Drool... That looks awesome.
As has been said, though, one wonders about the degree of scripting. More to the point, one wonders if they can make scripting that doesn't endanger the player's feeling of empowerment and isn't easy to "break" through unexpected player actions. It's one thing to play a game that "feels like a movie", and another to play one that makes the player feel they never have any more choices than a character whose script is already written.
As has been said, though, one wonders about the degree of scripting. More to the point, one wonders if they can make scripting that doesn't endanger the player's feeling of empowerment and isn't easy to "break" through unexpected player actions. It's one thing to play a game that "feels like a movie", and another to play one that makes the player feel they never have any more choices than a character whose script is already written.