Well it's also worth keeping in mind that these CGI trailers are commonly produced by Blur Studios not internally by Bioware (they haven't added this specific one to their lists of work yet, but I'd be willing to gamble on them being responsible). I seem to remember Bioware mentioning somewhere before (either for Dragon Age or Mass Effect II) that these trailers are always going to be reminiscent of but not necessarily directly included, which means spectacle is 9 times out of 10 overruling oversight of canonical details.FEichinger said:Not that I doubt BioWare's writers on getting all these possible technology plot holes filled properly, but it doesn't convince me as of now ...
Actually, during the trench run, I tapped "D" ever so slightly, took a sharp 90 degree turn, shot off of a bank, flipped over, and was subsequently blown up by the Geth. It actually went easier if I made a bee-line straight for the Conduit. It was one of the worse moments I've experienced. In all honesty, scaling nearly sheer cliffs on random worlds was more fun. Shooting off on the other side and doing mid-air acrobatics, then landing and tumbling like a cheese wheel was highly entertaining.spectrenihlus said:It only handled like shit because the maps it was on where shit. You could have the most awesome car in the world but if the road is crap there will be nothing your car can do. When the map was well made the mako was awesome, seriously forget all the random planets that had no bearing on the story in ME1 and think back to the Ilos trench run, remember how fun that was.wintercoat said:The Mako was an excellent piece of artillery, it just handled like shit. At least it could take a beating, unlike the Hammerhead which exploded if you looked at it funny.Ignuus66 said:The mako's back
I guess the keyboard is just not the best tool for driving sims, I used a 360 controller and it worked fine.wintercoat said:Actually, during the trench run, I tapped "D" ever so slightly, took a sharp 90 degree turn, shot off of a bank, flipped over, and was subsequently blown up by the Geth. It actually went easier if I made a bee-line straight for the Conduit. It was one of the worse moments I've experienced. In all honesty, scaling nearly sheer cliffs on random worlds was more fun. Shooting off on the other side and doing mid-air acrobatics, then landing and tumbling like a cheese wheel was highly entertaining.spectrenihlus said:It only handled like shit because the maps it was on where shit. You could have the most awesome car in the world but if the road is crap there will be nothing your car can do. When the map was well made the mako was awesome, seriously forget all the random planets that had no bearing on the story in ME1 and think back to the Ilos trench run, remember how fun that was.wintercoat said:The Mako was an excellent piece of artillery, it just handled like shit. At least it could take a beating, unlike the Hammerhead which exploded if you looked at it funny.Ignuus66 said:The mako's back
Quite true. But advertising a BioWare game as a straight-up action-shooty-stab-feast doesn't seem to be right either?Darkmantle said:if the put the story in trailers, people would be bitching about the spoilersEruanno said:It's so cute that a game company that focuses so much on story and characters completely ignores to show either of those in their trailers. Everything after the little girl looks like it was ripped out of the Halo: Reach ads, and the little girl felt very irrelevant to anything.
Gah.
Screw it, I'm getting the Collectors Edition of Mass Effect 3 anyway, BioWare. I love you too much. That's why I complain. Out of love. So you'll learn to not do stupid shit. *AHEMCOUGH* DRAGON AGE 2 *AHEMCOUGH*
Technically... A lot of those historic landmarks are in the middle of massive population centers. Knocking those out first seems reasonable enough. More people to harvest, more to indoctrinate and huskify. It's not like they're actually scared of the people they invade.mwnrnc said:Does it bother anyone else that the Reaper's grand plan for galactic domination is "land on the planet, smash historic landmarks?" I had hoped the super-intelligent machine gods that had been culling all life for millions of years and were behind physics-bending tech would have a better plan. Also, it took the entire galactic fleet to take out 1 Reaper in ME1, how are you supposed to take on thousands with conventional weaponry? Is the whole game going to be the race to find the kill switch that destroys all the Reapers?
