TLOU2 Review Thread

Eacaraxe

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I'm guessing there's a buttsex scene? But implied, 'cause I doubt straight Rule34 is allowed in AAA release
You would doubt wrong, because Sony in its infinite wisdom has apparently made an exception to its "not even a buttcrack" rule.

But the problem isn't that it happens, it's how.
 
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Dwarvenhobble

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Isn't that the whole point of misery porn is seeing failure?
Kind of but they generally overcome it in the end or it's an ambiguous ending

I thought Ellie and Debbie were actually in a romantic relationship? Why is Debbie also in a reltionship with a guy and has a child with him?
She's Bi, Dina that is and from what I've heard in the story is pregnant from Tommy just before she gets together with Ellie


I couldn't help myself but look up "that" scene. Potentially NSFW technical details ahead.

Did Naughty Dog have one person -- one single, solitary, person -- on their dev team whose experience with anal sex exceeded "saw it in porn"? Because holy hell, that's not just bad form, that's a good way to earn yourself the world's most awkward urgent care visit.
I think I've seen comedy shows that do jokes about that better than that scene.


I'm guessing there's a buttsex scene? But implied, 'cause I doubt straight Rule34 is allowed in AAA release
I mean

It didn't get an 18 rating and nicknamed Ass Effect for nothing there's no anal in it but the sex scenes show quite a bit
 

Specter Von Baren

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She's Bi, Dina that is and from what I've heard in the story is pregnant from Tommy just before she gets together with Ellie
(Forgive the title, it's just a joke) So I'm confused. It's the post appacolypse, this guy and her were together, close enough to want to have a kid, and before the child is even born she's decided to end the relationship but he's still hanging out with her even after shes now getting with this new person? And I assume Dina ended because if this guy had been the one to be upset over the relationship I would expect he'd just leave.What am missing about this?
 
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BrawlMan

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I've been looking at video reviews from gaming sites, and the only ones that love the game without going overboard are Easy Allies, Push Square, and Games Radar. The game will be fine regardless. I am not touching nearly any of the individual YT reviews, because a majority of them have the opposite problem. I swear, if I ever decide to buy this game at some point and see all the content. My closing comment will be "Really? This is what you've been freaking out, panicing, or over hyping about?"
 

Casual Shinji

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So I just got past "that moment" that kicks off Ellie's journey, and there's some major problems. The biggest one being gameplay pacing; it's just completely rent. I'm only three hours in and I can already tell this game needed a story editor and a better game director. The story completely overencumbers the game's need to fall into a proper gameplay rhythm. One thing I usually have in the back of my mind when first starting a game is 'how will this feel to play on a second run', and with the first three hours of TLoU2... oof, no thanks.

And eventhough "that moment" really shook me, like I could literally feel my arms and legs shaking, it still didn't feel like nearly enough motivation for Ellie's revenge quest. I'm sorry, but no. She wouldn't leave Jackson and drag Dina and others into a suicide mission just for revenge. It's extremely short-sighted and disconnects me from her character. Actually seeing her deal with this grief and trying not to fall into violent hatred, while others around her do would be way more meaningful and empathetic. Even if we do get proper context for her motivation later through somekind of flashback, this doesn't help in the now.
 

B-cell

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This game will open how mainstream critics are paid and give 10s to any game that is mainstream. metacritic user score is all time low. its only 3.4.
 

hanselthecaretaker

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So I just got past "that moment" that kicks off Ellie's journey, and there's some major problems. The biggest one being gameplay pacing; it's just completely rent. I'm only three hours in and I can already tell this game needed a story editor and a better game director. The story completely overencumbers the game's need to fall into a proper gameplay rhythm. One thing I usually have in the back of my mind when first starting a game is 'how will this feel to play on a second run', and with the first three hours of TLoU2... oof, no thanks.

And eventhough "that moment" really shook me, like I could literally feel my arms and legs shaking, it still didn't feel like nearly enough motivation for Ellie's revenge quest. I'm sorry, but no. She wouldn't leave Jackson and drag Dina and others into a suicide mission just for revenge. It's extremely short-sighted and disconnects me from her character. Actually seeing her deal with this grief and trying not to fall into violent hatred, while others around her do would be way more meaningful and empathetic. Even if we do get proper context for her motivation later through somekind of flashback, this doesn't help in the now.

I was surprised that they have you playing as Abby before anything even happens to Joel.

Anyways, I’m not that far yet but regarding the revenge plot, they did say the end game point revolves around how pointless revenge is, so it makes me wonder what would be a justified excuse? I’m not so sure they needed one, when you consider a vulnerable young character who was basically raised by a borderline broken father figure himself in a broken world.



