WeepingAngels said:
Bocaj2000 said:
WeepingAngels said:
Bocaj2000 said:
Honestly, I see the OP's idea as the inevitable conclusion. Exclusives have no practical reason to exist anymore due to cross-platform porting being easier than ever before. This is especially true if they are using the same type of disk. Publishers aren't stupid enough to exclude an entire portion of their audience due to brand loyalty anymore. With the next gen of consoles, you're no longer paying for the exclusives, but the services. You are now asking yourself, "What is the PS4 doing that the XB1 isn't?" and vice versa. When the public deemed Sony's service better than Microsoft, they changed policy. We are closer than ever to eliminating exclusives entirely, and it's a future I'm looking forward to.
EDIT: I'm seeing the word Monopoly thrown around a lot. This is an uneducated assumption about universal formats. Many companies make USBs, CDs, DVDs, and VHSs. Even if they didn't there are numerous companies that produce machines to run these formats.
So you think that because Microsoft changed the One to please consumers, that they will now be releasing Halo on the PS4 and/or Wii U?
No, I don't think that they will. Halo hasn't even been released on PC since Halo 2, so that franchise will never port outside of the Xbox.
But I think that they should and that the only thing holding them back is outdated habits. With the upcoming generation of consoles, refusing to go cross-platform would be a terrible business decision and will result in a great loss of sales unless you deliver something that other consoles cannot do. PC and Wii have unique inputs and hardware that other consoles can't mimic, making ports difficult. But the XB1 and PS4 are identical in both hardware and input setup and have no practical reason not to release cross platform games. Like I said, it's a bad habit that will probably get broken within the upcoming years.
What is your evidence that having first party exclusives is a terrible business decision?
Are you one of those people who wants and expect Nintendo to port Super Mario 3D World to the PS4, One and PC?
When you limit your audience, you limit sales. Expanding a game to other platforms in order for more people to experience it will get you more money. Limiting media distribution because of platform competition makes no sense. I'm sorry, I thought that this point was obvious.
Also I don't know what you mean by one of "those people". Is this a movement or something? I don't "expect" anything from anyone and I'm not talking about what I "want". I'm just telling you that a business model based on exclusive titles is outdated due to the homogenized hardware. This is specific to PS4 and XB1 which have similar hardware specs and inputs. On the other hand, the Wii U has a different input device that allows it to perform tasks that the other consoles cannot do. When designing specifically for the Wii U, the exclusive title is more of a design choice than exclusionary marketing, but it can, and usually, does that too. Upon examining where the market is going, Nintendo is alone in their goal to make a radicly different system. Just about every other company has copied the PS1 controller* with minor tweaks (XB, OnLive, OUYA, SteamBox, Wii U, many third party controllers). Homogenization is inevitable in environments void of innovation.
Also, you never introduced to me your side of the argument. What are your thoughts on the topic?
*two ergonomic hand rests, two thumbsticks, a d-pad, four face buttons, and 2-4 shoulder buttons. clickable thumbsticks optional