I played in the beta, and i can safely say (since the 'dont say nothin about the game' clause was lifted for some reason) you guys are going to miss out. A few things (when i played sith warrior, not sure about other classes but i assume they're similar):
One: Combat is actually dynamic and exciting in TOR. Even in PvE you don't just right click, then grab cheetos while your guy pwns. Each and every lightsaber swing is an ability unto itself, with real power behind it. One thing i disliked about WoW was that the player had little input - sure, every now and again you used an ability, but the rest of the time you just clicked and waited while your character swung his/her weapon around.
Two: I played the game on medium settings, and while i will admit that in retrospect some of the alien models (hutts in particular) could do with a touch-up, the art style didn't detract at ALL from the experience. (Though i will admit that alt-tabbing caused the textures to pop out and take a little to pop back in - i assumed that was cuz it was a beta)
Three: I managed to get into the beta twice. A day and a half was just barely enough time for me to get my starship (i spent the other day and a half trying to get an unrelated virus out of my comp - don't ask) If i hadn't been rushing, I probably would've gotten there faster. And the starship - THAT is when the story got interesting.
Four: You've noticed they're pushing that this MMO is fully voiced, right? There's a reason for that. A, it's true, and B, it works. Seriously. You CANNOT underestimate the difference between learning your quest via text that writes itself, and learning your quest by having a conversation with the quest giver themselves.
Five: Lightsabers are still cool, but for a completely different reason in this game: they're cool because you have to work for your first one - it's not like they drop off of every enemy you fight - they're actually pretty rare (especially given there was a higher concentration of bounty hunters and agents than i expected). It gave me the feeling that this was MY lightsaber - MY weapon. To the degree that i actually went Juggernaut for the singular reason that they only wield one. And the fact that lightsabers are common among other players didn't detract from that (perhaps it will with higher pops - we'll see) because very, very few of the NPCs i actually fought had lightsabers (i think there were maybe four or five, and i managed to visit five or six planets in that time) and none of them gave me lightsabers when they dropped.
However, i will admit that some of the armor just looks... UGH! Is that mask made of flesh?
One: Combat is actually dynamic and exciting in TOR. Even in PvE you don't just right click, then grab cheetos while your guy pwns. Each and every lightsaber swing is an ability unto itself, with real power behind it. One thing i disliked about WoW was that the player had little input - sure, every now and again you used an ability, but the rest of the time you just clicked and waited while your character swung his/her weapon around.
Two: I played the game on medium settings, and while i will admit that in retrospect some of the alien models (hutts in particular) could do with a touch-up, the art style didn't detract at ALL from the experience. (Though i will admit that alt-tabbing caused the textures to pop out and take a little to pop back in - i assumed that was cuz it was a beta)
Three: I managed to get into the beta twice. A day and a half was just barely enough time for me to get my starship (i spent the other day and a half trying to get an unrelated virus out of my comp - don't ask) If i hadn't been rushing, I probably would've gotten there faster. And the starship - THAT is when the story got interesting.
Four: You've noticed they're pushing that this MMO is fully voiced, right? There's a reason for that. A, it's true, and B, it works. Seriously. You CANNOT underestimate the difference between learning your quest via text that writes itself, and learning your quest by having a conversation with the quest giver themselves.
Five: Lightsabers are still cool, but for a completely different reason in this game: they're cool because you have to work for your first one - it's not like they drop off of every enemy you fight - they're actually pretty rare (especially given there was a higher concentration of bounty hunters and agents than i expected). It gave me the feeling that this was MY lightsaber - MY weapon. To the degree that i actually went Juggernaut for the singular reason that they only wield one. And the fact that lightsabers are common among other players didn't detract from that (perhaps it will with higher pops - we'll see) because very, very few of the NPCs i actually fought had lightsabers (i think there were maybe four or five, and i managed to visit five or six planets in that time) and none of them gave me lightsabers when they dropped.
However, i will admit that some of the armor just looks... UGH! Is that mask made of flesh?