This game will open how mainstream critics are paid and give 10s to any game that is mainstream. metacritic user score is all time low. its only 3.4.
Pretty sure most of that was a premeditated knee jerk reaction to lash out at the controversy. I’m wondering how many of them are rationally thought out any more than the story of the game itself; also what percentage of them even finished it yet since it was bombarded with lows before daybreak.

It’s kinda funny actually.
 
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Gyrobot

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This game will open how mainstream critics are paid and give 10s to any game that is mainstream. metacritic user score is all time low. its only 3.4.
The critic/audience divide was written the moment we saw the leaks. Given this is a dark and gritty experience it was no surprise there going be your typical group of chuds and alt right performing the same old dance and sing of fuck the critics.
 

stroopwafel

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Pretty good game so far. Gameplay is great and world is astonishingly beautiful. I have to say character interaction has been taken to a next level. I absolutely always detest romantic/sexual relationships in games because of how unnatural and cringeworthy they always are but this is actually the first time where I found a burgeoning relationship really endearing. There is a kind of tender, explorative affection between Dina and Ellie not just in choice of words but expression as well. This wide eyed communication coupled with a subtle nuance and radiating warmth definitely betrays a woman's touch. Instead of the physical it puts emphasis more on the intimate and it just works really well because of flawless execution. I have never seen character interaction of any nature flow this natural and realistic.

Can't say how I feel about the story as I obviously only had time to play for an hour or two but first impressions are definitely very good.
 

Specter Von Baren

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I was surprised that they have you playing as Abby before anything even happens to Joel.

Anyways, I’m not that far yet but regarding the revenge plot, they did say the end game point revolves around how pointless revenge is, so it makes me wonder what would be a justified excuse? I’m not so sure they needed one, when you consider a vulnerable young character who was basically raised by a borderline broken father figure himself in a broken world.
I think the issue with many is that the series has gone from a character centered story to a plot centered story and when a series goes down this route it runs the risk of making characters do things they shouldn't or wouldn't before for the sake of the plot ending up where the creator wants it to.

I'm just basing this off of Shinji's reaction though, given that they were the most passionate about not wanting the scuttlebutt to taint their perception, or others, of the game's value, it seems that the problem is a change of priorities perhaps, rather than quality.
 

Dreiko

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The critic/audience divide was written the moment we saw the leaks. Given this is a dark and gritty experience it was no surprise there going be your typical group of chuds and alt right performing the same old dance and sing of fuck the critics.
Are those groups supposed to be against dark and gritty experiences now? First time I heard of that, I had the exact opposite image of them in fact lol. Aren't they the ones who defend dark humor and gritty jokes? And aren't other people the ones offended by dark humor and desire to ban it?
 

hanselthecaretaker

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I think the issue with many is that the series has gone from a character centered story to a plot centered story and when a series goes down this route it runs the risk of making characters do things they shouldn't or wouldn't before for the sake of the plot ending up where the creator wants it to.

I'm just basing this off of Shinji's reaction though, given that they were the most passionate about not wanting the scuttlebutt to taint their perception, or others, of the game's value, it seems that the problem is a change of priorities perhaps, rather than quality.

Yeah it’s a different angle for sure, going from character-based to the motives behind them. It doesn’t help that it’s not a “feel good” type of story either. I’m not sure I could ever be so deeply affected by it though to warrant the kinds of wild reactions it’s gotten. Kinda like the last season of Game of Thrones. People were shitting the bed over it without thinking about how plagued the last season was in general. It was HBO’s - hell, pop culture’s - biggest show and they condensed about two season’s worth of plot potential down to a bit over half a normal season.

That’s what was pathetic. The chosen outcome could’ve been given proper context and build up if they’d allowed it to. Not sure who to blame but chalk it up to another reason I dislike Star Wars. Or should we blame Elden Ring which apparently could be what’s been delaying the last books so long. I still don’t care enough though. If G.R.R Martin wanted to prioritize things that way, then that’s his choice and hopefully it’ll be worth the sacrifice.

Having said that, the ending still never bothered me enough to go on IMDB and click a single star.
 
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Gyrobot

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Are those groups supposed to be against dark and gritty experiences now? First time I heard of that, I had the exact opposite image of them in fact lol. Aren't they the ones who defend dark humor and gritty jokes? And aren't other people the ones offended by dark humor and desire to ban it?
They are the same people who don't want politics in their games. What do you think they will see something like TLOU?
 

