Valve: Modern Shooters "Pander" to Casual Gamers

Sniper Team 4

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Okay, so no iron sights. Please tell me that will mean the bullets will go where I fire them when shooting from the hip. If the weapons work the same way as in the Half-Life series, then I'm fine with no iron sights.
If the bullets go flying everywhere and my crosshairs are suddenly taking up the entire screen if I fire more than five rounds, there's going to be a problem.
 

Pyrian

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"A lot of shooters, instead of giving people encouragement to improve, will just pander to them never being better. ...we think iron sights just make people move slower because they'll be afraid to put their gun down."
Wow, Valve. Your example dramatically contradicts your supposed point.
 

Smooth Operator

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Well I honestly can't see any casual player even knowing this franchise or picking it up, so it wouldn't make much sense to aim this at them.

But I do hope they have some advanced match making for those that do start out new.
 

l3o2828

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Mr. Omega said:
1: Glad to see they aren't just playing follow the leader in terms of gameplay.

2: Team Fortress 2 handled difficulty just fine. If they handle it like that, there shouldn't be a problem. Here's hoping Valve doesn't decide to put an equivalent to crates in CS.

3: Ok, you're handling difficulty ok, now how about how the community perceives skill? Or the community in general? They expect everyone to be equal. Are you not as good as them? Expect to be called a fag by everyone who did better than you. Are you better than them? Expect to be called a fag by everyone you did better than. Use a weapon that you like but is considered under-powered? Expect to be called a noob for "not knowing the way the game works". Using a gun that is deemed "over-powered"? Expect to be called a noob because you are using a "***** weapon".
Theres not much you can do about that as a company without being a little fascist.

but OT:
I like the way this guy thinks and i must say i agree
 

scorptatious

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May 14, 2009
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"Pander to casual gamers?"

Wow Valve. I really thought you were better than that. As if "hardcore" gamers need more of an excuse to ***** about "casual" games.

That being said, I am somewhat interested in this new Counter Strike. I remember watching my brother-in-law play the original Counter Strike and thought it looked fun.
 

UNHchabo

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Sniper Team 4 said:
Okay, so no iron sights. Please tell me that will mean the bullets will go where I fire them when shooting from the hip. If the weapons work the same way as in the Half-Life series, then I'm fine with no iron sights.
If the bullets go flying everywhere and my crosshairs are suddenly taking up the entire screen if I fire more than five rounds, there's going to be a problem.
I imagine it will be similar to the other CS games -- some weapons (the MP5) keep their crosshairs pretty tight even when you're spraying, but some weapons (the AK) require you to stay still and shoot only one or two rounds at a time in order to stay accurate.
 

Delusibeta

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OutrageousEmu said:
I read that and hear "Valve knows their game won't sell or stand out - decides to make bullshit comment about modern shooters so nostalgic idiots will defend it aqgainst all criticism and buy it en masse"

Tell me I'm wrong.
Quite frankly, they could shut the rest of Steam down and live off Counter Strike Source sales. So, I'm pretty sure you're wrong.
 

UNHchabo

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Pyrian said:
"A lot of shooters, instead of giving people encouragement to improve, will just pander to them never being better. ...we think iron sights just make people move slower because they'll be afraid to put their gun down."
Wow, Valve. Your example dramatically contradicts your supposed point.
Not really. Without iron sights, the entire game moves faster, and you have to get your reflexes to be really quick in order to get kills.

For CoD, on the other hand, generally two people each move slowly around a corner and see each other, then start firing. Eventually one of them dies.

Case in point: Take a look at the kill this guy makes at 1:28.


This guy is really good at BlOps, but it takes him about 4 seconds to kill the guy he's aiming at. That's just much slower than the gameplay you'll find in any version of CS.
 

RA92

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OutrageousEmu said:
I read that and hear "Valve knows their game won't sell or stand out - decides to make bullshit comment about modern shooters so nostalgic idiots will defend it aqgainst all criticism and buy it en masse"

Tell me I'm wrong.
You are wrong.

Call me a 'nostalgic idiot', but I want a bit of mobility while shooting. Movement is restricted with your sights up which means my ability to dodge, run, circle strafe and jump while shooting is limited as well. And dear lord, every FPS needs to <url=http://www.escapistmagazine.com/forums/read/9.284431-Poll-Does-this-trend-in-new-FPS-games-annoy-you#11200235>stick a gun up my nose just so that people can get their iron-sights up fast.

Not every FPS needs iron-sights.
 

Something Amyss

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Dec 3, 2008
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4173 said:
Pander is such a loaded word. Hide your contempt a little bit better.



That said, it is nice when a company is willing to focus on something other than the largest market segment.
What's Valve without some pretentious hate for the competition? Fanboys eat it up.
 

Normandyfoxtrot

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I hope they have a enough sense to do depth rather than just hard, but I expect they'll just do hard subtly this industry ain't.
 

NightHawk21

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I didn't read the whole thing, but I got agree with what I read. Shooters (cough*CoD*cough) are pandering to the masses and as such have destroyed any semblance of a learning curve. The games are easy to pick up and play and you won't really get much better than you were at the start.
 

Normandyfoxtrot

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NightHawk21 said:
I didn't read the whole thing, but I got agree with what I read. Shooters (cough*CoD*cough) are pandering to the masses and as such have destroyed any semblance of a learning curve. The games are easy to pick up and play and you won't really get much better than you were at the start.
yeah well no one is going to be satisfied if the curve is too steep or starts to high to begin with.
 

UNHchabo

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Normandyfoxtrot said:
I hope they have a enough sense to do depth rather than just hard, but I expect they'll just do hard.
Depends; there's a wide variety of weapons to choose from, but how do you you expect depth to be put into a multiplayer game?
 

Saulkar

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Nice to see Valve doing what they do best: Their own thing and not what everyone else is doing.
 

Mercsenary

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"We don't say, Well we need iron sights because everyone else has iron sights," Magal continued. "If they could figure out a way for them to make sense, we'd add them, but right now we think iron sights just make people move slower because they'll be afraid to put their gun down."
What.

No you idiot. I use iron sights because I want to put the bullets where I want it to go. Not in an area where they are probably going to be.

Im firing a rifle not a shotgun with big pellets. That only fire the pellets one at a time.

As for moving slower?

Uh that's is called toggling the iron sights. DURR HURR HURRR.

Sigh.

Again another developer trying to fix what isn't broken.