I actually want to buy a Wii U, but it's the lack of mature titles that's keeping me from cracking open my wallet.
Such is the case with those of us who have just a Wii U and a gaming-capable PC in our homes. Now it's time to cross our fingers that Uplay won't be yet again shoved down our throats when AC Unity and Far Cry 4 are concerned on PC. I would have gotten Rayman Legends on PC when it was $10, but its need to connect to dubious Ubisoft servers turned me down, so I got it for $20 on Wii U. So much for that option.Karthenak said:I bought AC4 on my Wii U, had few complaints. *sigh* While granted I didn't exactly buy my console for the M rated games, I was quite excited to hear Watch Dogs was going to be on the Wii U. To be honest I feel a tad bit sad about this, but I suppose that 3% of sales is pretty damning. But again, I bought my Wii U for the plethora of Nintendo franchises I love and keep my M rated games (for the most part) on my PC.
Again, firstly, that first point is wrong. Again, I don't know who told you this, but no where in life or online did I hear anyone but you say that the games had ANY complaints like that. The games were pretty wall praised on release.Rainbow_Dashtruction said:Firstly, it was literally the main complaint for I think it was a month or two after it released. Then it faded out of existance from other news.
Secondly, it matters, because if the only thing that shows your controllers strong point is a game based on gimmicks, you have designed an objectively bad device. Plain and simple.
Sorry, but that came across as less as a factual statement and more like a bitter fan rant.Rainbow_Dashtruction said:The Vita failed because the cost the develop for it is nearly as expensive as it is for consoles. The PSP failed because of Nintendo has a monopoly on the handheld department. The PSP had a fucking amazing library that far out-shined the DS, and only stopped getting titles after the west suddenly lost all interest in the best hand held ever made and played an overpriced handheld, with half as many games worth buying, and based around a gimmick which to this day has never had a single game justify its existence.
And why did they do that? Because when people think hand helds, they think game boy. Because people are fucking stupid.
which is on itself a shitty business decision.Rainbow_Dashtruction said:Secondly, nothing you just described is SEGA backing out halfway on a console generation
Considering they have the only console that still does local multiplayer and has a touchscreen as a standard part of the controller, they could try and do the same maneuver with this generation. They have a good setup for it. MS shot themselves in the foot with a bazooka at the starting line and Sony seems to be having the same problem Nintendo was having last gen: lots of hardware sold but nobody is buying any games or anything for it.Rainbow_Dashtruction said:As I've always said. Nintendo only gets support if they have a monopoly on the section of the industry. Nintendo has such a gigantic monopoly on handhelds, even the far superior library, graphics and general controller of the PSP could barely shake the DS.GonzoGamer said:IDK. They had a really good GTA on the DS: Chinatown Wars. I actually liked it more than GTA4. Probably my favorite game on the DS.Rainbow_Dashtruction said:It's a Nintendo console. No one ever supports them. This is seriously not a new thing, and was never going to change.GonzoGamer said:This console generation is all messed up.
Nobody wants to support the one console I may consider buying at some point...I probably wont...because nobody will support it.
But I'm still wondering why Nintendo doesn't make their own mature titles. They're good at making the Mario and Kirby games, why the hell don't they put together a team to make a mature fantasy rpg or a killer fps, or maybe an rts since they have the touchscreen anyway.
It is possible.
Nintendo has always been for kids and casuals?Rainbow_Dashtruction said:Saying kids like anything is stupid. Kids have the lowest standards ever, and taking their word for quality is like asking a stock broker on the quality of a new type of cement.Robert Kalmar said:Rainbow_Dashtruction said:It's funny how you answered your own question. "Why is it ok for a much lower budget game to sell 280K when the much much higher budget game AC3 sold 260K and was called a failure".Robert Kalmar said:It's not an adult game, yet it's not a casual game like Just Dance either. It's in the "for everyone" category like Mario games. The funny thing is AFAIK, Just Dance sold barely better, than AC games on Wii U. Sure, it's a smaller budget game, but why is it ok to sell just 280k of Just Dance and not ok to sell 260k of AC3? But really, i won't miss these games on the platform... I'm done with UbiSoft AAA games since AC Brotherhood, it made me lose all my faith in their big budget games. Yeah, i know i'm part of the problem, but there is a problem for a reason... Mainly: Nintendo fans don't want dark and gritty "Mature" games on their platform. They bought a Nintendo platform for a simple reason: they want colorful and fun games, which can be played by anyone. I play "mature" games mainly on my PC and local coop with my friends on my Wii U.Lightknight said:Rayman isn't an adult game, is it? Their statement would still allow for Rayman development. Are we just going to ignore that they specified mature titles like Assassin's Creed rather than say, Just Dance 8 or whatever?
