I quite like CS, but in my experience, the community has been full of Dicks. Lots and lots of Dicks. I wouldn't play CS with the idea of having a (ironically) social experience.Outright Villainy said:Might have been the community, to be fair.
I quite like CS, but in my experience, the community has been full of Dicks. Lots and lots of Dicks. I wouldn't play CS with the idea of having a (ironically) social experience.Outright Villainy said:Might have been the community, to be fair.
When I first played I got about a 5-5. I got bored kind of quick though, partly because of the super sniper (forget the name) otherwise known as the instant win gun, partly because I didn't like the health system where body shots have the same impact as missing entirel (except for the super sniper), and partly because it got boring waiting for the next round when you die. I just hope they forget about the demolition mode and replace it with just plain last man standing. What's the point of having an objective to complete when the match ends by killing all enemies 99.99999% of the time? that's just wasting coding time. I don't think I ever actually saw someone plant the bomb. Still, it was mind of fun for a little while.Turtleboy1017 said:I loved introducing CS:S to my friends and watching them quit with exasperation after going 0-12 on a normal rotation map server.
Then I told them that it's actually kind of easier than 1.6.
What? Oh I get it, you were wrong to comment because you misread or whatever and you cant accept it so instead of tipping your hat and moving on you pull this. Come on!SL33TBL1ND said:Valve uses mechanics to pander to casual gamers?Kinguendo said:No, but they arent commenting on things THEY use. They are talking about the pandering of other FPS games, and mechanics in those games they wont use.SL33TBL1ND said:There has never been any aim assist in a CS game.Kinguendo said:Wait, Iron Sights are the thing they call pandering?!
Not maybe the aim assist? Not drop shotting or quick scoping? Not those really EASY tactics that people use in place of skill? Come on.
Ok.
There's a reticle in the middle of the screen that tells you where your bullets are going. In my experience with the counterstrike games its pretty reliable, as in you don't have to use those iron sights to set up every single shot. Taking out the iron sights to make the entire flow of the game faster is what, I think, they're getting at here. And nothings broken, they're just not adding a pointless feature to the game.Mercsenary said:What."We don't say, Well we need iron sights because everyone else has iron sights," Magal continued. "If they could figure out a way for them to make sense, we'd add them, but right now we think iron sights just make people move slower because they'll be afraid to put their gun down."
No you idiot. I use iron sights because I want to put the bullets where I want it to go. Not in an area where they are probably going to be.
Im firing a rifle not a shotgun with big pellets. That only fire the pellets one at a time.
As for moving slower?
Uh that's is called toggling the iron sights. DURR HURR HURRR.
Sigh.
Again another developer trying to fix what isn't broken.
Now I'm confused. Let's look at your previous post:Kinguendo said:What? Oh I get it, you were wrong to comment because you misread or whatever and you cant accept it so instead of tipping your hat and moving on you pull this. Come on!SL33TBL1ND said:Valve uses mechanics to pander to casual gamers?Kinguendo said:No, but they arent commenting on things THEY use. They are talking about the pandering of other FPS games, and mechanics in those games they wont use.SL33TBL1ND said:There has never been any aim assist in a CS game.Kinguendo said:Wait, Iron Sights are the thing they call pandering?!
Not maybe the aim assist? Not drop shotting or quick scoping? Not those really EASY tactics that people use in place of skill? Come on.
Ok.
Unless English isnt your primary languag in which case I understand why you are having difficulty.
See that? Right there? That is you, complaining that they aren't talking about the mechanics that they have supposedly used in the past to pander to casual gamers.Kinguendo said:No, but they arent commenting on things THEY use. They are talking about the pandering of other FPS games, and mechanics in those games they wont use.
That is me, refuting your claim that they have used game mechanics in the past to pander to casual gamers by way of some sarcasm.SL33TBL1ND said:Valve uses mechanics to pander to casual gamers?
Ok.
Ah, I see... you can read. You just dont understand context, which is very important in understanding what people say.SL33TBL1ND said:See that? Right there? That is you, complaining that they aren't talking about the mechanics that they have supposedly used in the past to pander to casual gamers.
