Nintendo 1st party games are the biggest sellers of the entire industry. I mean, some of it is because they marry a title to the console sales so it's obscured. For example, WiiSports was sold with every Wii and it's up above 80 million copies sold. But had it not been sold with every console the number would have been much lower. But games like WiiFit sold over 20 million. Mario Kart Wii sold nearly 35 million.Rainbow_Dashtruction said:And holy shit 10 million units!? I guess it was at the height of the Wii's fitness craze but daaaamn, is that like, higher then most of Nintendo's first parties or what?
3rd party publishers understand they're not going to sell as well as Nintendo on Nintendo consoles in most instances. But they do want it to be an equitable business deal that makes everyone money. On the Wii they were the most profitable 3rd party developer with the just dance series alone. Even obscure fitness games like, "My Fitness Coach" sold millions of dollars. So why not?
But now they're struggling to get even 1 million out. That's mostly because they'd need to have an insane attach rate to get that many games sold with so few consoles on the market. But what we're seeing now is a much more harmful market for 3rd party games even when Nintendo had almost no first person games on the market for about a year. Their ZombieU game was a launch title and should have made an easy million with being so alone in the game market for so long. But it just didn't cut it.
So Ubisoft is looking at their history of games on Nintendo consoles and they've noticed a trend. Something we all recognize. Nintendo is the Disney of gaming. It is family friendly and group fun. It isn't dark and gritty. It's light and humorous and cute. There's nothing wrong with that either. With the number of consoles so low and the fact that the WiiU is both severely underpowered (for 8th gen) and proprietary when all other systems are now x86, the company is recognizing a really high overhead in porting games with little promise in return.
It's basically a no brainer for Ubisoft. The people saying they just don't like money don't understand the demographic that Ubisoft is looking at. I hate ubisoft. They're basically EA in training. But this is a good decision on their part.
You've got to look at Ubisoft's past with the Wii to understand their comment. As I said above, they sold better than all other 3rd party developers (almost combined) with the Just Dance franchise by itself.Robert Kalmar said:It's not an adult game, yet it's not a casual game like Just Dance either. It's in the "for everyone" category like Mario games. The funny thing is AFAIK, Just Dance sold barely better, than AC games on Wii U. Sure, it's a smaller budget game, but why is it ok to sell just 280k of Just Dance and not ok to sell 260k of AC3? But really, i won't miss these games on the platform... I'm done with UbiSoft AAA games since AC Brotherhood, it made me lose all my faith in their big budget games. Yeah, i know i'm part of the problem, but there is a problem for a reason... Mainly: Nintendo fans don't want dark and gritty "Mature" games on their platform. They bought a Nintendo platform for a simple reason: they want colorful and fun games, which can be played by anyone. I play "mature" games mainly on my PC and local coop with my friends on my Wii U.Lightknight said:Rayman isn't an adult game, is it? Their statement would still allow for Rayman development. Are we just going to ignore that they specified mature titles like Assassin's Creed rather than say, Just Dance 8 or whatever?
Now, you said it yourself, just dance is a really low development cost game. I'm sure most of the cost is in music licensing anyways. But going forward, Ubisoft may be progressing to the 8th generation consoles. If that's the case then creating a 7th gen quality game for the WiiU just because it's Nintendo's 8th generation entry would be an extremely high cost for them. This is the same reason why we didn't see many AAA ports to the Wii due to the huge power disparity then too.
So I think they accept Just Dance sales because they believe the market is good for it there and are withholding judgment. If things don't change in a couple years they may drop that too.
FYI, AC was released in 2012 as a port when the WiiU came out (three months from being two years old in November as a port), the Just Dance came out in October 2013, less than a year ago. So in less than half the time the Just Dance game outsold AC III.