[UPDATE] Players Banned for Breakdancing in Star Wars: The Old Republic

emeraldrafael

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Jul 17, 2010
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Oh no, dicks being banned for being dicks.

But yeah... I dont have much sympathy for them. I hope they keep banning them, or at least have an option to walk up and just brutally curb stomp them.
 

Anthony Wells

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May 28, 2011
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VladG said:
Anthony Wells said:
you know everyone always complains about broken games...you try prgramming a game as massive as these then you can bring that up. you try programming a game a fraction as big as this and you will find how hard it is to program and code a game. the email is a fake anyways so move along people.
Sure, give me all the resources at EA's and Bioware's disposal, and I'll get right on that.

The real problem here is that people are getting punished for (some very obvious) faults in the game without any sort of warning.


I also think that if enough people get perma-bans out of this, they should sue EA. I know it won't probably solve much, since they are technically using an exploit to break the game(because hey, beta testing was apparently just a marketing thing for them, why solve some obvious bugs), but the PR storm should at least give EA some thinking material about the perma-bans. Here's hoping at least.

i said try programmign a game a fraction of its size just to get ahold of how difficult that is. i dont disagree that permabans without warning are stupid and stuff like that but its not easy to program a game..not even remotely easy.
 

NightHawk21

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Dec 8, 2010
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Banning seems retarded. Fix you're game to prevent the bug. I could see bans if the players were actively going to extensive lengths to break the game, but dancing should not get you banned.

Also everyone should run the strongest dungeon/quest/fight/whatever in the game and just get one player to agro everything and dance since dancing doesn't seem to break agro, and gives you an invincible tank.
 
Feb 13, 2008
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poiumty said:
So wait, making games multiplayer is bad in part because people aren't allowed to cheat, is that what you're saying?
No, I'm saying that if you set up a game so that cheating is a way to win, then people are going to cheat in any way they can.

Are you willfully refusing to see the issue here or what?
What, I think.
Nobody likes a game with cheaters. Everyone accepts the fact that there will be cheaters in their game, but they also accept the fact that those cheaters should and will be taken care of.
And if the mechanics of the game are such that cheating gets them the goods without all the hassle, then they'll cheat. It's exactly the same problem with piracy. If you have to jump through hoops but someone is willing to look the other way...
Why not..y'know, just reverse it? Cheats are rarely subtle.
Take it from someone who has experience in MMO server administration: reversing a single isolated incident in a sea of logs and database entries, by itself, is an almost monumental task.
Take it from someone with a few decades of programming experience, once you know what function is causing that problem, you can throw all sorts of shit their way. Read the BOfH some more ;)
Only AoE targetting in SWTOR uses hitboxes. The rest is just "use gun on man". So that's not the issue here.
So why is the incoming damage being blocked by the movement change then? Nothing else can be happening to the character model at that point.


But let's say you're right. Lets say that the only legal way to play the game is exactly as how they've set it up. No exploits (which weren't named first), no cheats. Just the Holy Trinity or however SW wants to call it.

Isn't that, at best, a total kick in the face for all the free-roaming world? Isn't that exactly what caused balance problems in every other MMO? The Invulnerable Shamans of WoW? The 51 Monk in Guild Wars? The Dark-Robot Mastermind? The Powerlevelling Sorcerers in Conan?

You do remember the Duped Credits in SW:G? Where illegal coins were given to dancers, who were then banned? And their friends were teleported into space when they complained?

Even if Jedi xxxYODAxxx has spent 5 days powerlevelling by dancing past AT-ATs...what harm has he done? Really?

(And if they've banned certain people, they know who's doing it and how)

Why not just drop him in the Sarlaac Pit? He'd probably have fun dancing his way out of that one.

I used the Buffalo Steak/Tomislav cheat (now redacted) in Team Fortress 2. People are still building teleporters in Warpath's spawn rooms. Should we all be banned for EXPLOITS?
 

Sylveria

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Nov 15, 2009
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Soviet Heavy said:
Oh for fucks sakes. They'll ban you for anything these days.
They ban people for cussing in friendly conversation with friends, thus meaning they actually are scanning every single word you type to see if it's a swear. Big Briotherware is watching you. At this point, no one should be surprised that they're banning for exploiting actual glitches.

Course, this has EA's scrotum stench all over it. They have, and continue to, ban people from games that they paid for and shouldn't even require online authentication to begin with for saying mean things on FORUMS.

I just wait for the day people start seeing Bioware for what they are: a developer slave of EA which is, at best, the Mussolini of the industry.
 

VladG

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Aug 24, 2010
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Anthony Wells said:
VladG said:
Anthony Wells said:
you know everyone always complains about broken games...you try prgramming a game as massive as these then you can bring that up. you try programming a game a fraction as big as this and you will find how hard it is to program and code a game. the email is a fake anyways so move along people.
Sure, give me all the resources at EA's and Bioware's disposal, and I'll get right on that.

The real problem here is that people are getting punished for (some very obvious) faults in the game without any sort of warning.


