someonehairy-ish said:
I like Iron Sights or ADS or whatever you want to call it.
I think the various COD games are actually pretty good. The first modern warfare was genuinely brilliant, and the rest are still good fun as exhilarating, shallow joyrides. The legions of clones are tiresome though.
I think Dark Souls may actually be too easy because it scales horribly, and you can out-level everything.
I like Peter Molyneux (is that unpopular?) and Fable 2 is my favourite of the series.
Moviebob is right about most things, including Splice and Sucker Punch.
-Black Ops II is bloodly excellent. It actually has a fun story, and the things you do and see in its campaign are entertaining. It tries new things and does them well enough he'll you input changes elements in the story. This game is the direction future CoDs should be moving in. But because its CoD its just instantly got shat on and called a copied PoS. and the fact that Treyarch made it makes it worse despite that fact that Treyarch makes the more solid, balanced, and risque CoDs.
-Dark Souls is too easy, the only thing that keeps the challenge is that some attacks are just programmed to take X% of life. Not to mention the piss pour AI, which is praised for complexity. Yet this intelligent AI was thwarted by me holding block and strafing right for 60 hours.
- Moviebob is amazing and I agree with almost everything he says.
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Now for my opinion.
People think that final Fantasy 12 was the worst, but in my opinion it was one of the best. Many of the people who say they don't like the game cant even tell me who the main character was. This was one of the first FF games where the conflict was remotely relatable to. The protagonist party wasn't made up of rainbow colored space ninja alien gods in disguise and the game had a bunch of content. People tell me there was nothing to do in that game and I say, so you got all of the summon and did every hunt? They look at me like herr whats a hunt?
They hated the combat system, but its the same system as X-2 except you can move. People love dragon ages combat, but FF12 was the game that put a gambit system in the market for real.
They complain that the license board lets you make a bunch of do all copy characters...but they ignore that the characters have individual base stats and weapon preferences...Sure you could just max everything out, or you could use your brain and learn what they are good with. I wonder how may people know that Fran is bad with a bow and mediorce at magic?
You know I'm still trying to fight through the umbra levels in that game...