You can't really be ambiguous since the templars and the assassin's would be picking a side to give the game coherence. The side that the templars sided with would be the bad guys.AnarchistFish said:Was screaming "Feudal Japan" in my head as this page was loading.
Victorian England isn't really something that interests me.
Why would anyone have to be the bad guys or good guys? What's wrong with ambiguity.Would British colonists be the bad guys in a story set during the American Revolution? Would the Spanish be the good guys in a South American conquistador-era tale?
Those two settings don't really interest me either.
Egypt or China might be cool.
Yu-Gi-Oh. *Troll face*Windcaler said:Think Im gonna go with Egypt for my first choice just because Im hard pressed to think of any historical egyption style game. The closest ones I can recall are all Arabian fantasy themes