I also think that if enough people get perma-bans out of this, they should sue EA. I know it won't probably solve much, since they are technically using an exploit to break the game(because hey, beta testing was apparently just a marketing thing for them, why solve some obvious bugs), but the PR storm should at least give EA some thinking material about the perma-bans. Here's hoping at least.

i said try programmign a game a fraction of its size just to get ahold of how difficult that is. i dont disagree that permabans without warning are stupid and stuff like that but its not easy to program a game..not even remotely easy.
Designing and building a car is not even remotely easy, but you wouldn't want them to go "yeah, it seems the brakes don't actually work if you go over 40, but you know, they're a ***** to get right so we figure we're going to just leave them like that for a while".

I am not unsympathetic to the challenges of designing and coding a good game, but I'm also not wrong for demanding standards and criticizing faults.
 

Anthony Wells

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May 28, 2011
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VladG said:
Anthony Wells said:
VladG said:
Anthony Wells said:
you know everyone always complains about broken games...you try prgramming a game as massive as these then you can bring that up. you try programming a game a fraction as big as this and you will find how hard it is to program and code a game. the email is a fake anyways so move along people.
Sure, give me all the resources at EA's and Bioware's disposal, and I'll get right on that.

The real problem here is that people are getting punished for (some very obvious) faults in the game without any sort of warning.


I also think that if enough people get perma-bans out of this, they should sue EA. I know it won't probably solve much, since they are technically using an exploit to break the game(because hey, beta testing was apparently just a marketing thing for them, why solve some obvious bugs), but the PR storm should at least give EA some thinking material about the perma-bans. Here's hoping at least.

i said try programmign a game a fraction of its size just to get ahold of how difficult that is. i dont disagree that permabans without warning are stupid and stuff like that but its not easy to program a game..not even remotely easy.
Designing and building a car is not even remotely easy, but you wouldn't want them to go "yeah, it seems the brakes don't actually work if you go over 40, but you know, they're a ***** to get right so we figure we're going to just leave them like that for a while".

I am not unsympathetic to the challenges of designing and coding a good game, but I'm also not wrong for demanding standards and criticizing faults.

as far as i know the game works completely fine. most games do. this is an exploit that was an oversight. its not entirely their fault. they shouldnt be issuing out permabans but people shouldnt be taking advantage of the exploit either. i say a normal warning would suffice. then a 24 hour suspension telling them why would be sufficient and then if they continue to refuse to listen THEN ban them.
 

insanelich

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Sep 3, 2008
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This is absurd. The L50 loot zone much more so.

Valve has had a looot of exploits in TF2. Such as the cloaked spy taunt.

What did Valve do? Permaban everyone who did it?

Wait, no. They just removed the ability, then patched it to work properly. In a MMO there's no excuse. What, they can't patch their MMO?

Guess I can forget ever trying The Old Republic if this kind of shit is acceptable to the company.
 

Treblaine

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Jul 25, 2008
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Mike Kayatta said:
"dancing is currently not permitted outside of special Dance Zones."
(any excuse to post 80's music videos)

Screw you EA, I can dance if I want to, I'll leave all your games behind.

This is why I always thought EA didn't have a chance at taking WoW's top-slot, because EA are too much like oppressive Ba****ds who have more than contempt for their paying users. Blizzard got where they are by providing an excellent service and moderating the game with a light touch.

PS: I don't know what the make of the updated news, doesn't make sense.
 

Signa

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Jul 16, 2008
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insanelich said:
This is absurd. The L50 loot zone much more so.

Valve has had a looot of exploits in TF2. Such as the cloaked spy taunt.

What did Valve do? Permaban everyone who did it?

Wait, no. They just removed the ability, then patched it to work properly. In a MMO there's no excuse. What, they can't patch their MMO?

Guess I can forget ever trying The Old Republic if this kind of shit is acceptable to the company.
Don't forget that they handed hats, the very object the cheaters were after, to the people who didn't care enough to cheat. Actively rewarding your user base for behaving is a far better policy.
 

daemon37

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Oct 14, 2009
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Look people, or should I say "children", avoiding being banned for something like this is quite simple.

If you do something that clearly breaks the game, and gives you an unfair advantage over other human players, never do it again. Avoiding taking damage by dancing in the middle of combat is obviously a bug. It is extremely naive to think that a developer could "fix" all possible bugs in a game, so you should use your best judgment and play the game the way you're supposed to. This statement applies to any online game.

Being banned for accidentally doing something like this is one thing, but repeatedly doing it to take advantage of the bug is entirely different and warrants being banned.
 

Frank_Sinatra_

Digs Giant Robots
Dec 30, 2008
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While I can see this being abused, I think it's a bit mean to ban people for a bug you left in your game. They're just exploiting the bug YOU haven't fixed yet.

Side note: That video is missing this song
 

RatRace123

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Dec 1, 2009
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Damn, now all I'm picturing is a jedi dancing to Footloose.

And now there's nothing I want to see more than that.
 

Something Amyss

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Dec 3, 2008
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TJ Johnston said:
The bug is there. It's going to get exploited. I'm fairly certain there was a better solution to this than handing out bans. Show the customer a little bit of respect.
Being reasonable is not in the Publisher's Handbook.

DVS BSTrD said:
NO ONE deserves to be banned for dancing (unless they're Elaine from Seinfeld)
You clearly haven't seen me dance, then.