indication, the final tally could very well be well beyond Guinness-worthy.anonymity88 said:Crazy to think that a point and click adventure game would need more than 1 million to get off the ground.
No, it's not. The whole "Will Notch fund Psychonauts 2?" thing is a separate story. I believe the timing is more or less a coincidence.djmegamike said:Okay, I'm confused. The point and click adventure game they are asking funding for isn't Psychonaughts 2....is it?
That's the $250 dollar one mind you, which is pledged out at 900 people.They will be individually signed!
That's going to be one well earned hand cramp right there.GothmogII said:So, got a response back from a Double Fine Team-member on Kickstarter regarding if the posters are going to be individually signed rather than printed off a signed master copy:
That's the $250 dollar one mind you, which is pledged out at 900 people.They will be individually signed!