Well steam is different, the games are far cheaper to begin with if you dont buy them on day one, and they are digital so you should not expect to be able to trade them in that's why they are cheaper to begin with(something that EA and all the other on-line retailers need to understand). And once the game is installed and unlocked i don't need to be on-line.smithy_2045 said:I swear, gamer's are the most hysterically hypocritical "group" of people on the planet. Valve's Steam has given no used game support whatsoever for years. They're borderline always online, you have to rebuy games if you want them on your Steam account, and they definitely have the capability to record your every conversation in Steam friends.
So why is it that Valve are almost universally loved for the same general stuff as Microsoft are going to have in the Xbox1?
On the other hand with the xbox one we have a physical disk so you should be able to do with it as you please.
What they should do is make the game cheaper to begin with say 5-10 pounds cheaper and then charge each live/Microsoft account 5-10 to unlock multilayer or an extra mission or something, but as usual microsoft want to have the best of both worlds charging a retarded amount for the game and take most of the profit of a used sale ( a used sale i may add that costs them nothing whatsoever as the game is already manufactured 100% profit ) You may say that they have to pay for servers and the likes but hear is the thing the person who purchased the game new paid for the server and that time on the servers can be passed onto the next person its not as if the first person is still playing is it.
It will all be down to the retailers to sort this out they have far more power over things than you think, the uninformed customer wont buy an xbox if nobody stocks them or gives them 1 small shelf in the store. ( this is also what happens to pc games, publishers moan that nobody buys pc games any more whist not stocking them, you cannot buy something if nobody stocks them.)