They've worked closely with Sony most of their existence, but more recently worked with Nintendo putting out Professor Layton and the... series of games. But, they refuse to put Professor Layton on a platform I own, so I hate them, because they're obviously lazy jerks. Essentially though, they're independent developers who have thus far been published by SCE and Ninty.Jumplion said:Isn't LEVEL-5 a Sony-owned company? I'm not sure as all I know is that they made the Dark Cloud games and they're making the White Knight Chronicles game aren't they?Geoffrey42 said:[sarcasm]
Why are Level-5 so f'ing lazy? I don't own a DS, but I hate them for not making that game available on XBOX Live/Steam/PSN/Virtual Console/PSP. Those lazy jerks are such... lazy... jerks.
Wanh, wanh, wanh, wannnnhhhhh.
[/sarcasm]
The only external (non-inferred/assumed) difference between Valve and LEVEL-5 in this case is that Valve had the misfortune of being pressed on the issue, and responding.
Not that I want to defend his point about needing to be a developer to make a reasonable criticism (as both sides have pointed out, using other developer's statements as proxies for our own experience is just fine), but in regards to developers that aren't Microsoft or Nintendo subsidiaries that don't develop for the PS3:ShredHead said:Name three other game companies that aren't owned my Microsoft or Nintendo that don't develop for Sony, and besides, the fat joke was that, a joke! He wasn't saying that that was a legitimate criticism, in fact, he said sarcasm aside after that, he was kidding.
People don't say Valve are lazy because those people have extensive programming experience and know exactly how hard it is, they say it because so many developers do make games for the Ps3, so Valve is technically lazier than them in that sense.
As a final point, I don't really care about Valve, the Half Life series frankly bores me and I have only really enjoyed Portal by them.
Gas Powered Games
Stardock (and, by association, Ironclad Games)
Relic
"Technically lazier"? Is Sucker Punch "technically lazier", just because they choose to focus on one platform, even if they're not owned by Sony? No, at least, in my opinion. They're smarter for not wasting development resources on cross-platform issues.
To be fair, my position on this is not entirely unbiased. You see, I own all 4 current-gen non-portable platforms, and I prefer platform exclusives. No BS about certain content being exclusive to one console or another, no irritating compromises or hacks so that the control scheme works on all platforms (I'm looking at you, PC ports of console games). No anxiety about picking "the right one". There is only one, and its the right one, and I get to enjoy it on the platform it was designed for from the ground up. At least with Valve and their barely-multi-platform strategy, I know exactly which one is the right one.