I hate the obvious black and white morality so people have no issues killing potentially innocent guards.
You'll probably be told this a dozen times before you edit your comments, but the art director of this game used to work at Valve for many of their games.KoudelkaMorgan said:The art style, the character design, the concept were all boring and more than a little derivative of several other well established games.
Its like someone took characters from TF2, put them in uniforms vaguely reminiscent of some V for Vendetta style British dystopian regime, and then decided to have another go at mirror's edge's nausea simulator.
That's just what I was thinking. If it's first person then I hope that they have some way of making platforming possible. First person platforming and I do not get along well.Xiado said:Hmm, so Bioshock meets Assassin's Creed? Interesting enough, love the detail in the world at least
Why would I edit my comments? Was I supposed to come in to the trailer already knowing who the art director was? Truly my ignorance has shamed me.Treblaine said:You'll probably be told this a dozen times before you edit your comments, but the art director of this game used to work at Valve for many of their games.KoudelkaMorgan said:The art style, the character design, the concept were all boring and more than a little derivative of several other well established games.
Its like someone took characters from TF2, put them in uniforms vaguely reminiscent of some V for Vendetta style British dystopian regime, and then decided to have another go at mirror's edge's nausea simulator.
So what you seem to be saying is artist has similar themes across their work, which is to be expected.
(V for Vendetta didn't invent the idea of a British Dystopian Regime, Britain ITSELF invented that, both are drawing from a common real-world historical source, each both with their distinct embellishments. This is not plagiarism from other work, this is both referencing history and culture.)
Arkane studios also worked on the Bioshock series, so your allegations of Valve/Bioshock derivation paint it as if plagiarism, rather than artists rightly repeating their themes.