The Mass Effect Series
-Planet Scanning was interesting, the first few times I did it. After that it was just a tedious chore.
-The Drive by decisions in 3 feel really lazy.
-The combat in 1 feels clunky.
-The inventory system in 1 is far too complex and cumbersome and I pretty much have to sell off all my extra equipment after every mission unless I want to convert everything to omnigel.
-The Hacking in 1 is just obnoxious.
-Almost all the side missions in 1 are samey and annoying.
-The Heat Sink system for the weapons after 1 is a cheap way having limited ammo without calling it that.
-Evil Martin Sheen forces me to do the story missions in 2 whether or not I'm ready to do them, which almost runs smack dab into the invisible time limit. Also, I'd really like to be able to tell off Evil Martin Sheen a lot more often.
-The invisible time limit in 2.
-Kaiden is boring, Jacob is boring, Jack in 2 is really, really abrasive(and a jerk to boot), Kasumi has to be bought and doesn't really do much(other then be rather amusing in 3), Vega is annoying.
Gabriel Knight: Sins of the Fathers
-Finding the invisible trigger to end some of the early days.
-GOLEMS!
-Incredibly short distraction window at the Police Station on faster machines(anything remotely modern).
Saints Row 2
-Forcing you to use a sword in some of the Ronin missions(with no reason given at all).
-The Entire Junk Mission at the end of the Ronin Arc. It railroads you for no reason, makes you use a sword to kill the boss(when you have no reason you can't just shoot him) and is just really frustrating. A terrible end to an otherwise great arc.
-Really bad clipping/visual bugs in some cutscenes(and it's not fixed on the steam version).
-Planet Scanning was interesting, the first few times I did it. After that it was just a tedious chore.
-The Drive by decisions in 3 feel really lazy.
-The combat in 1 feels clunky.
-The inventory system in 1 is far too complex and cumbersome and I pretty much have to sell off all my extra equipment after every mission unless I want to convert everything to omnigel.
-The Hacking in 1 is just obnoxious.
-Almost all the side missions in 1 are samey and annoying.
-The Heat Sink system for the weapons after 1 is a cheap way having limited ammo without calling it that.
-Evil Martin Sheen forces me to do the story missions in 2 whether or not I'm ready to do them, which almost runs smack dab into the invisible time limit. Also, I'd really like to be able to tell off Evil Martin Sheen a lot more often.
-The invisible time limit in 2.
-Kaiden is boring, Jacob is boring, Jack in 2 is really, really abrasive(and a jerk to boot), Kasumi has to be bought and doesn't really do much(other then be rather amusing in 3), Vega is annoying.
Gabriel Knight: Sins of the Fathers
-Finding the invisible trigger to end some of the early days.
-GOLEMS!
-Incredibly short distraction window at the Police Station on faster machines(anything remotely modern).
Saints Row 2
-Forcing you to use a sword in some of the Ronin missions(with no reason given at all).
-The Entire Junk Mission at the end of the Ronin Arc. It railroads you for no reason, makes you use a sword to kill the boss(when you have no reason you can't just shoot him) and is just really frustrating. A terrible end to an otherwise great arc.
-Really bad clipping/visual bugs in some cutscenes(and it's not fixed on the steam version).