Personally, I want to hit up Wikipedia or some other source just to look up more information on this game. Still I wouldn't mind it too much to see more, so long as by minimal animation, they just decide to stick to one of their ways of telling the story.
Seriously, that's something I don't get with these games. They seem to want to tell the story using multiple methods. For instance, in this one, we had the 3D models standing around talking, then a separate shot of a character talking and then finally a still image of more characters talking. In a game where its visual elements seem to be key in telling the story, wouldn't it be better to stick to one to properly explain what is going on in the story? Or is there some reason that developers do this in these types of games? I'm curious to know why if there is a reason.