A point to bring up in the used vs. new debate, is simply this: Using the Gamestop model for used games, you can buy one and if you don't like it trade it back within 7 days for your MONEY BACK. Not a gift card, not the same game, but you can get a refund.
New games, once they're opened are basically shot to hell. You can't return them for your money back, you can't exchange them for a different game. You can only get the same exact game in trade. This is not a store policy, this is a nationwide policy that also applies to CD's, DVD's and BluRay. This effectively shuts out the people who don't get a chance to play the game beforehand; whether there be no demo, they can't afford to rent games at video stores or RedBox (or Gamefly). And seriously with the prices for rentals, you can't enjoy a game for 2 days at those prices.
Topic Deviance Ahead!!
PC Games were the first to implement the open box theory, thus making it impossible to return PC games due to the product codes contained inside. Once used, they cannot be used again on another computer unless the first PC no longer has it installed (I'm aware of cracks and stuff, I'm not mentioning those for many reasons because I believe cracking/false serial #'s is just plain stealing). And yet PC Gamers still buy games new, don't yak about the serials they have to enter in. Its been around for years and yet when the console market decides they want to implement the same tactics, suddenly its wrong? There's a strong disconnect there. And no I'm not going to get into DRM.
TL;DR:Back to my original point. Used games sell better (at Gamestop at least) because it gives a customer a chance to say "I made a bad decision, I don't like this" and return it after playing it for a full refund. If NEW Games were also allowed to do this, there might be a spike in new game sales (and a drop in used game trade-ins). Why do I post this theory? Because then people can get a chance to see if they like the game they spent $60 on. This would also eliminate the need for Online Codes as returns can be repackaged as new games (who can tell the difference at Gamestop, where EMPLOYEES TAKE HOME NEW COPIES TO PLAY THAT EVENTUALLY GET SOLD AS NEW TO CUSTOMERS. So... what do you think?
New games, once they're opened are basically shot to hell. You can't return them for your money back, you can't exchange them for a different game. You can only get the same exact game in trade. This is not a store policy, this is a nationwide policy that also applies to CD's, DVD's and BluRay. This effectively shuts out the people who don't get a chance to play the game beforehand; whether there be no demo, they can't afford to rent games at video stores or RedBox (or Gamefly). And seriously with the prices for rentals, you can't enjoy a game for 2 days at those prices.
Topic Deviance Ahead!!
PC Games were the first to implement the open box theory, thus making it impossible to return PC games due to the product codes contained inside. Once used, they cannot be used again on another computer unless the first PC no longer has it installed (I'm aware of cracks and stuff, I'm not mentioning those for many reasons because I believe cracking/false serial #'s is just plain stealing). And yet PC Gamers still buy games new, don't yak about the serials they have to enter in. Its been around for years and yet when the console market decides they want to implement the same tactics, suddenly its wrong? There's a strong disconnect there. And no I'm not going to get into DRM.
TL;DR:Back to my original point. Used games sell better (at Gamestop at least) because it gives a customer a chance to say "I made a bad decision, I don't like this" and return it after playing it for a full refund. If NEW Games were also allowed to do this, there might be a spike in new game sales (and a drop in used game trade-ins). Why do I post this theory? Because then people can get a chance to see if they like the game they spent $60 on. This would also eliminate the need for Online Codes as returns can be repackaged as new games (who can tell the difference at Gamestop, where EMPLOYEES TAKE HOME NEW COPIES TO PLAY THAT EVENTUALLY GET SOLD AS NEW TO CUSTOMERS. So... what do you think?