NuclearKangaroo said:
Zachary Amaranth said:
Do not ask your customers to bet on the future of your game.
Isn't that more or less contrary to, well....everything? I mean, Steam even advertises these games by saying you can follow their development and such.
i think they meant
"your game must already be worth money"
personally, i think its not enough, guaranteed refunds would truthly force devs to work on their games, theyll think twice before abandoning development
The problem here is that money spent on an early access title goes to fund the future development of the game (ideally). Therefore, if someone's truly working on it, that money will have been used towards the game and refunds (at a certain point) would theoretically be undoable without taking money from the dev(s) personally. I agree that some type of refund scenario would work best, but I can't think of a valid way around it.
My thinking is that Steam/Valve would pay the money back but then that dev is banned permanently from making anything on their services again. But even that's not ideal because, for as much money as Steam has, I can't imagine doing that wouldn't be without a significant cost. Not to mention that this wouldn't stop bad devs from doing this because they'd still get the money from the sales before their ban. Thus not being penalized enough for their shady behavior.
I think the best idea would be for Steam to have some kind of community run organization (that they would pick/pay) to try these games out for free and decide if they can get approved for early access. And maybe even decide when, at a certain point, to cut the game off of Steam should they determine bad behavior on the dev. This would likely be the best solution, having a team of community members policing the Early Access games (and maybe even some greenlight games). But I don't think Valve would make this happen.