Update: Open Source Android Console Fully Funded with $1 Million

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Kajin

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Apr 13, 2008
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It's at 1.6 million as of the time of this post. Jesus Christ.
 

tautologico

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Apr 5, 2010
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Simalacrum said:
Carnagath said:
Wait, they are asking for only 1 mil to develop a console? One with a full controller and touch pad? And which will go for 99$, which is the cost of a 7 year old brick mobile phone? Uhh, yeah, no. This is either a scam, or the thing will be made of paper.
It sounds like they've already had a significant amount of funds and have developed the majority of the console already; they have a working prototype, and it sounds like hardware is already making a lot of progress. KickStarter seems like just an add-on to pre-existing funds.

Still, I share your concern; to really compete with the Big Three, they're going to need at least $100 million+. A single million is pocket money in console terms.
I already answered the stuff about the console earlier, the Kickstarter is to put it into production.

Regarding your last point, they're not trying to compete head-to-head with the big 3. It's a disruptive change and, if it works, they can be very successful without needing to compete for space with the big guys. It's similar to Steam, a platform that generates billions for Valve each year in revenue cuts, without any need for Valve to try to compete with big console makers. And for a low price such as US$99, even people who will buy a next-gen console can invest in getting a Ouya (it's less expensive than 2 new AAA games), so it's less about direct competition and more about trying to carve a new path.

If it'll work or not is the big question.
 

Kajin

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Apr 13, 2008
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weirdguy said:
Here's hoping it doesn't become another shovelware box.
With this much attention it'd better not. A lot of people would be howling for blood if that's what ends up happening.
 

weirdee

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Apr 11, 2011
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Well, given the current prospects, we're looking at a bunch of semiprominent indie devs who will port their stuff over, and several thousand clones of old games.
 

OldNewNewOld

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Mar 2, 2011
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weirdguy said:
Here's hoping it doesn't become another shovelware box.
I don't see it becoming anything else.

If it's really successful, everyone will try to take a part of the cake. Since there will be just the minimal control before releasing games, it's safe to say that most games will be just pure crap. Sorry, but I don't know what other words to use. There certainly will be great games, some true gems, but the shovelware will outnumber it many times and most gems will be buried and be undiscovered.
Add to that that every game must have a part that is free. Forcing something like this can't end good. We will get many games that will work on the Zynga principle. I can already see it. "You're out of energy to kill that monster. You can either wait one hour or you could pay 20 Ouya credits to kill it instantly!"

The other scenario is if it's not successful. Those people with talent won't wast their time making games that has only 10k users where most of them won't get your game anyways. Losing income because of the forced free to play part, losing income because the number of potential costumer is nonexisting. So you can expect crappy ports of already existing android games and the mandatory bad games.
And buying a console for few ports is stupid.
 

Clearing the Eye

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Jun 6, 2012
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I'm too busy with my last open source platform (a.k.a.: the best gaming system, a.k.a.: a computer) to care about this one.
 

WouldYouKindly

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Apr 17, 2011
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BiH-Kira said:
If it's really successful, everyone will try to take a part of the cake. Since there will be just the minimal control before releasing games, it's safe to say that most games will be just pure crap. Sorry, but I don't know what other words to use. There certainly will be great games, some true gems, but the shovelware will outnumber it many times and most gems will be buried and be undiscovered.
Add to that that every game must have a part that is free. Forcing something like this can't end good. We will get many games that will work on the Zynga principle. I can already see it. "You're out of energy to kill that monster. You can either wait one hour or you could pay 20 Ouya credits to kill it instantly!"

The other scenario is if it's not successful. Those people with talent won't wast their time making games that has only 10k users where most of them won't get your game anyways. Losing income because of the forced free to play part, losing income because the number of potential costumer is nonexisting. So you can expect crappy ports of already existing android games and the mandatory bad games.
And buying a console for few ports is stupid.
Not meaning to disregard the rest of your concerns, isn't this normally the case? How many steaming piles of shit are there for every Portal, Psychonauts, and Bioshock 1(personal favorite of mine if you couldn't tell by the name)?

The fortunate thing is that the crap rarely gets marketed well... usually, unless EA is involved in the making of the turd.

There's free to play that is intelligent that sells convenience. A player that plays for free can get to the same level as one who pays, it just takes him a little longer. Bad F2P is where you sell summon fiery apocalypse buttons and essentially any competitive play is removed from the equation if you don't have one. Another I don't like is refusing the majority of the content in which case it's just smarter to call the free portion a demo.
 

vallorn

Tunnel Open, Communication Open.
Nov 18, 2009
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Current total pledge: $1,850,018

They almost doubled their funding minimum IN ONE DAY.

