My magic mouse has more buttons than you can imagine!The_root_of_all_evil said:One major problem: How do you play most Steam games with a one button mouse?
Hyperbole much?Chaos Marine said:So, so this is one of those milestone nails in the coffin of PC gaming. Great.
Quite, especially considering that a Mac is still in essence a PC. Gaming on a Mac is still PC gaming.DustyDrB said:Hyperbole much?Chaos Marine said:So, so this is one of those milestone nails in the coffin of PC gaming. Great.
Apple stopped making the one button mice about five years ago.The_root_of_all_evil said:One major problem: How do you play most Steam games with a one button mouse?
That's like arguing that consoles are held back because you can't change hardware for them.sirdanrhodes said:But wouldn't that hold back the more powerful Macs from getting great visuals? You can only optimize an engine so well.Jandau said:One could argue that since Macs have a much smaller array of potential hardware configurations it shouldn't be a problem to make sure it works on all of them.sirdanrhodes said:I am a wee tad concerned. As a Windows gamer, if a game runs sluggish for me, I just give my PC a new part, but what about if the game runs a bit naf on Mac?
I think gaming on a Mac would work if you could actually get the individual upgrades*, not an entire new unit.
*Yes, I am aware there are upgrades, but those are straight from Apple. They are not as cheap as they are for the PC.
There is a mac version of dragon age.Kmadden2004 said:Apple stopped making the one button mice about five years ago.The_root_of_all_evil said:One major problem: How do you play most Steam games with a one button mouse?
OT: On a serious note, as a Mac user (who is getting more than a little tired of the PC/Mac rivalry), it's nice to see some PC gamers who are happy to welcome us arsty-types into the gaming family. You see what Valve have done, guys? They've brought us together!
Hopefully Steam's position as an immediate distributor for the Mac community will lead to more developers porting their wares over to us. I certainly wish BioWare would send more of their games our way (though I'm still not tired of playing KOTOR, even if it has been two years since I bought it).
Oh well, fingers crossed.
Judging by that logic, does this mean the Windows version will be held back by the new Mac ports? AAAAAAAaaany way, the key question here is, do you guys get mod support? If not, you're kinda missing out on a lot.Jandau said:That's like arguing that consoles are held back because you can't change hardware for them.sirdanrhodes said:But wouldn't that hold back the more powerful Macs from getting great visuals? You can only optimize an engine so well.Jandau said:One could argue that since Macs have a much smaller array of potential hardware configurations it shouldn't be a problem to make sure it works on all of them.sirdanrhodes said:I am a wee tad concerned. As a Windows gamer, if a game runs sluggish for me, I just give my PC a new part, but what about if the game runs a bit naf on Mac?
I think gaming on a Mac would work if you could actually get the individual upgrades*, not an entire new unit.
*Yes, I am aware there are upgrades, but those are straight from Apple. They are not as cheap as they are for the PC.
With Macs you know pretty much exactly what you're working with, so you know if a game will or will not work on a number of machines. If it's not going to work, then either downgrade it, optimize it, or don't release it. Further, it's easier to optimize for a smaller selection of hardware.
And finally, this is a good incentive for more developers and publishers to make Mac versions of their games since Steam can provide optimal distribution without too much hassle.