MS has a very draconian mindset for achievements and quassi multilayer balance, one of the reasons you don't see alot of rapid fire controllers these days or even a code breaker or game shark is due to an absolute iron grip on trying to make things balanced even if something is done offline in single player mode.Bomberman4000 said:My question is, and I'm sure it's been asked already but with 13 pages of responses I'm sorry if I don't feel like reading every single response, but why exactly is this important to Microsoft?
Unless I missed the press release where Achievement Points were actually deemed worthy in some way, I'm not really sure why this is a big deal for Microsoft. It'd be like if I could generate all the monopoly money in the world, but the Republic Of Monopoly (yes I know what monopoly means, I'm trying to make a point) no longer existed.
Or if someone cheated and acquired all the Unicorn food and Fairy Dust in the world. Yeah he has a lot but who cares?
I'm not an achievement whore, but I've never bowed down to someone with a superior gamerscore. I just think "oh he has more free time than I do" and move on.
OT: Microsoft does need to be careful here. I did see someone mention autism as a "hot button issue right now" and that's absolutely true. I'm not saying completely restore his stuff no questions asked, but maybe lighten up on the whole "this kid is a cheater" stuff. I promise you there will be people who say that even if he did cheat that because he's autistic he's being treated unfairly.
And has anyone ever been around an autistic child or family with an autistic child for any length of time? When they find something that appeases their child it's like discovering oil in your back yard. It can be very difficult to handle when something an autistic child loves or cherishes is taken away from them.
I miss the code breaker/game shark stuff badly as it added fun to bland poorly balanced modern games..... a shame its been partly labeled the same as modchips...