Steven Bogos said:
Early stated that while Bethesda's recently released Wolfenstein: The New Order was reportedly pirated over 100,000 times, it was a mistake on Bethesda's part to say that these were all lost sales, because some number of people were always going to steal the game.
Some people download a pirated game because they are not sure if they will like it,and want to protect themselves from a bad investment.Not all of those who download pirate copies fully play the game they download,so not all pirate downloads are lost sales.
Thing is the market had its own ways of satisfying that consumer need,the "try before you buy".
There where sharewhere versions of games,and there were demos too.
Today people who want to try before they buy,download the whole games because there aren't short demo versions to try out.
You see,each problem has its solution,and when a problem appears one has to look for what are the factors that led to the problem instead of thinking it suddenly happened out of nowhere for no reason.
Of course there are many cheap people who won't put their hands on their wallets 'cause they are stingy. But I don't think all of those who actually download games this way are like that.
It would be interesting even for an academic research type of reason to make an experiment and see the percentage of illegally downloaded copies of a game in comparison to its sales,if it has a demo,to see if game had demos the number of illegal downloads would minimize.