Eh. I'll pick it up, down the line, or whenever Gamefly decides to send it to me. Nothing was that impressive to me in either of the other Uncharteds that screamed that I should run out and buy it, it being perfectly fine, well tooled, and smooth, but having mediocre platforming, stamped out encounters, and occasionally-funny-but-mostly-smarmy dialogue just left me wanting more. The amount of visual greens and blues is fun, and so I might get them later in a big bundle, for a reasonable price, but visuals alone cannot make a game. Visuals, an overplayed story, time-tested platforming and gunplay, "witty" dialogue, and randomly inserted emotions, sure, that'll make a good game.
Oh, though it is nice to see he stuck with the blonde from the last one, if for nothing else than consistency. At least it means the big dramatic jesture at the end of the last one actually meant something. So that's fair.