Titanfall 2 Confirmed, is Coming to PS4
The second installment of Respawn Entertainment's Titanfall series will make the jump to PS4.
Speaking to IGN [http://www.ign.com/articles/2015/03/12/titanfall-2-confirmed-coming-to-xbox-one-ps4-and-pc?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social] ahead of the BAFTA Game Awards Respawn Entertainment boss Vince Zampella confirmed the existence of a Titanfall sequel, and confirmed that alongside the PC and Xbox One, this one will indeed be making its way to Sony's PS4.
"I guess EA announced a sequel, so I could play coy and pretend I don't know anything about it, or... yeah. So we're working on a sequel. No official name yet, but we're working on that. That's the main focus but we're starting up a second team and doing some smaller stuff too. Small, exploratory, taking it slow! It'll be multiplatform," said Zampella.
He went on to comment on the exclusivity deal that kept the first title off the PS4, stating that without it, there simply wouldn't have been a Titanfall, as they needed the money to make the game.
"If we could do a [PS4 version] though?" he said. "It would have been prohibitive to do that - we definitely made the right choices for the right reasons - but if you're saying what would we have liked to have done? The opportunity to be multiplatform could have made it even more significant for us."
Zampella re-iterated that the one thing he would not have changed about the game was its multiplayer-only approach. While the studio previously stated it wouldn't rule out single-player [http://www.escapistmagazine.com/news/view/135716-Respawn-Exec-Wouldnt-Rule-Out-Titanfall-Single-Player], Zampella's comments suggest we shouldn't hold our breath for its inclusion in the sequel.
"We set out to [make the game multi-player only] and it was one of our goals. I mean it obviously prohibits a certain group of people playing the game, and as content creators you want to get into as many peoples's hands as possible. We put some single-player elements in there though, and tried to mix it up."
While Zampella didn't really comment on what content we should expect in Titanfall 2, he did applaud Evolve's decision to keep all of its DLC maps free. "I think that's a fantastic way to do it," he said. "I think having the maps like that in packs, it does split the community and it makes it harder for matchmaking." Going by Respawn's recent decision to make the Titanfall season pass free [http://www.escapistmagazine.com/news/view/140082-Titanfall-Season-Pass-Free-for-Anniversary-Event], it wouldn't be a stretch to expect free map packs for its sequel.
Source: IGN [http://www.ign.com/articles/2015/03/12/titanfall-2-confirmed-coming-to-xbox-one-ps4-and-pc?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social]
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The second installment of Respawn Entertainment's Titanfall series will make the jump to PS4.
Speaking to IGN [http://www.ign.com/articles/2015/03/12/titanfall-2-confirmed-coming-to-xbox-one-ps4-and-pc?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social] ahead of the BAFTA Game Awards Respawn Entertainment boss Vince Zampella confirmed the existence of a Titanfall sequel, and confirmed that alongside the PC and Xbox One, this one will indeed be making its way to Sony's PS4.
"I guess EA announced a sequel, so I could play coy and pretend I don't know anything about it, or... yeah. So we're working on a sequel. No official name yet, but we're working on that. That's the main focus but we're starting up a second team and doing some smaller stuff too. Small, exploratory, taking it slow! It'll be multiplatform," said Zampella.
He went on to comment on the exclusivity deal that kept the first title off the PS4, stating that without it, there simply wouldn't have been a Titanfall, as they needed the money to make the game.
"If we could do a [PS4 version] though?" he said. "It would have been prohibitive to do that - we definitely made the right choices for the right reasons - but if you're saying what would we have liked to have done? The opportunity to be multiplatform could have made it even more significant for us."
Zampella re-iterated that the one thing he would not have changed about the game was its multiplayer-only approach. While the studio previously stated it wouldn't rule out single-player [http://www.escapistmagazine.com/news/view/135716-Respawn-Exec-Wouldnt-Rule-Out-Titanfall-Single-Player], Zampella's comments suggest we shouldn't hold our breath for its inclusion in the sequel.
"We set out to [make the game multi-player only] and it was one of our goals. I mean it obviously prohibits a certain group of people playing the game, and as content creators you want to get into as many peoples's hands as possible. We put some single-player elements in there though, and tried to mix it up."
While Zampella didn't really comment on what content we should expect in Titanfall 2, he did applaud Evolve's decision to keep all of its DLC maps free. "I think that's a fantastic way to do it," he said. "I think having the maps like that in packs, it does split the community and it makes it harder for matchmaking." Going by Respawn's recent decision to make the Titanfall season pass free [http://www.escapistmagazine.com/news/view/140082-Titanfall-Season-Pass-Free-for-Anniversary-Event], it wouldn't be a stretch to expect free map packs for its sequel.
Source: IGN [http://www.ign.com/articles/2015/03/12/titanfall-2-confirmed-coming-to-xbox-one-ps4-and-pc?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social]
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