Move over DFA, Kickstarter has a new toy.

To the pessimists: If you don't like it then don't pledge money. and listen to this guy:
tautologico said:
he speaks sense.
 

Lyvric

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Nov 29, 2011
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I could seriously see this going very good, or very bad fast.

There are good games out there I like playing on my phone, especially on the bus, and it can promote so much creativity. Many unheard of names have the potential to make themselves well known.

BUT...I hate the waves of 'freemium' and uncountable garbage apps you have to dig through to find one that's good to play. One thing I like about my computer/consoles is that ads aren't in your face all of the time and if you have no way to pay online, you can still pop a physical copy of a game you like and away you go.

I hope this doesn't turn into a giant spam bin and becomes something truly innovative
 

TK421

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Apr 16, 2009
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This thing sounds amazing. I'm seriously considering getting one just to spite the big three and their money grubbing ways.

Also, I've been saying that every game released should be required to have a demo for some time now, so count me in on that.
 
Mar 20, 2010
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It's about to hit 2 million. Thats some aggresive pleging.
I really hope this sells and works well. I see great potantial.
 

dreadedcandiru99

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Apr 13, 2009
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TK421 said:
This thing sounds amazing. I'm seriously considering getting one just to spite the big three and their money grubbing ways.

Also, I've been saying that every game released should be required to have a demo for some time now, so count me in on that.
Yeah, what the hell. I just threw ten dollars at it. And holy crap, they're nearly up to two million bucks now.

My one lingering concern now: the whole point of this console is that the barriers to entry are so low that anyone can make a game for it--but how do they keep the "Ouya Store" from being utterly flooded with, like, half-assed Mario clones and similar dreck? They'll have to have some sort of quality control...
 

el_kabong

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Mar 18, 2010
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While I'm not a supporter of the recent kick-start trend (no matter what the project), I will say that I would purchase one of these in a hot second once it's made.
 

rbstewart7263

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Nov 2, 2010
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dreadedcandiru99 said:
TK421 said:
This thing sounds amazing. I'm seriously considering getting one just to spite the big three and their money grubbing ways.

Also, I've been saying that every game released should be required to have a demo for some time now, so count me in on that.
Yeah, what the hell. I just threw ten dollars at it. And holy crap, they're nearly up to two million bucks now.

My one lingering concern now: the whole point of this console is that the barriers to entry are so low that anyone can make a game for it--but how do they keep the "Ouya Store" from being utterly flooded with, like, half-assed Mario clones and similar dreck? They'll have to have some sort of quality control...

I'm optomistic. But I share your concerns.
 

dreadedcandiru99

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Apr 13, 2009
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rbstewart7263 said:
dreadedcandiru99 said:
TK421 said:
This thing sounds amazing. I'm seriously considering getting one just to spite the big three and their money grubbing ways.

Also, I've been saying that every game released should be required to have a demo for some time now, so count me in on that.
Yeah, what the hell. I just threw ten dollars at it. And holy crap, they're nearly up to two million bucks now.

My one lingering concern now: the whole point of this console is that the barriers to entry are so low that anyone can make a game for it--but how do they keep the "Ouya Store" from being utterly flooded with, like, half-assed Mario clones and similar dreck? They'll have to have some sort of quality control...

I'm optomistic. But I share your concerns.
I'm going with "cautiously optimistic" as well. I assume that they would've thought of that; hopefully they'll share with us at some point. In the meantime, anything that shakes up console gaming (and doesn't involve goddamned motion controls) is fine by me.
 

rbstewart7263

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Nov 2, 2010
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Those motion control's are indeed damned by god! Lol come to think of it I was this excited thinking of all the swordfights I would get into on the Wii an then again on the move.....Nah this times different!:p


Captcha fishy smell. Appropriate
 

GAunderrated

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Jul 9, 2012
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To me this doesn't seem like a scam, but it doesn't hold a lot of confidence for me yet. I'm going to go out on a limb and predict the outcome of this situation. The Ouya will be released and have a long buggy road. Many people will say its a failure for its growing pains and someone else will take this concept, produce a more refined product, and do quite well with it.

I want this to succeed in at least getting lots of people to talk because it will show just how much untapped money and interest there is in this concept.

I'm also secretly hoping that if this succeeds, it will get the gaming industry to at least try and incorporate this concept or deconstruct some of their more draconian choices lately. Of course that is a lofty dream.
 

bhulse7

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Jul 11, 2012
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Its all because of Reddit.
I have been following this console for some time now.
But this morning i was looking on reddit, and there it was, someone linked it and it was on the second page. At that time there was about 2-3 thousand dollars away from the goal. Then I check it 2 min ago, and its at 2 Mil.