LOL what evideance is there to prove that? Steam is a mess, slow, still full of bugs, still crashes without reason, still takes over a minute to log in and still goes tits up at the slightest breath of a sale, Valve barely know what they are doing in the market they are meant to be leading in, what on earth makes you think they have a clue what they are doing in a market that they have NO experience in, even MS had at least a small bit of hardware knowledge under their belt before XBox came online, Valve have nothing, not a thing.It'll be interesting how Valve handles breaking in to already established market. It'll also be interesting to see a console from someone who actually knows what the hell they're doing.
Not quite, Sony and MS have the likes of EA and Ubisoft games on their systems, given that Ubisoft and EA have both come up with Steam alternatives for the PC I can't see them jumping at the chance to support what is effectively a console designed to help Steam and which ever way you slice it that is a HUGE market of games the Steambox would lose out on.I think Valve will be fine as far as breaking into the console market goes, all they have to do is list the number of games available on Steam (and that they're cheaper than other systems to buy, usually). The sheer crushing weight of having entire series back catalogs available right now, with free online play and very little in the way of publisher enforced 'support' ought to give them a big run in the advertising stakes.
The article I read about this had Gabe saying these two thingsHow is it full of contradictions?
Followed by"The nice thing about a PC is a lot of different people can try out different solutions," he said. "Customers can find the ones that work best for them."
Those are contradictions how can you find a solution that works best for you when Valve are planning on having a carefully managed ecosystem? Doesn't make any sense.Newell suggests that the company will create its own carefully managed PC ecosystem that's distinct from the one offered by other hardware partners
Missed some vital thingsSteam already exists, so that enormous cost is largely negated as Valve have the infrastructure ready, they would just be adding more users. If they avoid developing proprietary hardware that's another massive cost avoided.
You can already build system based on a Pentium (or let's be wild and say a Core) or AMD A-series chip, with a low level gpu (AMD77xx or GTX650) for under $500, at retail as an individual consumer.
a). The existing system they have can barely cope with the users they have let alone with any significant increase in new users.
b). You think MS is going to give them a bulk discount on MS licenses if their system uses Windows, which it will have to if they want to tap straight in to their current game catalogue, alongside driver support, if not then you have
c). They go down the route of their own OS or a Linux variant in which case their back catalogue is useless because it would require the developers to convert their games to work on Linux or whatever OS Valve use, can you see developers doing that? If that does happen you then have
d). I have a gaming PC that will crush anything Valve bring out, I also have a Steam catalogue of over 50 games, if I buy a Steambox will I get free copies of my current Steam catalogue to play on it? If not why not, do they think I will happily split my Steam list between two separate media or rebuy games I already own? Why would I just not wait for a PC version of the game and buy it on my current Steam account? Exclusives that work on Steam box only, great way to piss off a user base who has sunk a lot of cash in to their current system.
Valve do this they are gonna have to sink a lot of cash in to it and accept that even then the console won't come out on top I know Gabe thinks that the many many fanboys will just blindly follow whatever Valve does to be honest that is the only way this mad idea will fly.