U.S. Army Tests Flying Sniper Rifle

bkd69

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Nov 23, 2007
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The real question is, is 7-10 shots/minute enough to handle the zombie plague...
 

Beefcakes

Pants Lord of Vodka
Aug 11, 2008
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I want it to have a seat, I'd fly one of those everywhere, with the control in my hand
Bahahaha, mega-freaking-cool!
 

fyrh56

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Apr 2, 2008
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Indigo_Dingo said:
This thing needs an an emergency backup system to save it in case of malfunctioning. Some sort of hovering actions-unforseen lander.

I'm sure modern warfare will be forever changed by these ARSS HAULs
Someone get this man a medal.
 

Reaperman Wompa

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Aug 6, 2008
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Part of me thinks its a waste of time.

Part of me thinks that it's absolutely fucking awesome.

Though all things considered, even though it does have some practical uses, it does seem rather a lot to simply do some sniping.
 

Fire Daemon

Quoth the Daemon
Dec 18, 2007
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Piloted with a videogame controller huh.

I wonder what achievements this this thing has.
 

RH3INLAND.

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Apr 18, 2009
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Hmm.. tough one.

On one hand you have the plus of removing at least some soldiers from the field of battle.

On the other hand, flying killer helicopter robots?
 

Arbre

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Jan 13, 2007
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This ARSS thing has two main problems.

First, it's not stealthy for a nut. No matter if it shoots someone down, it cannot shoot everybody, and two snipers can get rid of it.

Secondly, it's a machine, and for the moment, they're more expensive than a meatbag with a sniper rifle or rocket launcher. So numbers will still win the day, and the robot won't be able to know where all snipers are.

The main advantage it has is ballistics, as it hovers above its target, gravity will help, increase range and damage. Snipers on the ground will fight against gravity, which reduces ranges and damage.
 

Jharry5

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Nov 1, 2008
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As long as it doesn't become fully automated, I think we'll be alright.
For now. It's a scary thought, all this technological warfare, in my opinion.
 

Johnhancock

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Mar 4, 2009
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I wonder how it works?
In regards to how the pilot can see and how it reloads, I mean, if it can fire 7-10 shots, what's stopping it from being purely semi-automatic, apart from the stability issues?
Does it have to cool down, or what?

How does the pilot monitor it's readings? Through a hud??

How long will it be before soldiers are given huds showing their ammo and current vitals?

Is this one step closer to a fully fading hud system for soldiers? Next thing you know, we'll be able to respawn, then what?
 

teknoarcanist

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Jun 9, 2008
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I give it three weeks until this appears in a game, along with a Game Informer write-up to the effects of "The team studied modern technological warfare with Sergeant SuchandSuch..."
 

Kilo24

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Aug 20, 2008
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Even if it's several hundred meters away, stealth is an important issue if the operator doesn't know where the targets are. A helicopter is a bit easier to hear and more suspicious than pattering feet. I'd also guess that the sensory input (beyond system-related transmissions) would be optical only since the rotors would drown out other noise.

What this does offer is an aerial alternative to in-building positioning.

Another advantage this might hold is being able to compensate for its own erratic movements, making dodging while firing much easier to do.

I wonder what methods of jamming or EMP devices would be useful against this.
 

Velocirapture07

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Jan 19, 2009
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galletea said:
Well, the only thing that strikes me here is the feeling that this might not be a good idea. Then again, there are various advantages to removing problems without sending in real people...

I'm just not sure about it either way.
Good point. It does kind of make one uneasy doesn't it...but at the same time it could possibly save the lives of our military men and women.