That is me, refuting your claim that they have used game mechanics in the past to pander to casual gamers by way of some sarcasm.
If instead your post was to ask what they would do to prevent the afore mentioned pandering, the answer to that is quite simple. The same things that have been in CS forever.
In response to this:Kinguendo said:No, but they arent commenting on things THEY use. They are talking about the pandering of other FPS games, and mechanics in those games they wont use.
As in, no they dont have aim assist in CS games... but they arent talking about their games. They are talking about other mainstream FPS games that try to appeal to casual gamers... so, you done?SL33TBL1ND said:There has never been any aim assist in a CS game.
No, now I'm confused as to what you were actually saying in response to me, but whatever, man.Kinguendo said:Ah, I see... you can read. You just dont understand context, which is very important in understanding what people say.SL33TBL1ND said:See that? Right there? That is you, complaining that they aren't talking about the mechanics that they have supposedly used in the past to pander to casual gamers.
That is me, refuting your claim that they have used game mechanics in the past to pander to casual gamers by way of some sarcasm.
If instead your post was to ask what they would do to prevent the afore mentioned pandering, the answer to that is quite simple. The same things that have been in CS forever.
I did say this:
In response to this:Kinguendo said:No, but they arent commenting on things THEY use. They are talking about the pandering of other FPS games, and mechanics in those games they wont use.
As in, no they dont have aim assist in CS games... but they arent talking about their games. They are talking about other mainstream FPS games that try to appeal to casual gamers... so, you done?SL33TBL1ND said:There has never been any aim assist in a CS game.
I think it's about finding the right servers. I started playing on a 24/7 office server with no awp or autosnipers, and a bunch of brand new players just kind of trying to learn how to play.archvile93 said:When I first played I got about a 5-5. I got bored kind of quick though, partly because of the super sniper (forget the name) otherwise known as the instant win gun, partly because I didn't like the health system where body shots have the same impact as missing entirel (except for the super sniper), and partly because it got boring waiting for the next round when you die. I just hope they forget about the demolition mode and replace it with just plain last man standing. What's the point of having an objective to complete when the match ends by killing all enemies 99.99999% of the time? that's just wasting coding time. I don't think I ever actually saw someone plant the bomb. Still, it was mind of fun for a little while.Turtleboy1017 said:I loved introducing CS:S to my friends and watching them quit with exasperation after going 0-12 on a normal rotation map server.
Then I told them that it's actually kind of easier than 1.6.
Considering most casual fps gamers play on consoles, I don't think Valve has much to worry about hurting their feelings.Hevva said:What this "encouragement to improve" will entail remains to be seen; while there must be gamers who wouldn't mind this game becoming the FPS Dark Souls, this development won't be welcomed by those who enjoy the odd quick, pandering spell of gameplay before they leave the house.
OutrageousEmu" post="7.316340.12861251 said:Ahh, now I get it. This is whining because you can't hope to compete on COD because you have no patience and just keep running out so people can easily kill you, and so you blame the game, insisting its "casual" and that's why you suck at it. Because you are absolutely dreadful at aiming (it takes you 4 seconds to actually aim up a sight that should only take you .35 seconds - meaning it takes you close to 12 times the time it should) you think that must mean theres a problem with the playstyle. Instead of actually learning or even attempting to get a loadout that actually works for a speedy playstyle, you just decide to blame the game because of your failure.
Well, this is precious.
Trust me, my aim is just fine. The '4 second' bit was an exaggeration. I'm used to making headshots in CS while my opponent is, as someone put it, 'crab-walking like a mofo'. So it's not an issue for me to shoot someone in the head who's stationary because he's aiming as well and can't move. Not to mention it's much easier when your opponent goes down after two well-placed shots. My issue with CoD isn't that that I can't play it, it's just that it's boring.
And of course CS isn't as popular as CoD. That's because getting shot in CS doesn't mean having raspberry jam on your face, and dying means you're done till the next round. Which is why no one survives pulling the 'lone wolf' act on CS. There's a reason why CoD has 20 million players in it's player-base. It's simple, accessible, and casual.