Eacaraxe

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They are the same people who don't want politics in their games. What do you think they will see something like TLOU?
The overwhelming majority of us are perfectly happy with political themes and social commentary in games. Where we take exception is when the means by which those themes and commentary are conveyed, fails to match even the sophistication, subtlety, and thought provocation of medieval morality play. This is a multi-billion-dollar, multimedia industry of, by, and for adults with a median consumer age of the mid-30's with a rating system that nominally gates adults and pre-teens on the basis of content, not Little Golden Books.
 

Casual Shinji

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I was surprised that they have you playing as Abby before anything even happens to Joel.

Anyways, I’m not that far yet but regarding the revenge plot, they did say the end game point revolves around how pointless revenge is, so it makes me wonder what would be a justified excuse? I’m not so sure they needed one, when you consider a vulnerable young character who was basically raised by a borderline broken father figure himself in a broken world.
They did need one, and this really isn't it.

An equally huge problem is that Joel's death is such an overbearing trauma for Ellie (and also obviously for the player) that it completely paints the experience from that point forward. Making moments of levity and random banter feel extremely ill-fitting, considering this happened a week ago at best (and for the player a few minutes ago). You've just bludgeoned your audience, and you're trying to continue on on the same Naughty Dog foot. 'Yeah, chillin' on your horse. Yeah, lame puns. Yeah, sharing quiet moments.' It's like if they gave you control of Joel a week after his daughter died in his arms and he's just shooting the breeze with Tommy.

If they did the 4-year time skip after Joel's death it would be a different story, but a week after, no. That Joel dies I have no problem with; his story ended at the end of the first game, and the only reason he still needs to be in the story is to play a supportive character to Ellie's story. Even how it happens is not uncommon for the world they live in, but from the moment that happens the Naughty Dog formula is shot and simply can't be relied upon anymore, yet they do just that a few minutes later. Every moment of levity and banter lands with a cold splat in the wake of it, and the game doesn't even draw attention to that. No, Ellie is actually semi enjoying this trip with Dina and the little moments they have, a week after she was screaming and crying while forced to the ground to watch Joel get his skull brutally bashed open. No game, you don't just horribly shock your audience like that, and then just have them continue on with the adventure like it's any other Naughty Dog game.

And considering things are only going to get worse, I'm honestly not sure I want to continue this game at all.
 

stroopwafel

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They did need one, and this really isn't it.

An equally huge problem is that Joel's death is such an overbearing trauma for Ellie (and also obviously for the player) that it completely paints the experience from that point forward. Making moments of levity and random banter feel extremely ill-fitting, considering this happened a week ago at best (and for the player a few minutes ago). You've just bludgeoned your audience, and you're trying to continue on on the same Naughty Dog foot. 'Yeah, chillin' on your horse. Yeah, lame puns. Yeah, sharing quiet moments.' It's like if they gave you control of Joel a week after his daughter died in his arms and he's just shooting the breeze with Tommy.

If they did the 4-year time skip after Joel's death it would be a different story, but a week after, no. That Joel dies I have no problem with; his story ended at the end of the first game, and the only reason he still needs to be in the story is to play a supportive character to Ellie's story. Even how it happens is not uncommon for the world they live in, but from the moment that happens the Naughty Dog formula is shot and simply can't be relied upon anymore, yet they do just that a few minutes later. Every moment of levity and banter lands with a cold splat in the wake of it, and the game doesn't even draw attention to that. No, Ellie is actually semi enjoying this trip with Dina and the little moments they have, a week after she was screaming and crying while forced to the ground to watch Joel get his skull brutally bashed open. No game, you don't just horribly shock your audience like that, and then just have them continue on with the adventure like it's any other Naughty Dog game.

And considering things are only going to get worse, I'm honestly not sure I want to continue this game at all.
Trauma is often compartmentalized to prevent someone from becoming overwhelmed. Doesn't mean they don't still suffer, quite the opposite. Anguish can exist beyond comprehesion and become separated from the self. That is why childhood trauma is often so nefarious, because of it's delayed effect in later life. Sooner or later the demons will come but in the moment it can appear like everything is fine. Suppressed emotion only leaves unresolved anger but this ebbs and flows in terms of severity and only in relation to the object of hatred but to carry out violent revenge will not make the anguish go away it only satisfies the catharsis of a primal urge but it remains ultimately unfullfilling and self-perpetuating. There is ultimately no constructive emotion in the desire for destruction, even if that desire is justified. Which I guess is the central theme of this game.
 
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CriticalGaming

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Welp this game is 10/10 you can play fetch with the dogs. So....that pretty much makes it the best game ever.
 
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