Hades.
At after a certain point of the game you gain the ability to add challenge modifiers to your runs, one of which is a timer where you have 9 minutes to complete each biome (extra time rolls over to the next biome).
They made it so the time isn't on for everything. Choices for boons don't eat time but also stopping to fish doesn't use time, the first room for each biome doesn't use time, the character rooms (one of which has someone singing a song) don't use time and once you beat a boss the timer stops. It's just such a player friendly timer and doesn't force you to skip over stuff that you might want to stop for.
At after a certain point of the game you gain the ability to add challenge modifiers to your runs, one of which is a timer where you have 9 minutes to complete each biome (extra time rolls over to the next biome).
They made it so the time isn't on for everything. Choices for boons don't eat time but also stopping to fish doesn't use time, the first room for each biome doesn't use time, the character rooms (one of which has someone singing a song) don't use time and once you beat a boss the timer stops. It's just such a player friendly timer and doesn't force you to skip over stuff that you might want to stop for.