Just curious, but have you guys ever encountered yourselves with a game that you just couldn't find enough jokes to come up with or are just that good?
Just curious, but have you guys ever encountered yourselves with a game that you just couldn't find enough jokes to come up with or are just that good?
I wish we were that good!
No, we've seen games with long enough scenes, but that just weren't the right kind of scene for us to make jokes for. I can't think of one offhand, but if I think of one I'll mention it.
So today we got to encounter a shaved monkey in short-shorts, and a Wesley Snipes-wannabe scat fetishist who, when not at his day job as a weapons dealer, moonlights as a stage magician.
Hideo Kojima, you madman. Riding that playground duckie of insanity [http://cds016.dc1.cdn.themis-media.com/m9z2g8u7/cds/media/global/images/galleries/display/55/55463.jpg].
Its uh... its a bit more involved than that. Basically, the top bar represents your Health, the lower bar that decreased your Psyche. The meter below is an indiaction of stress, which relates to the above two-
acutally you know what. It takes too long. Suffice to say, if you stuff up or bad things happen (Example: when you get reminded of your age or informed you are
walking factory for a the lethal FOXDIE virus and if you don't die in three months it will infect and kill millions
... yeah, that won't make any sense either) the Psyche Meter goes down. It gets restored by relaxing, using energy drinks, medications, herbs or looking at cleavage. Which can be done in cut-scenes as well.
Lengthy response out of the way, that was a quite a good ep. The reference to control from earlier was the best bit in my opinion.
I so hope the Beauty and the Beast introduction is done next, so many opportunities in that one.
Ugh. If there was a test that determined if you are a shit writer, then the first question would be "Have you ever tried to use a monkey for comic relief?".
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