After the demo, I'm doubting The Humans have any sizable fleet any more. The Elcor may have a bigger fleet now.rcs619 said:Technically... A lot of those historic landmarks are in the middle of massive population centers. Knocking those out first seems reasonable enough. More people to harvest, more to indoctrinate and huskify. It's not like they're actually scared of the people they invade.mwnrnc said:Does it bother anyone else that the Reaper's grand plan for galactic domination is "land on the planet, smash historic landmarks?" I had hoped the super-intelligent machine gods that had been culling all life for millions of years and were behind physics-bending tech would have a better plan. Also, it took the entire galactic fleet to take out 1 Reaper in ME1, how are you supposed to take on thousands with conventional weaponry? Is the whole game going to be the race to find the kill switch that destroys all the Reapers?
Remember, it wasn't even that big of a fleet at the battle of the citadel. It was just the local defense fleet (looked like they were all turian, except for the asari's big toy), and a human fleet that came to reinforce them. Couldn't have been more than 20 capital ships on the field, going by the cutscenes.
However, there do seem to be several hundred reapers, at least. So yeah... I hope it all boils down into one big clusterfuck of a space/planetary battle. The turians and humans have the two largest navies in the galaxy according to the lore... plus there's the salarians, asari, quarians, the krogans and hell, maybe even the geth, since most of them hate the reapers anyway. I think its gonna be crazy
I can't wait to see what tricks the reapers have tucked away. Husks from races extinct from millions of years, reaper variations we haven't seen. I mean, we've only seen one reaper in person, we don't really know what they can actually do.
Going by the demo and trailers there seems to be at least two classes of reaper. The 2km long Sovereign/Harbinger type reapers... and then the ones like we saw in the trailer on Tuchanka, and the one that blew up the shuttles at the end of the demo. They appear to be much smaller, more mobile, and only seem to have a single dorsal-mounted gun.
lol, true. The whole "Let's scramble to defend Earth" plan probably could have gone better. I dunno though, as much as we love to shoot things, I imagine there's plenty of other ships left. They couldn't have gotten the entire navy there on such short notice. Granted, they may not have any more dreadnaught-class ships, but really what good have those things ever done? From the Destiny Ascension to the dread that gets blasted out of the sky in the demo, dreads seem pretty useless against reapers. Just big targets.Ukomba said:After the demo, I'm doubting The Humans have any sizable fleet any more. The Elcor may have a bigger fleet now.
I always found that funny. Did the Destiny Ascension do anything in battle at the Citadel? I remember Ashley saying that its main gun could tear through any ship in the Alliance fleet. I don't remember seeing the thing fire once. It was basically a giant space pinata filled with a bunch of blue space lady candies.rcs619 said:lol, true. The whole "Let's scramble to defend Earth" plan probably could have gone better. I dunno though, as much as we love to shoot things, I imagine there's plenty of other ships left. They couldn't have gotten the entire navy there on such short notice. Granted, they may not have any more dreadnaught-class ships, but really what good have those things ever done? From the Destiny Ascension to the dread that gets blasted out of the sky in the demo, dreads seem pretty useless against reapers. Just big targets.Ukomba said:After the demo, I'm doubting The Humans have any sizable fleet any more. The Elcor may have a bigger fleet now.
She has replased this forum user with a nuncanny robot clone replacment!Khravv said:Is it weird if I didn't find that little girl to be uncanny at all?
I don't even believe it got to fire its main gun.Tank207 said:I always found that funny. Did the Destiny Ascension do anything in battle at the Citadel? I remember Ashley saying that its main gun could tear through any ship in the Alliance fleet. I don't remember seeing the thing fire once. It was basically a giant space pinata filled with a bunch of blue space lady candies.
OT: Glad to see they gave Ashley some actual armor. The Miranda style catsuit thing was a bit too stupid for my taste.
No, its not weird. All should love that little girl.imnotparanoid said:She has replased this forum user with a nuncanny robot clone replacment!Khravv said:Is it weird if I didn't find that little girl to be uncanny at all?
KILL HIM