Wow, that's even lower than I expected. Do you have sauce for those stats?Metadigital said:Oh, is Steam reacting to the fact that only 25% of early access games have ever seen full release?
make the customer entitles to a refund 1 week after purchasing an early access gameBigTuk said:And where'd the refunds come from after the devs have already spent hmm?NuclearKangaroo said:i think they meantZachary Amaranth said:Isn't that more or less contrary to, well....everything? I mean, Steam even advertises these games by saying you can follow their development and such.Do not ask your customers to bet on the future of your game.
"your game must already be worth money"
personally, i think its not enough, guaranteed refunds would truthly force devs to work on their games, theyll think twice before abandoning development
The problem with EA has always been the consumer not so much the dev. I mean ... seriously How hard is it to you know.. not spend money and wait for the actual release.
This is just Steam doing their best to prevent idjits with too much time, and money( and not enough braincells) from themselves.
The concept of a a EA is admirable gbut really what you've got is a Kickstarter.. you're not paying to get the game a month or two before everyone else... no you're making a donation. The reward of which is instant access to the incomplete game and the complete game when it's finished.
If those terms do not agree with you... then 'wait'.
devs will me forced to keep their game updated and playable to avoid new players from getting refunds and counter negative word of mouthBigTuk said:NuclearKangaroo said:make the customer entitles to a refund 1 week after purchasing an early access gameBigTuk said:And where'd the refunds come from after the devs have already spent hmm?NuclearKangaroo said:i think they meantZachary Amaranth said:Isn't that more or less contrary to, well....everything? I mean, Steam even advertises these games by saying you can follow their development and such.Do not ask your customers to bet on the future of your game.
"your game must already be worth money"
personally, i think its not enough, guaranteed refunds would truthly force devs to work on their games, theyll think twice before abandoning development
The problem with EA has always been the consumer not so much the dev. I mean ... seriously How hard is it to you know.. not spend money and wait for the actual release.
This is just Steam doing their best to prevent idjits with too much time, and money( and not enough braincells) from themselves.
The concept of a a EA is admirable gbut really what you've got is a Kickstarter.. you're not paying to get the game a month or two before everyone else... no you're making a donation. The reward of which is instant access to the incomplete game and the complete game when it's finished.
If those terms do not agree with you... then 'wait'.
And what do you expect devs to do in a week?.
See this is the sort of thiong that EA has to put up with customers who have no clue. and base expectations on said cluelessness
that way devs would truthly be forced to work on their game
BigTuk said:And here's where your lack of software engineering shows ... 90% of changes to code will never be visible to the end user... that can basically change one function for another in the code and call it an update...NuclearKangaroo said:devs will me forced to keep their game updated and playable to avoid new players from getting refunds and counter negative word of mouth
Or just add a superfluous line of code.. and call it a tweak.
SO in short it'd be the consumer getting doubly shafted... you'd more or less wid up dounloading weekly updates that change bugger all.
PFFFFF HAHAHAHAAnd here's where your lack of software engineering shows
But you can.Gizmo1990 said:I am glad they are trying to do something about this (finaly) but I would be happy if they simply had a filter on the main page that would allow me to remove early access and indi games from appearing. You can already do it with dlc so I don't imagine it would be difficult.
That's simply too extreme to be feasible. They wouldn't be able to afford giving a refund to every customer, so all it would do is kick the people on the development out of the video game industry forever, put debt on the people on the development team, and give a partial refund for in-store credit to the people who bought and played an incomplete game.NuclearKangaroo said:personally, i think its not enough, guaranteed refunds would truthly force devs to work on their games, theyll think twice before abandoning development
War_Dyn27 said:Snip
Thank you both. It is a big help. I had mostly ignored the new features mainly because I could not be arsed to explore what had been added.Vigormortis said:Snip
You're counting DayZ as a success story? Because their hacker friendly, terminally delayed, worse-than-ARMA-mod version doesn't seem like a particularly successful version of how to do early access. It just had better marketing than the other cynical cash-grabs that never intend to complete their game.Steven Bogos said:So Steam's Early Access program has had some success stories [http://www.escapistmagazine.com/news/view/130679-DayZ-Alpha-Sells-172K-in-Its-First-Day]