Because its lower budget. It's as simple as that.
Well yeah, but i don't think that ZombiU was a huge budget title either. It reeks "i'm a budget title!" all over the place. The graphics are poor, it would be even poor on the GameCube, there are little variety to enemies and locations etc. Yet it sold around 700k and Ubi considers it poor numbers. I think it's just BS and they want to jump on the "Nintendo is for kids and casuals" bandwagon. Well, frankly it can be true... At least kids like creativity and fun games.
Secondly, Nintendo HAVE ALWAYS BEEN FOR KIDS AND CASUALS. As in, even back in the days of the NES. They have never pushed or made even mildly less kid focused games.
Thirdly, ZombiU sold well because it was pretty much the only game to buy on the WiiU, and foolish Nintendo supporters who bought day 1 had nothing else to buy, and even their refusal to buy third party games had to cave into the horrifying realization the only Nintendo game on the system was the incredibly massive disappointment of Nintendoland.
Fourthly, people are way too quick to say "It had bad graphics for Gamecube". It looked like a 7th gen videogame, like all WiiU games. People rose tint the Gamecube so heavily its hilarious. The system looks far worse then any modern title, no matter how bad it looks. Fuck, the vast majority of Gamecube games had worse graphics then Deadly Premonition.
Pikmin 3Rainbow_Dashtruction said:I think the big problem with Nintendo and this second screen bullshit is that they, nor any other developer, has never had both the talent nor the effort to actually try and give a reason that explains its existence. Just ONE game is all I ask to prove it.
And with that you've proven my assumption that you really haven't given these games any real chance.Rainbow_Dashtruction said:It never was, it never has been, and every attempt to make it so has either been through gimicky minigame bullshit or has been a complete failure that has done nothing but hurt games.
Yes, the ps4 is hot right now. In fact there was just an article here today about how Sony execs are worried it might burn up too quick and end up like the wii. The thing is, people are buying the ps4 but they aren't using it; buying all the different stuff you can buy on it.Rainbow_Dashtruction said:Nintendo is dead in the water already. To maneuver the WiiU into being the 'winner' of the generation, it'd be like driving a car with the tires popped. The console has failed to gain third party support. Again. It will come last. Again. Do you know what the PS4 has? Third party support. Playstation has a history of great third party exclusives. All of Sony's competitors have shown themselves to be failures in one way or another. They have literally had this generation handed to them in good quality packaging. This isn't even fanboy shit talking. If you think Sony hasn't won, you havn't been paying attention. The Xbone cant even get decent sales when it gets exclusives anymore. It's like a drowning man who cant be pulled out of the water because he insisted on tying himself to an anvil when he fell in.
"Well that's just like, you're opinion man."Rainbow_Dashtruction said:Even as a strong supporter of PCs I have to say thats stupid. The nearly all of the best games last gen were console exclusives.
They sold Chiller for the NES. Anyone else here old enough to remember Chiller? If they made that game now, it would get an AO rating.Rainbow_Dashtruction said:Saying kids like anything is stupid. Kids have the lowest standards ever, and taking their word for quality is like asking a stock broker on the quality of a new type of cement.
Secondly, Nintendo HAVE ALWAYS BEEN FOR KIDS AND CASUALS. As in, even back in the days of the NES. They have never pushed or made even mildly less kid focused games.
This decision is the opposite of that. No profit, no production - that is a fundamental law of capitalist enterprise. If they are not making as high a profit as they would like to turn off of mature Wii U games, their time will be spent on more profitable endeavors than porting their mature games.FalloutJack said:Translation: "Money is icky and we don't like touching it."
You know, guys, for a business, your bottom line is more than a little wonky.