I agree with several posters here. They tried a unique form of DRM. People didn't tolerate it in the same way that people tolerate Steam. They were planning to use that DRM on all future PC titles, but seeing how badly it went for the first few, they figure all the others would go as badly. So rather than subject themselves to the headache, they just won't do it and stick to consoles.
Good thing I never was interested in any of their titles anyway.
Good thing I never was interested in any of their titles anyway.