Where do your piracy numbers come from because as far I know, there is no way to track it reliably?TheComfyChair said:That could have been the case, but the used game market has been gone for 10 years now. Piracy was at a peak in 2006/2007 on PC, and has since slumped with the availability of games via steam ect. The increase in 2006 could have been attributed with used sales, but why 5 years later? personally, i think it was the advent of broadband as a mainstream thing that caused such rampant piracy in the west, once retailers started utilising digital distribution it was just as convenient, if not a lot more so, to just buy the game from steam. In the end, pirating just isn't as satisfying.Crono1973 said:Since we don't have accurate piracy numbers before and after the demise of the used PC game market it's impossible to say but I think that piracy has likely increased alot since people can't buy used.TheComfyChair said:If there is one, it's not noticeable considering it hasn't existed for 10 years (and steam is awesome for sales anyway, you can get all games cheaper than used anyway in a steam sale, plus PC games are £30 as standard anyway, not £40/45), and piracy plays and still plays a role across all platforms. Consoles have to deal with second hand + piracy, so it's a double whammy.Crono1973 said:Are you sure the lack of a used PC market hasn't had any negative impact? Are you sure piracy doesn't play a role?TheComfyChair said:I wouldn't trust console publishers or manufacturers either to make gaming remotely cheap if they kill used games (which, again, they will next generation, mark my words). But it wouldn't cause a crash. Just because you won't lose 50% of the entire market by getting rid of used games. Used games make up around 50% of the market, some of those players would buy new without a used option and the others can go die in a skip somewhere as far as a publisher cares.Crono1973 said:Their greed will kill the game industry, used games have been here from the beginning and has helped the industry grow. This ridiculous DRM and DLC will kill the industry. This has been a bad generation for consumers.
Consumer rights are a good thing, for all involved. Restricting consumer rights never ends well.
Plus the lack of used games doesn't have any negative effects on PC So at worst it'll be a console crash like in the 80's, gaming itself will carry on just fine. I've got no personal interest in whether or not console gaming dies, as long as gaming itself is fine
Fact is though, you can't cause a crash but cutting away something which doesn't generate money. People wont buy less new games because used games are gone, they'll buy more or the same amount. There are no negatives for companies with regards to killing second hand. That's why i can buy all the assassin creed games in a bundle for £15 on PC on steam in sales, it's a consequence of every PC sale generating money.
The most galling thing for publishers is that second hand counts in the sales charts (From GAME and Gamestation in the UK at least, and i assume elsewhere), so they KNOW just how much money they should have been getting.
Piracy in the east (which makes up pretty much all PC piracy along with eastern europe - tracker downloads in places like the UK are insignificant amounts numbering in the few thousands) is so rampant, and always will be for the time being, is because of the lack of copyright protection in those countires, which is why most companies don't even bother shipping to there.
It doesn't matter anyway because everyone who buys and/or sells used games will tell you the same things. That money they gain from selling games usually goes right back into more games, sometimes new and that the ability to resell games makes them more likely to buy new. You get rid of the used market and there will be fewer new game bought because the risk will be higher. The console market doesn't have a Steam counterpart that has alot of sales.
Sometimes I wish the game industry would hurry up and cause the next crash so we can start fresh again.