"Prices would have come down long ago if the industry was getting a share of the resells"
Hahaha, right. I just imagine John Riccitiello sitting in his office one day and deciding "damn, our company is making too much money, we should drop game prices", and then his entire stockholder board agrees, just because they love us gamers.
Seriously, it's sad to see so many people from the industry jumping on this bandwagon. Used game sales are the same type of non-problem as piracy - they're a fact of the market. Taking any sort of largescale action against them is a foolish endeavor. And they haven't even exhausted other options first.
One of the main reasons games are so resellable is that they don't really degrade in quality between resells. A good measure to take would be to make appealing physical editions again - a cardboard box with beautiful art (not a dude walking forward with a rifle), a nice big manual with lore snippets and concepts, a random goodie. Shit that gets lost and damaged between owners until someone thinks "fuck that, i'll buy a new one".
But no, instead they grab us by the throat with online passes and DLC.
Also, daily reminder why CD Projekt are our lords and saviours in these trying times:
Adam Badowski@Eurogamer said:
Our players - gamers - they make their choices. they want to keep with us because they believe our product is worth it, is worth keeping on their shelves, even if they ended the game two or three times already.
We don't want to force anyone.It's like we did with DRM-free: we give them freedom and we believe they will stay with us.