Top 10 Most Expensive Games Ever

Nalgas D. Lemur

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Nov 20, 2009
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I'm too lazy to go check (just woke up), but I wonder where MW2 and FFXIII fit in on there. I have a feeling they're pretty high up there...
 

johnman

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Oct 14, 2008
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Its funny how infinity ward argued that since MW2 cost so mcu hto make, they should be able to charge more. Yet it does not appear on this list of much lower priced games.
 

Break

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Sep 10, 2007
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thepopeofatheism said:
It doesn't mention anything about being expensive to [i/]play[/i].

Which would definitely have to be that mech game for the original XBOX that cost over $250 to buy the game and all the controllers. The game took up all for controller ports. For one person.
Steel Battalion? My brother set himself up with that. Sure, it was pricey - but what it lacked in convenience, it made up for in emergency eject buttons.
 

ma55ter_fett

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Oct 6, 2009
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Ah "Too Human" proof that awakeing a bastard horror of a game and shoveing money down its throat does not make it any good.
 

Jared

The British Paladin
Jul 14, 2009
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Rockstar has WAYYYYYYY too much money, lol.

I was having a feeling so mnuch that MewTwo would be up there!!!!

Although not surprised by the FF Title in there!
 

Plurralbles

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Jan 12, 2010
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wow, it seems that the more money spent, the worse the game is.

I bet there's a sweet spot in or around 20-30 million that hits GREAT games. maybe?

I can't seem to find the budget for any other games to see.
 

Sixties Spidey

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Jan 24, 2008
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What about Duke Nukem Forever? LA Noire hasn't been released yet, and DNF went through Engine switch after engine switch for something like 12 years.
 

John Funk

U.N. Owen Was Him?
Dec 20, 2005
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And WoW spends $50 million on upkeep/maintenance every quarter.

Gotta love MMOs.
 

Eggsnham

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Apr 29, 2009
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If Duke Nukem' Forever is still being worked on; I would imagine that it's costing them hundreds of millions.. Or maybe even.. BILLIONS! *dun dun dun*
 

SimuLord

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Aug 20, 2008
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Funny how none of those games are anywhere near my list of "classics". It's almost like games, in their relentless follow-the-leader quest to be more like movies, seem to want to say "hey look! We can spend way too much money on blockbusters too!"

It gets tiresome. I'd rather play Mount&Blade. Or Paradox's body of work. Pdox CEO Fredrik Wester is on record as saying that if Victoria 2 (out in Q2) sells 30,000 units---do the math, kids, that's ~$1.2 million US at $40 a pop---it will break even and every copy sold beyond that will be money in Paradox's pocket. I'll be one of those 30,000. You can have your eight-figure blockbuster games.
 

Jamash

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Jun 25, 2008
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Does GTAIV's $100 million figure include the $50 million "loan" Rockstar received from Microsoft for the time-exclusive DLC, or is that just for the core, multi-format game?
 

The DSM

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Apr 18, 2009
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$100 Million for GTA4?

How did they use that much money to make it so average?

Saints Row 2 was better and probably cost less than half of the price.

Just goes to show you cant just throw money into a game to make it good.
 

Zer_

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Feb 7, 2008
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The reason MewTwo isn't there is because most fo MewTwo's budget went to marketing.
 

sturryz

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Nov 17, 2007
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do a list for games that took the longest time to develop (and then release, sorry DNF.) that would be cool.